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Your DayZ Team
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Everything posted by Ander (DayZ)
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CommunityDev - "Private" hive testservers
Ander (DayZ) replied to Ander (DayZ)'s topic in Mod Servers & Private Hives
We are testing a new hiveext.dll build which should fix the issues with the crashes. We need more players to test this at full load though. -
CommunityDev - "Private" hive testservers
Ander (DayZ) replied to Ander (DayZ)'s topic in Mod Servers & Private Hives
Zombie spawning was disabled due to performance issues with backends. It could possibly make its way back now when arma is better on performance. We'll try it soon. -
Static Daytime on Official hive server ???
Ander (DayZ) replied to fazmond's topic in Mod Servers & Private Hives
Static time on public hive shouldnt be supported. There could be some bugs introduced in latest code, but we'll look at this and resolve if necessary. -
Defcon server hosting makes me want to rip my hair out
Ander (DayZ) replied to MissBehave's topic in Mod Servers & Private Hives
Closing this topic as this is usually something between your hoster and you that you need to resolve, nothing we can affect. -
8 hours of DayZ ruined - Got to love them Hackers!
Ander (DayZ) replied to Harlico's topic in DayZ Mod General Discussion
Sorry to see this. We're actively working on anti-cheating measures, both in the mod and with BIS / BE. We're setting up a few communitydev servers with 20min backups so we can backup quickly incase of big issues. As for public hive, still thinking about ideas on how to mitigate serverwide hackings. -
L85's will eventually start "disappearing".
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Minor update: Mi17 and AH6X is now rolled out on public hive. Servers should start seeing them in spawn rotation after restarting servers.
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Don't do what Minecraft did...
Ander (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
I promise I'll be the conservative thorn in the content creeping devs side ;) It's very possible that a few new features and content will be removed if we realise it doesnt work well. Remember, we're testing features to see if they work or not. If they dont work, they dont and it gets removed. Features that work gets to stay. Sometimes other dayz forks like features we dont and they can continue on living elsewhere. -
And yet, nobody posted any RPT files or crashlogs. Please dont open new topics without the logs, error logs etc. Thank you :)
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server restart rollsback database need help Please assist
Ander (DayZ) replied to lawlessbaron's topic in Mod Servers & Private Hives
Versions? Server flavour? -
I got banned for no reason?
Ander (DayZ) replied to KirillWtf's topic in Mod Servers & Private Hives
DayZDevs have nothing to do with the bans. Check your installation, make sure you have no virus or CD-key grabbers. Contact BE support in order to get a clarification if you do have a global ban. Locking this thread for now as there's little we can do. -
Thanks for the input guys :) We're aware of most of the issues, and the workarounds are written previously in the thread. If you still have issues either contact your gameserver provider, or re-read our installation guides. Locking this thread for now until more updates are made, or any big changes are made.
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It doesnt tell if a player is near. If you get shot at, you HEAR the bullet telling you that a player is near anyway. You only get put in combat if 1. you are 15m within where the bullet hit 2. you shot .. Nowhere does it reveal more than what you can figure out from simply listening.
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Gameservers should be able to help you. It depends on which scripts.txt / remoteexec.txt they run.
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Mi17 is a chopper. It''s being tested on DayZ.nu - SE1 and SE2 before being rolled out on all servers. AN2 is the airplane, might be fun too - but hard to land ;)
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"Community" devtest servers
Ander (DayZ) replied to Ander (DayZ)'s topic in Mod Servers & Private Hives
Mi7 and littlebird put into play. Balancing spawn locations and hitpoints before rolling out on public hive. BAF_OFFROAD_D to find its way out on the field soon too. -
server crash arma2oaserver.exe
Ander (DayZ) replied to umadbro850327's topic in Mod Servers & Private Hives
Make sure you run the proper DLL files. If you run official hiveext either private or public hive - make sure all your .DLL's are up to date (they are included in the RAR). For other server flavours follow their recommendations. Locking this thread for now. -
My Server is Having a Happy TANKsgiving...
Ander (DayZ) replied to oifriendlyfire's topic in DayZ Mod Gallery
Please do not post server ads outside of private hive discussion. Tanks, destroyers, aircraft carriers isnt really dayz but heavily modified private hives. Locking this topic for now. -
Please do not post server ads outside of private hive discussion. Tanks, destroyers, aircraft carriers isnt really dayz but heavily modified private hives. Locking this topic for now.
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Parachutes exist in DayZ. They work pretty well on large helicopters, but worse on small (littlebird). If your heli moves too fast and toward ground your parachute may get too little airtime. Adjust height of parachuting. On small choppers you shouldnt parachute if the chopper is descending, only parachute chopper is getting altitude. This is due to a bug in Arma2 causing parachute to clip into chopper model.
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Please read! Stuck at "Character data received from server"
Ander (DayZ) replied to diodot's topic in DayZ Mod Troubleshooting
Private message me your playerID (it can be found under profile) -
Hello guys, A bit of input from an ex L85 / AS50 user. 1. L85 to scan around cherno, find any targets approaching. 2. switch to AS50, 1 hit kill. Rince and repeat. Same with polana valley or NWAF or stary. Heck we'd camp ontop of the stary sobor hill and scan around for anyone approaching. Yes, I've played and abused the heck out of every feature there is to try to balance it. L85 had to go, simple as that. AS50 is borderline, very silent, one hit kill and zeroable to a very large distance. It'll need balancing. I'd love to see us devs buff other things, and there'll be new things coming. DayZ.nu - SE1 and SE2 now has the Mi17 and little-bird (2seat) in spawn rotation, come help test balancing out before it's rolled out to public hive.
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Make sure you update ALL files. Including database.dll . If you have issues on 99202, try another arma2 build. Only 98866 is officially supported at the moment. If you still get a crashlog, or dumpfile. Please send it to us so we can investigate.
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For serverhosters: http://dayzmod.com/forum/index.php?/topic/108044-message-to-serverhosters-2012-11-23/ For normal players: We will be releasing new test client builds shortly (inofficially the 1.7.5 branch). Testing will be done on the community devtest servers. Either CommunityDev or www.DayZ.nu (same as the CDN) . Important: Never download files from thirdparty sources, only Six, DayZcommander and the CDN is supported at this time. A lot of people who got their CD keys banned while not actually been cheated often had their CD keys stolen through 'thirdparty tools' or sites , always be careful when you download anything elsewhere.
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Message to serverhosters (2012-11-23)
Ander (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
Hello, We recommend that all serverhosters make sure that they use the latest hiveext version released along DayZMod 1.7.4.4 . Please grab it from http://serverhosters.dayz.nu/.dayzhosters/%40Server-1.7.4.4-Full.rar This is especially important for serverhosters on public hive. We will deactivate old versions during the weekend. Some of the updates bring a couple of data corruption bugs that Rajko caught. If you use other server flavours, make sure you follow their recommendations and update guidelines. /Ander Topic closed for discussion, this is just an info thread. Bugreports and similar can go into 1.7.4.4 release thread.