Backing up what Weyland and the others are saying.
On our (Community) server, base building was like a light switch coming on. Players came out of the woodwork, literally. We selected a spot in Gorka, and began building Fort Gorka, complete with trading post, space for cars, barrels, places for people to safely meet and trade and interact. At one point, 8 to 10 players were present at one time, all bringing supplies, helping build, and literally crafting a survivor community, the end game for DayZ.
And then this persistence bug happened, and absolutely torched it. The hard work disappeared. Then the players disappeared. Some people stayed and rebuilt, some not knowing about the bug, only to see their hard work deleted a second time. The number of players tanked downwards. Frustration and anger over the issue spilled over into the players' interactions with each other. People accused each other of wrecking their bases, stealing their barrels, some again not knowing about the bug.
It's the #1 thing currently inhibiting our DayZ playerbase. It is the one thing I check Reddit DayZ about every day. Is the base building/barrel/tent persistence bug fixed?
Until it is, no other thing or fix really matters as much. It doesn't matter how many guns or pieces of gear are fixed or added, or how many cool player interactions are created. Until people have somewhere to store and trade those cool guns and gear, and places to gather and interact, they don't matter.
Please, fix this, and let us help you fix it, as much as possible.