-
Content Count
43 -
Joined
-
Last visited
-
Experimental: new town in NW, past airfield
tim.steibert@hotmail.com replied to TimF's topic in Gallery
This whole area have I been searching for this city, NW of the NWAF? Can't seem to find it on the experimental server I'm playing on... -
Experimental: new town in NW, past airfield
tim.steibert@hotmail.com replied to TimF's topic in Gallery
Nice to see new towns being added :) but I would like to see a whole city being added up in the North West, like the size of Cherno or Sabina on the Taviana map, and I think alot of other people would enjoy that aswell :) -
Passive or Aggressive playstyle?
tim.steibert@hotmail.com posted a topic in DayZ Mod General Discussion
Hey I'm curious what kind of player the majority of the DayZ Community is. Are you a passive player or a aggressive player? Passive player : Basically you aren't seeking for action, you rather avoid locations with a high player rate and take action if necessarily to get the loot you are scavenging for. Aggressive player: You are seeking for action, you want to go high player rate locations, such as NWAF/elektro, you still wanna scavenge loot but rather do it through killing other players. -
http://dayzdb.com/map#7.038.121 The little gray dot in the middle of the forest is the statue you are looking for.
-
LF some1 to team up with in either: Origin, Epoch or SA
tim.steibert@hotmail.com posted a topic in Clan / Group Recruitment
Hello, I'm 20 years old. I am at the moment looking for a small group of people to play with, around 2-4 people. I have played DayZ Mod since June 2012. I used to play with a group of people that was around 4-7 people but they rarely play DayZ anymore so I'm looking for a new group of players to play with! I prefere using TS or skype, but other communication program works fine aswell, even the ingame voice communication is fine if you are that kind of person who likes that! The mod of DayZ I would to play (can ofcource be convinced to play another) is Epoch, Origin or SA. I prefere if everyone is 18+ and mature, now ofcourse I understand that people below the age of 18 can be mature but from my experience. About 5% are mature, 45% are mature when they want to be mature, and then the other 50% are just immature. Feel free to add me on skype or Steam: Timmpah Want some more info? Comment and I will do my best to please your demands! ;) -
Finally found a Mosin, and left it there
tim.steibert@hotmail.com replied to jprime84's topic in General Discussion
Why is it stupid, pretty sure the Mosin is a Single-Shot rifle anyway? Most likely a intentional change that got added in the latest patch? -
What does blurry vision mean?
tim.steibert@hotmail.com replied to Scumbag Lemon's topic in General Discussion
Highly doubt it's a bug, everytime I have seen it, it have been because I am low health, what you can do is what Problematic said tho also keep in mind that you need to get into the healing state, once you are full in health and blood it will say "Healthy" before that it will say "Healing" to reach the healing state, you need to eat and drink alot, you need to obtain about 5000 energy and about 3000 water. EDIT: also if you do the video settings bug to get rid of it, you will still be low health, that is most likely the bug they are trying to fix. Which means the chance of you being one shot by a M4A1 or FNX45 is pretty high. -
Why some people even do play DayZ ?
tim.steibert@hotmail.com replied to Liquid Man's topic in General Discussion
There's Heros and there's bandits and then there's KoS bandits. It reminds me a little bit about religion. We all have our diffirent ways of thinking how the game should be played and we start some kind of urge of killing those people who doesn't think the same way we do. -
Can anything be implemented without being made tedious?
tim.steibert@hotmail.com replied to RUS_Starbuck's topic in DayZ Mod Suggestions
What they could do is making everything simplier and easier to obtain, like cutting down a tree in 2 seconds instead of like 30 and highly increase the loot % of industri materials, but wouldn't that kill the realistic aspect of the game? And also making things to easy to obtain would also destroy the enjoyment of achieving something big? -
Dayz mass bodys in Solnichniy
tim.steibert@hotmail.com replied to grandaris's topic in DayZ Mod Gallery
They climb up to a decently high location, then they jump of to commit suicide, the reason is mostly because they want to get a spawn closer to Elektro. -
I have noticed the easiest way to avoid this is by walking/sprinting for about 5-10 min, then loggout and reconnect. That's what I did and it never happend again until the next time I died.
-
Which is why private hives should be more promoted!
-
KoS is not part of the game, it IS the game.
tim.steibert@hotmail.com replied to CaptMorgan117's topic in General Discussion
Talking means sharing information, information which may lead to teaming up, by teaming up you can cover more ground and easily take out the bandits. -
KoS is not part of the game, it IS the game.
tim.steibert@hotmail.com replied to CaptMorgan117's topic in General Discussion
Being a hero and not shooting on sight is very difficult. For example durning my last experience in elektro. Me and my friend was taking cover inside of a house to recover after a heavy firefight and the NE mountain of elektro, after a while a guys walk in with a M4, we obviously force him to put it on the ground but offer him protection. (obviously we can't be certain he is friendly) after a while another guy walks in and we offer him protection aswell. he had nothing and only fresh spawn. What makes this so difficult is that we are now trying to protect 2 guys in a house while keeping an eye on them so they dont try anything stupid and also gotta keep eyes at all the windows and the door I eventually get shot through one of the windows by a mosin after allready being shot by a M4 from the firefight before, so I'm instantly dead... And that's how it goes for trying to keep people safe while on a lookout for the bandits shooting. It's very hard to defend people and also succesfully killing the bandits. Now if this was a rescue mission this would have been a completly diffirent story! -
tim.steibert@hotmail.com started following TheStevieJ
-
TheStevieJ started following tim.steibert@hotmail.com
-
I agree with most of these ideas, tho for making it so cars can be used to destroy barricades, they should make them rather extremly rare. (thinking of how it is with the DayZ mod Epoch) People there can get cars extremly easy and to be available to destroy barricades with something that you obtain that easy doesn't sound balanced (thinking of people who will obtain cars and just go kamikaze)