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tandwan

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Everything posted by tandwan

  1. tandwan

    Adding AI with RPG's in Epoch

    So I may end up making this a blog of sort for new people to opening their own server. I've been tinkering with this, trying out server hosts and such and in truth I think the one that allows you to do the most and is best for a new admin is the DayZ.st host. Admin panel is amazing to use, works great and is very easy to use for testing on your server. Having an easily work on control panel that HFB never gave me is also great, I am loving it. Some things i've noticed in my adventure through hair pulling are a few things. Choose your weapons carefully, test, and retest. I've tried adding weapons and ammunition on things like SARGE AI and it really, really doesn't like some weapons at all. Also choose your models well when choose AI skins. Unless you are using RMod (Which I am not, because I want to keep it simple) some of the models just get stuck in the ground and stand there. So be a little careful about what you choose for your AI, and always pay attention to things as you play. If you notice your AI are not spawning in numbers you tell them to ( I set mine to 5, I was noticing a lot of 4) it's probably because one of the skins didn't load, or got stuck in the ground, or whatever.... More to come as I see it. A big thumbs up for DayZ.ST though, great server hosts.
  2. tandwan

    Adding AI with RPG's in Epoch

    I think my main question is will they carry it as a backpack slot item and switch to it to deal with vehicles and AT?
  3. Ok so I am curious about a few things and I figured this would be the place to ask it. I've been wanting to run an Epoch server because quite frankly I got totally sick of all the crap I found on others. Abusive admins, 24/7 day, shitty spawn load-outs and admin bases that were clearly admin abused in so I said screw it and made my own server. Recently I got to looking at something on Epoch and noticed there were absolutely no real female combat skins. This really placed female characters at a disadvantage when it come to combat and there was quite literally one skin that was even remotely military-ish... so I wanted to change that. I want to add a completely new skin to my server and I have heard a lot of things. I have heard that they would have to download a custom server file for my server to join and I also heard that it couldn't be done at all. I want to add this skin to my server : http://www.armaholic...ge.php?id=12248 How do I do it? What steps do I need to take to make this happen?
  4. First post was in the wrong forum. This is the private hive forum,
  5. Ok so I am curious about a few things and I figured this would be the place to ask it. I've been wanting to run an Epoch server because quite frankly I got totally sick of all the crap I found on others. Abusive admins, 24/7 day, shitty spawn load-outs and admin bases that were clearly admin abused in so I said screw it and made my own server. Recently I got to looking at something on Epoch and noticed there were absolutely no real female combat skins. This really placed female characters at a disadvantage when it come to combat and there was quite literally one skin that was even remotely military-ish... so I wanted to change that. I want to add a completely new skin to my server and I have heard a lot of things. I have heard that they would have to download a custom server file for my server to join and I also heard that it couldn't be done at all. I want to add this skin to my server : http://www.armaholic.com/page.php?id=12248 How do I do it? What steps do I need to take to make this happen?
  6. tandwan

    Adding skins to an Epoch server.

    Yeah that's pretty much what I said, and it's exactly why I wanted it. I figured if male characters can have a full out camo fatigue with helmet, why not female skins? Doesn't make sense, and it's purely lazy that devs/mods/whatever haven't covered this issue previously.
  7. I get this on every mod there is and across a wide variety of servers. I have heard this was because of multiple things, everything from changing the name of my character after I had already logged into a server to me being a hacker. I'm not a hacker, I didn't blow up a vehicle to die, I got ate by zombies on a Epoch server. I can't log into that server or ANY OTHER server regardless of what I do. How do I fix this? Is there a sure fire way to stop this from happening that I haven't found yet? Everything else I have read has not helped at all.
  8. Verify works until I log out.... it's wierd.
  9. So is there anything else I can do other then completely uninstall and reinstall? Would verifying files work?
  10. Tried all my profiles. Cecil Fullard / Alisa Callahan / Tandwan / Herobound And I am confused... call? I went back and checked the intergrity on all my Arma 2 files. OA, PMC and such... all are fine, they were missing some files but it got fixxed. Edit #2 : Reinstalled DayZ, Origins.... Arma 2 beta.....
  11. Delete this thread.
  12. So I recently decided I was going to do a video to demonstrate how entirely stupid the loot rates are on some servers. Now granted, i'm sure there is something that can be tweaked or what have you but the massive amount of servers that this becomes a problem on makes it the norm. The video is complete but the audio is awful because my voice is very quiet (crap mic) so I won't post the video unless specifically asked to. The video part you did not see was me running through the south barracks, then up through ALL the hangers, through firehouse, ATC, then to north barracks after running through the industrials. I found 1 M4A3 in the south barracks and 1 1014 on the ground outside. That's it, period, nothing else spawned. No cans, no trash, no random clips or magazines. I did find some industrial loot AFTER I went back, but I didn't check southern industrials so i'm inclined to believe that it was there to begin with. I then ran out the northwest part of the airfield and checked the deer stand which actually had toilet paper in it. I logged out, logged back in, entire process of log-out was about five minutes. I then ran to the north barracks and began filming. Now someone once told me the way to get loot to spawn was to run through, leave, then come back again a few minutes later. I considered this and actually DID just that by running through and out, logging out in the woods by the deerstand and then running back. Guess what I found? Nothing. Absolutely nothing. Nothing in the hangers, ATC, firehouse, nothing at all. The amount of crap there was actually depressing because these are supposed to be HIGH END LOOT SPAWNS and there was nada in them. What gives? I would have thought this was a serverside thing that the loot is trashed due to barracks hoppers, but this is happening on a LOT of servers and not just the one I normally play on. Day / Night, any time of day, loot just does not spawn. Let's ignore the fact by the way that three choppers crashed in the field north of Vybor and South of the checkpoint just inside the gates. In that big open field? Yeah three choppers within 100 meters of each other. All medical. They had been picked clean of course and I would be surprised if they weren't but come on... the barracks? I would love to hear a reasoning behind this because it's just stupid that the northwest airfield is useless. If you want the video I can show you video proof absolutely no problem. How about instead of adding new things to the mod, we fix the things that need to be fixxed and that players have been begging for since the damn game begin?
  13. tandwan

    US 1994 Admin Vehicle Hoarding

    I think a better question is why do you have a picture of a man fondling a childs breasts for your avatar?
  14. tandwan

    DayZ Loot Spawnrate

    Yes, i'm going to take a brony seriously... moving right along. If that were the case, there would be cans and other garbage laying around. Anywhere. There's not even loot coming up in Vybor. If I wanted to play DayZ Aftermath, i'd play DayZ Aftermath. I want to play vanilla, and thus, I would hope a mod that has been around for quite some time would have simple things like this solved instead of making it worse. But then again, we've had DayZ vanilla up for ever and we still don't have female skins, so shit i'm not really sure what I should expect.
  15. tandwan

    That, Sir, was unnecessary.

    Admins who constantly monitor their server map (admin map) to see where players are? That's really almost as bad as ghosting. You're using outside tools to get into a favored position so you can engage a player. Admins who use the admin map to steal from camps and also to find hidden camps is very abusive. You don't consider that admin abuse?
  16. tandwan

    That, Sir, was unnecessary.

    Hate to be the bearer of bad news, but that's abusing your power bud. You're using powers a normal player would not have to move around the server, and while you still consider it innocent, it's not what it was meant for.
  17. tandwan

    That, Sir, was unnecessary.

    I've seen a lot of servers with admin abuse. Majority of the time it's admins using the admin panel to gather every vehicle in the game or to hunt players down. It gets dumb and very annoying. I rarely play anything but live servers now and even then due to hackers, I do that sparingly.
  18. Give a player a % chance to spawn anywhere on the map, anywhere at all. Northwest Airfield, Berezino, Skulka, Khelm, all of those would be viable spawn options and would give players the feel that their character is one of the many survivors in the world trying to survive. Origins always, ALWAYS felt like deathmatch to me with spawn location choices unless you went random. Instead of giving the player a choice, just spawn them in as usual but put them in a different place. I get a bit tired of spawning on the coast because I know the map. I can look around and say, ok, i'm here. And this is without even looking at the out of game map. Giving me a random spawn chance to appear in various places on the map allows me to work to find out where I am. It adds confusion to the game. It ALSO may stop people from treating Cherno and Elektro as FPS areas and just MAYBE force bambi campers to get out of the coast towns. Just my two cents. Edit : Oh, and add female ghilli suits / hero skin / camo to the game. Come on, we can add razor blades and toilet paper to the game but not female clothing? Seriously?
  19. Ok, I just wanted to link these three posts right here, just these three. Are you people playing the same game the rest of us are? Are you playing servers with more then 20 people on them? If you say you are playing on servers with more then 20 people then I have to say you're full of shit or EXTREMELY lucky or you have a camp you're restocking off of. Someone actually said that there needs to be less ammo in the game then there currently is. You know what's funny? I'm not finding any damn ammo, period. I have checked everywhere in a reasonable area for mags for my L85, and I have found 2 SD mags. Read that again so I don't lose you, 2 Silenced magazines. This is without going to the airfields where yes, of course, I will find mags there but i'm proving a point. I loot farmed the Komarov industrial (which usually yields good ammo believe it or not) and I got a lot of DMR magazines. Nothing for assault rifles, but a lot of 249 belts, 240 belts, and DMR magazines and some random pistol ammo. I spent four hours loot piling this stuff and getting rid of the trash on zombie bodies so it wouldn't overload the area and stop spawning. You're trying to tell me that the ammo counts need to be lower? The majority of ammo i've seen have been for things like MP5's which there seems to be a ton of, but the rifle on the other hand doesn't want to come out to play. Now on a side note, I have seen at least twenty two DMR's since this patch dropped. Every single time I go to a high end military spawn I more times then not find a DMR laying there without magazines which aren't a problem to come up with. Basic supplies like food and bandages come off of zombies but other then that there's really fuck all out there for loot. One of the most stupid posts i've seen in this thread was from the guy telling people "Just prone everywhere, zombies won't aggro". Yes they do. They aggro when you slow walk, they aggro when you prone, they aggro on rock, grass, whatever. They aggro, if the zombies has a clear LOS to you and is facing in your direction he is probably gonna aggro you. Some of you people need to play the patch before you come here and post this retarded nonsense. The ones who have their heads in the sand are MORE THEN LIKELY the people playing on the servers with pops of 6 or 7 people. Of course there's going to be loot, there's nobody on the damn server. So, what, were supposed to play on servers with less then 10 people? Another personal favorite of mine was a guy who said "Avoid zombies and you do fine!" ...... ...... ...... ......really? Just, really?
  20. Protip : And tell us, oh great guru of the pro-tips how you expect a fresh spawn with nothing but two bandages and some flares to actually go out and set up this said magical tent (to be fair, having a tent does fuck-all for having an infection that forces you to eat constantly so you don't die). I really have never seen such a completely idiotic statement. Infections do nothing! Hur dur, you can just ignore it and constantly eat food to stay alive! So let's think on this for just a second and analyze your statement for what it is, a really shit statement. Food is fairly common if you're killing zombies constantly. Now, let's review this for a second. You're fighting zombies, with... i'll be generous and say a hatchet. So you're happy swinging away with your hatchet, eating every bit of food you come across. Now this doesn't take into account that you're AGGROing zombies while moving through the city, which forces you to be constantly fighting to fend off zombies. Now, let's say this is a normal server on you have around 13 people on it. BARRING that all of these players aren't clones of Ray Charles they're going to see zombies running all over the damn place chasing you down. Note, this even assumes you're IN a city when you get infected. You have about... i'll be generous once more and say a 1 in 10 chance when you run into the city there's going to be Antibiotics somewhere in it. Now running through a city like Elecktro with a hatchet, a horde of zombies, and looking for 1 box of antibiotics while constantly chowing down to keep your blood up? (200 blood per can of food, take into effect you're MAYBE gonna be bleeding somewhere along the line and taking hits from zombies) This also assumes you don't get your legs broken when you get knocked down.... because you're going to make a mistake and the chances are high you will get knocked down..... But that's not even what YOU said. You said, hunting game... ok so NOW we gotta get this fresh spawn a box of matches, a hatchet, some wood, a knife and then we have to find this fresh spawn an animal to kill.... now throw hostile players into the equation and yeah, you're boned. If you don't have antibiotics when you get an infection your chances of survival are very, very low. Again, shit plan. Solution? Fix infection rates instead of listening to above Guru. Please note : I DID NOT SAY AN ESTABLISHED PLAYER WITH A GEAR STASH SOMEWHERE ON THE SERVER. I SAID A FRESH SPAWN, SOMEONE WHO JUST SPAWNED ON THE COAST WITH NO FRIENDS AND NO ALLIES ON THE SERVER.
  21. ZOMBIES are not a worry now, GETTING AN INFECTION is the worry. You people need to learn to read what everyone is complaining about, we're not pissing in the wind about zombies, we're griping about the fact we get infected every other hit. If you're liking that, then you're one of those tools that doesn't do anything but die, respawn, die respawn, die respawn. You're not surviving, you're suiciding with your hatchet then saying 'D'aww shucks, whelp! I'm not far from the coast should I should just get another hatchet!" Players were never a damn issue if you were smart and played the game smart, zombies were your main problem. 1. Zombies gave your position away. 2. Zombies told you if you fired or not. 3. Zombies caused infection prior to this, just not every other hit. 4. If you're constantly dieing to players and zombies weren't an issue, then consider being a bit more tactical about what you do. Here's a few clues : Don't run in the middle of fields. Don't run around throwing flares everywhere. Don't shoot your gun all the damn time. Don't pretend everyone is your friend. Don't run into an area blind of the tactical situation. Players were an issue, yes, but they were not the major one. Zombies have always been a factor and if you are one of those twits who says "No the were not." Then it's because you died a lot due to your own dumbass mistakes. So I guess what I am saying is that it's not the zombies we're fighting against, or the players, it's catching a cold? So with that in mind can we rename this mod to Day Sniffle?
  22. I was gonna make this very long and well thought out post with a lot of valid arguements but I know the people who think the sun shines out of the ass of Rocket and Razor would say something to defend them, so this is what it boiled down to. People want realism in a video game. That's great, but it's just that, a game. You will never get complete realism out of it because it's not meant to be. I'm really unsure what was the point of raising zombie aggro to the point it's currently at now, and i'm no coder so I can't even give you any input other then : It's crap. The thing is prior to the patch we now have on the servers the zombie aggro seemed just fine to me. You're talking about the walking dead here, not a person. These are not standard Arma AI, these are supposed to be walking corpses. Read World War Z and the Zombie Survival Guide and base your zombies off of that if you want a fairly realistic zombie experience. Yes, keep them running but give them the sensory input that a zombie would have. Zombies should not have good eyesight, but their hearing should be fairly good and from what the book says smell is kinda an issue but not really. Zombies use hearing more then anything else and thus if you're slow running across grass then really they should not be able to hear you. As I have stated in a lot of my other posts the rate for zombies giving you infections and just aggro in general is completely stupid. Damage wise? I would be happy with zombies being able to kill players super quickly, maybe give them crowbar damage and cause them to swing half as fast as a player swings. The way things are going now, DayZ is turning into a totally different game then I have known. It has nothing to do with difficulty, it has everything to do with zombies being over focused on. I feel I could have made a post that screamed OMG AWESOME PATCH DUDE, BUT CAN WE GET HARDER HITTING ZOMBIES? and you would probably would have given it more attention then this one will get. Oh well Razor, SA comes out soon enough, the question is how many wierd changes will you make to this mod that runs people to Wasteland and Island Life = /
  23. I like the game just fucking zombies aggro from all over the place, regardless of day/night cycle, regardless of movement speed, type of flooring under foot. They're damn near impossible to lose and the ONLY effective way I have found of getting rid of ALL of them at once is to kill them. I'm open to suggestions if there's a better way, but killing them with a silenced weapon has been my only way of doing it.
  24. Welcome to Windows, has nothing to do with the 'thread maker'.
  25. "Zombies should one shot players, if you get hit by a zombie you die." I am expecting some dumb shit to say this. I'm 36 years old, and a gamer, and i've found the most amusing thing is this: People want shit to be extremely hard and then they just quit playing it. MAN WE WANT REALISM! MAKE THE ZOMBIES HARDER! Then one day, they get bullshit on by zombies, and probably die 4 times in one day to getting chain knocked down or whatever and they quit. They don't come back to the forums but then a patch comes out that changes zombies and back they come. In EVERY single game i've played there's this huge community who want 'hardcore' mode but then when they get it they don't like it. I'm a hero, I play against zombies and dodging bandits and zombies need to be tweaked right now. The knock down thing is perfectly fine, it's losing aggros in the way you're SUPPOSED to lose them that is the problem. They don't work most of the time and that's a bit of an issue. If I can go all through a city with 12 zombies, run through several buildings and then come out the other side with 10... then somethings wrong. We don't have the ability to close doors behind us, or make obstacles to slow zombies down. De-aggro was the way this was supposed to work, and yet now it's very very hard to do it. De-aggro needs to be tweaked a little, I don't care about the loot because quite frankly there was way too much to begin with. Hording and server hopping didn't help the number of things on a server so *shrug*. Oh, PS: Reset vehicles that haven't been used in 3 days. If you're not active on a server and you've got 6 vehicles stashed away then reset that shit.
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