Bohemia Devs,
Firstly I thank you for your consistent progression of the game, even throughout the 1.0 PC launch. As for improvements, there are only minor gameplay issues that come to mind. Most, if not all, have been mentioned to date. However, I do suggest the prioritsation of implementing private servers throughout Xbox regions. Critical gameplay features such as base building, loot persistence, vehicle transport have become plagued by players who will simply switch public servers to obtain items, or to purposefully spawn inside a base. I have joined some DayZ xbox "communities" and this became apparent very quickly, and evidentally lead to players leaving DayZ for good. Personally, I feel this removes any survival element to the game due to the lack of necessity for development within a server, be it fortification of a location or the need for vehicles to legitimately venture the map for loot.
Thanks