-
Content Count
184 -
Joined
-
Last visited
Community Reputation
21 NeutralAbout vesmo
-
Rank
Survivor
Profile Information
-
Gender
Male
-
Free gear for survivors willing to come near Cherno on FI1 (1.7.2.5 server). The truck is parked northeast of Cherno on the main road. Contents include 5 GPS, 2 NVGs, a truckload of military weapons and ammo, morphine etc. Unfortunately no backpacks. Violent behaviour will be punished and bandits will be shot. Cheers :)
-
vesmo started following MORE VARIATY OF FOODS AND DRINKS!!!!, Free gear for survivors on FI1, We want a Bandit Bandana instead of towel and and 3 others
-
We want a Bandit Bandana instead of towel
vesmo replied to hawkidoki's topic in DayZ Mod Suggestions
The bandit skin should not be something cool because then it actually rewards people for being a bandit (e.g. the earlier bandit skin, which was kinda badass). -
Dude....ever heard of sarcasm? Because the post you just quoted absolutely REEKS of it.
-
It was already stated the standalone DayZ will be BASED ON the ArmA 3 engine, meaning rocket can develop it pretty much any way he wants to. So stop making stupid accusations of a game and engine we haven't seen the slightest of sights yet -.-
-
What does this mean concerning ArmA 3 and the talk that's been going on of DayZmod being imported into Arma 3? Seems like a huge hassle to have DayZmods for Arma 2 and 3 and then the standalone in development. Tried to search the thread but didn't find anything concerning this.
-
But people won't cut them some slack. They want more and theywantitrightnowbecauseipayed25bucksforarma2justtoplaythisgameGIVEMEEVERYTHINGRIGHTTHEFUCKINGNOW!!!
-
easy way to heavily reduce combat disconnects
vesmo replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod Suggestions
Better get used to that if you are going to post on these forums :P -
easy way to heavily reduce combat disconnects
vesmo replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod Suggestions
When people don't use the search function to see whether the topic has already been covered, they basically spam the suggestions forum potentially drowning out actual new and original suggestions. Not exactly helping either, you think? -
easy way to heavily reduce combat disconnects
vesmo replied to FrankDaTank1218 (DayZ)'s topic in DayZ Mod Suggestions
oh look, it's this thread again. I count 543 092 people who thought this was an original idea. -
This is the suggestions forum. Stop spamming it with threads that don't belong here. http://dayzmod.com/f...before-posting/
-
Actually in ArmA there IS real difference between the guns. The bullet trajectories, iron sights, just how the weapon FEELS to fire. I often choose "poorer" choices of guns when it comes to terms of firepower because I feel more comfortable using them. So variety would definitely be welcome (reduced overall spawns though imo).
-
>My game name is Badger-- and if you kill me there is a 210% chance I'm running 3 hours across the map for the 0.1% chance I get you shoot you in the face with a shotgun. >>I get you shoot you in the face with a shotgun. >>>I get you shoot you
-
INCREASED!? Are you mad? Go to any supermarket and you find somewhere between 5-10 cans of food lying around. Normal housing usually has piles of 2-4 cans. Also obtaining a hunting knife, matches and a hatchet for hunting is really easy which gives you unlimited food supplies. If you are new to the game you will eventually get the hang of it and trust me, if they make it any easier than it already is you are going to be bored when you figure out how the game works.
-
I think that's really pushing it...in the end it's about surviving amidst zombies and against other human players. Adding multiple varieties of painkillers seems like a liiiiittle bit too much attention to detail, don't you think? ;)
-
uhhh, why are you guys posting in a thread from May? .____.