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aux7

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Everything posted by aux7

  1. aux7

    Duping 1.05 PS4

    You need to raise this as a private bug with the developers through the bug reporting process. If you dont, it will not get fixed
  2. aux7

    wolf spawn xml

    https://www.youtube.com/watch?v=6nFlmNRq07w its an old video by wobo on wolves, but interesting . ..
  3. aux7

    Still no guns?

    no, its still there, I just forgot to include it . . . .
  4. aux7

    A Simple Solution to Finding the Good Guns

    there are still the cz75 in the game, I just missed it off the list
  5. aux7

    Port Forward - what a mess

    No, its just I didnt want to allow more on my main work computer. I will be trying it out on another server spec pc later. We shall see how it goes. We will transfer from a fragnet server to a home server. but still the max player pop of that server is currently ten to fifteen players over a day . . ... Once the ports are open, its as many as you like, but you are dependant on the connection speed ... data transfer rates and I dont yet know how that will limit things. I dont yet have a feel for the numbers.
  6. aux7

    Port Forward - what a mess

    Unfortunately I cannot give a good answer on that, both are low pop servers, highest number of players at any one time was two on the home server . . .
  7. aux7

    Still no guns?

    @ThePugman ThePugman said: huh, that’s really surprising. I wonder if they had the same numbers in .63 when there were so few guns. I dont have any files pre 1.03 Do you have the info for NVG? yep, see below.
  8. aux7

    Port Forward - what a mess

    As long as you and the server pc are on your local lan you will never see it on the communities. I have a server running on the same PC I play on (not the Hawke server, that runs on fragnet), just as you do. As I said, I had to get a friend to check if i was on the communities . . . You could also check the server monitoring sites, my homeserver also appears there re the steam query port, it wont help . .. . just opening the firewall and router ports and you should be good to go . .. if you want send me a pm and I can check it for you when you boot it up .. .
  9. aux7

    Port Forward - what a mess

    you are on the lan of your server no? Can you see it on your LAN? Get a friend to check if your server is on the communities network, thats how I checked mine, and mine is working fine . . . I couldnt see my server on the communities either. only lan
  10. aux7

    Port Forward - what a mess

    no, that should already be in the config file
  11. Next meet up 5th October .. . location tbe timing 1600 USA eastern 5th Oct 2200 CEST 5th Oct 0800 NZ 6th Oct
  12. Do you want to play Dayz without hackers and the ' shoot on sight' Campers? We are hosting a Dayz Community server and we are looking to expand our community to other like-minded Dayz enthusiasts. You might want to consider our Community Server currently running DayZ. About us: We are a group of gamers who across a wide variety of ages looking to create a different kind of gaming experience. Some of us are new to Dayz...some are learning the basics...gun play, the crafting mechanics, learning the map etc and some are long time players. As people get more confident with the game mechanics and the game becomes more stable, we want to expand the server to people with all levels of experience, who are friendly, do not shoot on sight, and are willing to support others to learn the game. The focus is on community and PVE: we aim to cooperate with each other, maybe help each other build each other's bases (or not...but you WILL NOT destroy/raid other people's bases, if you find a base you will leave it as you found it if it is not in a major city or military loot area). It won't be cooperative all the time, (what fun is it just shooting zombies??) but the aim is not to shoot on sight. We realize that there are going to be elements of PVP and hunting each other with a focus on learning tactics (especially down the road), but our thoughts turn to more respectful clan battles or factions. There will also be activities as a server, our last was this get together at Paradise Island. As it stands right now, we have a 30 slot vanilla server which is centrally located in Texas via Fragnet - 66.151.255.18:2402 . Rules 1 - This is a PVE server 2 - KOS only in Tisy, NW Airfield, Troitskoe, Pavlovo, Zelenogorsk, Dichina 3 - NO Baseraiding - Leave them as you found them 4 - Abusive comments/behaviour/spam of any form will NOT be tolerated We run a 4 hours day, with 15 mins of sunset, 30 mins of night, and 15 mins of dawn on a 3 day cycle before cycle reset (15 hours between restarts) We now have mods, to help accentuate the play experience. - No Stamina - Build Anywhere - Easy Map (using the ingame map) We do not want to change things too much, but there might be some that significantly better the game. All proposals from the player base will be considered. Our server is here: Hawke's PVE | Limited Mil Base PVP | Modded Survival Server With the 1.0 release and subsequent update to1.04, we decided to dive in to DayZ. DayZ is not perfect...there are wonky game mechanics, stuff doesn't work 100 percent of the time...and many times we've been frustrated to the point of rage quitting! However....slowly but surely...it is becoming more playable and rewarding. Persistence is working so we are looking forward to realizing our ultimate gaming vision: Getting to know other Gamerz and having unique in game experiences. With your help, it could be a game worth investing in. These are early days yet, but if this sounds something you might be interested in, feel free to join us! There is a Twitter channel (https://twitter.com/Aux711) for server information and there will be a Website and Discord for more player chat and interaction. We will also have Whitelisting for increased security for your play experience. The server is currently open to access for all Or if you want more information, please contact HawkeDayz@gmail.com or alix@malix.co.uk .
  13. aux7

    Port Forward - what a mess

    yes. the specific ports on both the pc the server is on and the router need to be open.
  14. aux7

    Still no guns?

    types 1.03 weapons types 1.04 weapons types 1.05 weapons
  15. aux7

    Port Forward - what a mess

    through the servers firewall
  16. aux7

    Still no guns?

    On PC . .. . I doubt its any different for consoles the types file doesnt care about the number of slots the server has ... . My server has 30 slots and has the same types file as a 60 slot server .. . numbers havent changed from 1.03 . .. I can load in the 1.05 types file data later . . . I will show 1.03 1.04 and 1.05 together
  17. aux7

    Server log reader app

    its easy enough, just download the adm, rpt or log file. Open excel, from excel open file (looking at all files) Import it into excel, and you can filter it to your hearts content. . Not too much of a big deal .. . I review the data on a daily basis from the day before, usually takes me an hour . . check all the players, see whats going on.
  18. aux7

    Server Configuration File

    disablePersonalLight = true; // disable the personal nightlight
  19. aux7

    'Player' hit by Fence with MeleeDamage?

    that means that someone has barbed wire on the fence and they have walked into it, and taken damage I take it you cannot activate player activity logging yet?
  20. aux7

    A question about the Tier levels

    I import it into excel, no editor is really great . .. . its a pain . . .
  21. aux7

    Stable Update 1.05

    My four barrel lock is working fine . . no problems
  22. Do you want to play Dayz without hackers and the ' shoot on sight' Campers? We are hosting a Dayz Community server and we are looking to expand our community to other like-minded Dayz enthusiasts. You might want to consider our Community Server currently running DayZ vanilla. About us: We are a group of gamers who across a wide variety of ages looking to create a different kind of gaming experience. Some of us are new to Dayz. . . some are learning the basics. . . gun play, the crafting mechanics, learning the map etc and some are long time players. As people get more confident with the game mechanics and the game becomes more stable, we want to expand the server to people with all levels of experience, who are friendly, do not shoot on sight, and are willing to support others to learn the game. The focus is on community and PVE: we aim to cooperate with each other, maybe help each other build each other's bases (or not...but you WILL NOT destroy/raid other people's bases, if you find a base you will leave it as you found it if it is not in a major city or military loot area). It won't be cooperative all the time, (what fun is it just shooting zombies??) but the aim is not to shoot on sight. We realize that there are going to be elements of PVP and hunting each other with a focus on learning tactics (especially down the road), but our thoughts turn to more respectful clan battles or factions. As it stands right now, we have a 30 slot vanilla server which is centrally located in Texas via Fragnet - 66.151.255.18:2402 . We currently do not have mods, but we are open to entertaining mods to help accentuate the play experience. We do not want to change things too much, but there might be some that significantly better the game. All proposals from the player base will be considered. We just aren't willing to wipe our server to enable mods right now. The information to our server is here: Hawke's PVE Survival Server | Vanilla | Day/Night | No KOS | No Base Raiding With the 1.0 release and subsequent update to1.04, we decided to dive in to DayZ. DayZ is not perfect...there are wonky game mechanics, stuff doesn't work 100 percent of the time. . . and many times we've been frustrated to the point of rage quitting! However. . . . slowly but surely. . . it is becoming more playable and rewarding. Persistence is working so we are looking forward to realizing our ultimate gaming vision: Getting to know other Gamerz and having unique in game experiences. With your help, it could be a game worth investing in. These are early days yet, but if this sounds something you might be interested in, feel free to reach out to me! There is a Twitter channel ( https://twitter.com/Aux711) for server information, also a Discord channel for chat, and there will be a Website for more player chat and interaction. We are also looking into Whitelisting for increased security for your play experience. If interested or want more information, please contact HawkeDayz@gmail.com or alix@malix.co.uk .
  23. aux7

    Rented server in game messages

    Ok, glad to hear everything is coming together. Can I shut the bug report down now?
  24. aux7

    Rented server in game messages

    that is a comment, if you look under server documentation messages here . . . https://forums.dayz.com/topic/239635-dayz-server-files-documentation/
  25. aux7

    Rented server in game messages

    <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <messages> <!-- 1) following message will be displayed every 15 minutes to every player --> <message> <repeat>15</repeat> <text>welcome to dayz underground. Thank you .)</text> </message> <!-- 3) following message will be displayed every 50 minutes to every player --> <!-- and 10 minutes after player connect --> <message> <delay>10</delay> <repeat>50</repeat> <onconnect>1</onconnect> <text>join dayz underground ps4 community</text> </message> <!-- 4) following message will be displayed once --> <!-- and 2 minutes after player connect --> <message> <delay>2</delay> <onconnect>1</onconnect> <text>server restarts every 6 hours</text> </message> </messages>
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