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Everything posted by Muffinsforever
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"Sorry you may have been a friend, you just weren't worth the risk"
Muffinsforever replied to Gogster (DayZ)'s topic in DayZ Mod General Discussion
More zombies, not harder zombies. I don't know about you hard core types, but I carry around a lot of ammo for the day when it's not just 3 zombies, more like 15, that are coming at me. But there will always be that day... When your gun runs dry and you pulled out your grendaes and pistol and they are still coming, you'll be thinking "Man, someone else would've been really nice to have right now." and then you hear gunfire across the town, and you can just make out someone else in a similar situation, the irony sets in when it's that person you shot at like 15 minutes ago. XxxChanci was killed Gunguy was killed Another idea is to add, sadly, super-infected, but not like the ones we know, something that is a little more friendly to the ARMA engine. -
What is your response when you aggro a zombie?
Muffinsforever posted a topic in DayZ Mod General Discussion
Personally, I curse and run like hell with a trail of expletives behind me. What about you? (first poll post ever) -
Well... Dangit. Apparently I'm not a people person :D
Muffinsforever replied to TheDude8D's topic in DayZ Mod General Discussion
Damn dude, that sucks. I strive to either work together or just go out separate ways if one of us doesn't want to. Killing other players is a final option, not the first. -
Bohemia and Dayz Devs fail to protect their community
Muffinsforever replied to BIOSEMTEX's topic in DayZ Mod General Discussion
I'm pretty sure that cheating wasn't the highest priority of Bohemia when making ARMA 2, so I would expect exploits and hacking to occur, and I applaud Rocket for using such an engine for this amazing mod and accomplishing so much in so little time with an amazing, yet tempermental gaming engine. I have faith in him and I will continue goofing off on servers, hackers or no. Also, I wonder if Bohemia would be willing to beta test their engine for ARMA 3 with DayZ. Pretty sure they are buckling down on that piece of tech with the increased popularity. -
The Bandit Dilemma: An Inner Look at the Economics and Psychology of Banditry and the Inevitable Collapse of Day Z
Muffinsforever replied to Chiefmon's topic in DayZ Mod General Discussion
This is how you post about pvp. Thank you. I do agree, there is a problem when elimination is the the trend, I just wanna play and mess around, so I don't see myself becoming a bandit, though I will pop people if they are being aggressive. I want to help and group up, not just kill everything thing I see while camping in the grass, I did that enough in my old CoD days thank you very much (back when it was good) I just hope more people see what they are missing when they just kill everyone they see. (It's also better to plot and make plans to kill everyone you meet in certain circumstances if shit hits the fan) -
Huh?
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put log out timer and make guns do less damage to players
Muffinsforever replied to slugsmoneygirls's topic in DayZ Mod General Discussion
Dude. When I played CoD (When it was actually good) I hated core and rushed into hardcore, using an entire clip to kill someone is not fun, lets keep dmg the way it is. Yeah it might suck that you get dropped by 1 or 2 bullets, but that's the name of the game here. As for the other stuff, you crazy, except for the zombie health. They sorta shouldn't be able to go down just shooting them in the chest a few times. Standalone version is either gonna be on this or ARMA 3 engine (probably 3, great beta test for Bohemia :D ) -
Actually, I have something worse. I swiveled on the floor off a house and my leg turned into the door-frame. Leg breaks, I'm in shock and unconscious. I wake up after losing half my blood, bandage myself, crawl to a church and try to look at a map to see where a hospital is since for some dumb reason I dropped my morphine, and while in the map i get hacked to death by some scrub with a hatchet (had an ALICE pack, a good gun and tons of supplies) I blame the fact that we are essentially driving puppets, not controlling avatars. They react to the world and it forces serverside, not client side (just like WoW), so to the server I essentially snapped my leg in half by turning in a doorway...
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Yes. Also hearing artillery as well.
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No Respawn button now? /sigh
Muffinsforever replied to A Bush killed me's topic in DayZ Mod General Discussion
You keep saying we are wrong. Uh, why are we wrong again? Is it the part where we speculate due to a lack of data and information (where I would gladly be wrong, so I can learn) or the part where we express our opinions and feeling in general about this idea? Also, protip: using a protip to counter a protip is really stupid. -
I'm not doing that shtick. I'm gonna be that guy that comes out of nowhere with a helicopter and picks peeps up and whatever.
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No Respawn button now? /sigh
Muffinsforever replied to A Bush killed me's topic in DayZ Mod General Discussion
Protip: Insulting people doesn't get you on their good side. How are you to know what causes what and how much lag is caused by our actions? I saw the post on the delays that a character brings to the server and I'm not sure creating a character is anywhere near that of zombie/loot spawns. This may or may not be a good idea, but where is your source that this will produce more lag then prevent? -
Why are people still complaining?
Muffinsforever replied to Inception.'s topic in DayZ Mod General Discussion
The reason why they are complaining is because they would probably be dead or enslaved in a real zombie apocalypse. GG -
Oh, it's you again.
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Just wondering what stories there are to tell and what you learned from them. Mine was simple. Started off fresh from the coast and ran inland to a power station without a weapon... got to the roof and bullets started flying everywhere, put myself at a dead-end on the roof and got clipped and insta-killed.
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Well here I was running around and I ran into this A-10 and I was like "Ok, loot it an leave" somebody cleaned it out so I kept running. Later I find this box and it has like 10 of everything. EVRYTHING! didn't do anything with it though and kept going. Ran into this guy crawling around, I think he had a broken leg, but he wouldn't talk to me. Then this truck comes out of nowhere and says for me to get in, I try and get mobbed by zombies due to the noise, and I finally did get in and jumped out since I was gonna die anyways since I was bleeding out. I think they were trying to group up players, it's like these guys were rounding us players up with the best vehicle to do so, and I'm not sure but the guy said he was the one who spawned the box... Wtf. Also, protip from my last life. Don't open your map while your in a town by yourself.
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Dude. I've found hatchets, crowbars, and guns in so many buildings. Just crawl into Cherno and risk the fire-station or the Church, you'll get a gun, I guarantee it, that is, if you get to them of course. Last time I went into that fire-station, I found 2 player corpses along with like 6 dead zombies and some barbed wire that I cut through to raid the stash and M4A1 upstairs.
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guild wars 2 > this broken game
Muffinsforever replied to despair (DayZ)'s topic in DayZ Mod General Discussion
Played GW 2. It's good, but I have a bad feeling about it, like people aren't gonna drop the same amount of time like they did in WoW and it's gonna suffer for it. Here though, DayZ will always have that random element because players have so much control over the situation, I personally find DayZ more interesting. (Plus Asura area is really boring questing in, dunno why) -
Was Minding My Own Business in Cherno When..
Muffinsforever replied to apyro's topic in DayZ Mod General Discussion
Wow. See that's what DayZ is. Awesomness can happen randomly from crazy players. I've been planning on going back to the coast and helping some fresh players after I get some gear up north at Stary and whatnot. -
This has probably been asked a gazillion times, but I was wondering about how I can get the steam interface into my game when I use six launcher/updater to open it. I just can't get it to work.
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Steam interface and six updater
Muffinsforever replied to Muffinsforever's topic in DayZ Mod Troubleshooting
I am such a noob. Thank you very much :D -
I was wondering, when you get mass teleported to a location, how do the the players respond to eachother? I know it depends on multiple factors, but does everyone start shooting or does everybody just go about their business, maybe even group up?
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DayZ so F***ing Hacked I can't play.
Muffinsforever replied to She'llberight's topic in DayZ Mod General Discussion
I have yet to see or experience a hacker. -
New Player Observations
Muffinsforever replied to luikhang1234's topic in DayZ Mod General Discussion
I'm a new player too. On my current character I met another survivor on the beach and we teamed up running to Cherno and he was the first to get a weapon and he didn't kill me. Sadly, a glitch killed him when he tried to walk into this badly setup house that you have to vault into to get inside the door. It was cool having someone to talk to and I never saw him again. I wished I coulda saw how that would of went if he stayed alive. -
How far north is too far north? also how far west is too far west?
Muffinsforever replied to Slyguy65's topic in DayZ Mod General Discussion
Safest is actually beyond the line, I've crossed it before on my run of insanity west and north. You'll probably hit a wall, run out of land or fall through the world if you go too far though.