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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Don_Karl0s

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About Don_Karl0s

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  1. Don_Karl0s

    Xbox Feedback Round - January 2019

    Bohemia Devs, Firstly I thank you for your consistent progression of the game, even throughout the 1.0 PC launch. As for improvements, there are only minor gameplay issues that come to mind. Most, if not all, have been mentioned to date. However, I do suggest the prioritsation of implementing private servers throughout Xbox regions. Critical gameplay features such as base building, loot persistence, vehicle transport have become plagued by players who will simply switch public servers to obtain items, or to purposefully spawn inside a base. I have joined some DayZ xbox "communities" and this became apparent very quickly, and evidentally lead to players leaving DayZ for good. Personally, I feel this removes any survival element to the game due to the lack of necessity for development within a server, be it fortification of a location or the need for vehicles to legitimately venture the map for loot. Thanks
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