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The Apocalex

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About The Apocalex

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    Woodland Warrior

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  1. The Apocalex

    Experimental Update 1.14 (Changelog)

    Keep suppressor durability as it is, we needed a mod before to make them last a decent amount of time, you made the right call. Although i would agree with some on here that guns damage too quickly.
  2. The Apocalex

    Experimental Update 1.14 (Changelog)

    whine whine whine thats all i see you doing on here... we dont come here to see you complain or to do it ourselves. This game has had so much added since this time last year and its only getting better. Keep it up devs!
  3. The Apocalex

    Experimental Update 1.14 (Changelog)

    That would be an awesome change / mod
  4. The Apocalex

    Experimental Update 1.13 (Changelog)

    I think the fact that all the new guns that have been added save for the revolver all use animations for guns already in the game, the animation for the revolver could have been a 1 off job and the rest of the time the team is without an animator. In any case the 2021 roadmap said they would be hiring more people which i think is crucial for this game. I believe that once Arma 4 has been shat out with a significant update to the enfusion engine, dayz development will skyrocket.
  5. The Apocalex

    Experimental Update 1.13 (Changelog)

    Theres a team of about 8 people with no animator, i dont know what your expecting them to do, BI is shafting the dev team by putting all its resources into its other crappy games instead of its one gem
  6. The Apocalex

    Experimental Update 1.12 (Changelog)

    This is a great update, if the other 3 this year are as good as this itll be a good year for DayZ, well done BI !
  7. The Apocalex

    Stable Update 1.11

    WAAAH WAAAH BABY WANT FOOD... get good cmon
  8. The Apocalex

    Stable Update 1.11

    Besides some guns and a handful of vehicles, Enfusion dayz is nearly back to 0.62 + plus some things we've never seen before. It would be great to see vanilla air drops or AI events like the survivor missions mod but i dont think its going to happen, it will be left to mods - that being said the real content of this game is the player interactions/pvp, everything else just facilitates that and to playstyle.
  9. The Apocalex

    Stable Update 1.11

    gotta give it to ya thats a beastly fix list, i hadnt realised this update wasnt focused on content, but this is great and cant wait to see what youve got content wise in 1.12
  10. The Apocalex

    Experimental Update 1.11 (Changelog)

    theyve literally said they are doing it this year bloody ell mate, if ya cant be bothered doing a little typing/reading dont bother whining on here
  11. The Apocalex

    Experimental Update 1.11 (Changelog)

    Is there an example somewhere of these new abandoned truck textures?
  12. The Apocalex

    Experimental Update 1.11 (Changelog)

    what do you expect us to do?
  13. The Apocalex

    Experimental Update 1.11 (Changelog)

    Why dont you put out a poll on steam and twitter for what gun/feature people want? sval? u mean vss with a bigger mag and western rail, against guns like the SAW, AWM, AUG, RPG - NO ONE would have voted for a 'modern vss' - we still have no LMG's or rocket launchers... still no bow and arrows. Another decent scum update came out the other day in prep for 0.5, if this game doesn't pick up soon im moving over to that full time and so have many many many dayz players, we are sick of waiting for this game, you got a second chance with dayz it was dead a few years ago and now its got the spotlight again and its being thrown away! And games like vigor are being prioritised. IF A DEV READS THIS, at the next staff meeting, put forward the voting idea on social media, no one loses and everyone wins, despite my post i still love this game and its why im so frustrated with this "update" - But hey at least we can remove garden plots now .......
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