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mrwolv

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Everything posted by mrwolv

  1. mrwolv

    disable damaged on CAR

    so my on contact looks like this have i done it correct void OnContact( string zoneName, vector localPos, IEntity other, Contact data ) { //Print(zoneName); //Print(other); //Print( data.Impulse); //float RelativeNormalVelocityBefore; //float RelativeNormalVelocityAfter; //Print( data.Normal); //Print( data.Position); //vector RelativeVelocityBefore; //vector RelativeVelocityAfter; }
  2. mrwolv

    Turning off "Spawning in" timer when connecting

    there is but i forget where it was im looking for it now lol
  3. mrwolv

    disable damaged on CAR

    could you explain more on what to remove as i dont want to mess it up lol
  4. mrwolv

    disable damaged on CAR

    ?
  5. mrwolv

    Stamina

    still works for me all you need to change is the parts in scripts/3_Game/constants.c and scripts then repbo it backup after and your good to go
  6. mrwolv

    disable damaged on CAR

    is this confirmed working ?
  7. mrwolv

    Luber Piles

    i did yes
  8. mrwolv

    Persistense beug

    in your init.c you can disable rain here you go void main() { Hive ce = CreateHive(); if ( ce ) ce.InitOffline(); Weather weather = g_Game.GetWeather(); weather.GetOvercast().SetLimits( 0.0 , 1.0 ); weather.GetRain().SetLimits(0.0, 0.0); weather.GetFog().SetLimits( 0.0 , 0.25 ); weather.GetOvercast().SetForecastChangeLimits( 0.0, 0.2 ); weather.GetRain().SetForecastChangeLimits(0.0, 0.0); weather.GetFog().SetForecastChangeLimits( 0.15, 0.45 ); weather.GetOvercast().SetForecastTimeLimits( 1800 , 1800 ); weather.GetRain().SetForecastTimeLimits( 600 , 600 ); weather.GetFog().SetForecastTimeLimits( 1800 , 1800 ); weather.GetOvercast().Set( Math.RandomFloatInclusive(0.0, 0.3), 0, 0); weather.GetRain().Set( Math.RandomFloatInclusive(0.0, 0.2), 0, 0); weather.GetFog().Set( Math.RandomFloatInclusive(0.0, 0.1), 0, 0); weather.SetWindMaximumSpeed(15); weather.SetWindFunctionParams(0.1, 0.3, 50);
  9. mrwolv

    Crash the server

    its dayz that is the problem there trying to rush the game to make more money and pushing to beta 1.0 and doing this there fucking the game up and breaking it faster than ever. next it will be out on ps4/ps5 and they should be sticking with pc first then when its complete moving to consoles after
  10. mrwolv

    Admin For Dayz Standalone (Works)

    ahh yes forgot to add that aswell thanks but that version is broken and dont work :D but with the version i posted you only need to edit the inti.c nothing else
  11. mrwolv

    Colors on HUD

    ok so ive been trying to change the colours on the hud but no luck dose anyone know how to. i want the hydration and food to green when full not grey https://image.prntscr.com/image/7ZUWd_MJTaC_WjWu7YCWJA.png
  12. mrwolv

    [BUG] [quick help] Plank Stacks in sky (higher each restart)

    the lifetime set it to something like 10 mins
  13. mrwolv

    Wiping persistence?

    just backup your storage folder and then delete the data folder inside of the storage folder then boot your server backup
  14. mrwolv

    [BUG] [quick help] Plank Stacks in sky (higher each restart)

    set them to despawn in the files as they run as a event and then when they respawn check again if fixed set orig despawn time <event name="ItemPlanks"> <waves>0</waves> <nominal>50</nominal> <min>40</min> <max>50</max> <lifetime>7200</lifetime> <restock>0</restock> <saferadius>100</saferadius> <distanceradius>250</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="50" min="30" type="PileOfWoodenPlanks"/> </children> </event>
  15. mrwolv

    Admin tools

    i am using my server files not the ones provided and its all working now thanks
  16. mrwolv

    Admin tools

    how did you fix it it wont work for me just says its a broken code
  17. mrwolv

    Admin tools

    how do i install this to my server it just keeps giving me errors says broken expression missing ;
  18. mrwolv

    crashed helli spawns

    random spots around the map there is a chance of 3 per any one time
  19. you wont ever get the "complete" files as you have to add a bat file and other files to the server to make it run and then set it up how you would like it ot run :D
  20. mrwolv

    Can't connect DaRT

    try this
  21. mrwolv

    Cars ready to drive?

    yes it only spawns v3s chassis but its a extra vehicle in game along side the offroad :)
  22. mrwolv

    Names of items & their weight

    yeah thats true i want to lower the weight of barrelz,tentz and a little more but i also want to keep my server unmodded and vanilla lol
  23. mrwolv

    Luber Piles

    i have added more spawn points for lumber piles and there perm so there always there now on the points i added them around the map as they dont clase as a event :)
  24. mrwolv

    Names of items & their weight

    unless your going to mod your server for changing item weights i dont see anyother way it will work as you need to change the weight client and server side otherwise it wont change if you change the weight server side the client wont match up so it will use the weight set in the client files
  25. mrwolv

    Luber Piles

    <event name="ItemPlanks"> <waves>0</waves> <nominal>50</nominal> <min>40</min> <max>50</max> <lifetime>7200</lifetime> <restock>0</restock> <saferadius>100</saferadius> <distanceradius>250</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0" sec_spawner="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="50" min="30" type="PileOfWoodenPlanks"/> </children> </event>
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