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Everything posted by mrwolv
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Still having issues with getting ammo boxes to spawn here is the text i have tryed but still no luck if someone can figure this out please help <!-- AmmoBox --> <type name="AmmoBox"> <cargo chance="1.00"> <item name="AmmoBox_556x45_20Rnd" chance="0.70" /> <item name="AmmoBox_556x45_20Rnd" chance="0.70" /> <item name="AmmoBox_556x45_20Rnd" chance="0.70" /> <item name="AmmoBox_556x45_20Rnd" chance="0.70" /> <item name="AmmoBox_762x39_20Rnd" chance="0.20" /> <item name="AmmoBox_762x39_20Rnd" chance="0.20" /> <item name="AmmoBox_762x39_20Rnd" chance="0.20" /> <item name="AmmoBox_762x39_20Rnd" chance="0.20" /> <item name="AmmoBox_762x54_20Rnd" chance="0.25" /> <item name="AmmoBox_762x54_20Rnd" chance="0.25" /> <item name="AmmoBox_762x54_20Rnd" chance="0.25" /> <item name="AmmoBox_762x54_20Rnd" chance="0.25" /> <item name="AmmoBox_9x19_25rnd" chance="0.25" /> <item name="AmmoBox_9x19_25rnd" chance="0.25" /> <item name="AmmoBox_9x19_25rnd" chance="0.25" /> <item name="AmmoBox_9x19_25rnd" chance="0.25" /> <item name="AmmoBox_9x39_20Rnd" chance="0.70" /> <item name="AmmoBox_9x39_20Rnd" chance="0.70" /> <item name="AmmoBox_9x39_20Rnd" chance="0.70" /> <item name="AmmoBox_9x39_20Rnd" chance="0.70" /> <item name="AmmoBox_357_20Rnd" chance="0.40" /> <item name="AmmoBox_357_20Rnd" chance="0.40" /> <item name="AmmoBox_357_20Rnd" chance="0.40" /> <item name="AmmoBox_357_20Rnd" chance="0.40" /> <item name="AmmoBox_22_50Rnd" chance="0.20" /> <item name="AmmoBox_22_50Rnd" chance="0.20" /> <item name="AmmoBox_22_50Rnd" chance="0.20" /> <item name="AmmoBox_22_50Rnd" chance="0.20" /> <item name="AmmoBox_45ACP_25rnd" chance="0.20" /> <item name="AmmoBox_45ACP_25rnd" chance="0.20" /> <item name="AmmoBox_45ACP_25rnd" chance="0.20" /> <item name="AmmoBox_45ACP_25rnd" chance="0.20" /> <item name="AmmoBox_308Win_20Rnd" chance="0.40" /> <item name="AmmoBox_308Win_20Rnd" chance="0.40" /> <item name="AmmoBox_308Win_20Rnd" chance="0.40" /> <item name="AmmoBox_308Win_20Rnd" chance="0.40" /> </cargo> </type> <!-- AmmoBox --> <type name="AmmoBox"> <cargo chance="1.00"> <item name="Ammo_556x45" chance="0.50" /> </cargo> <cargo chance="1.00"> <item name="Ammo_556x45" chance="0.50" /> </cargo> <cargo chance="1.00"> <item name="Ammo_556x45" chance="0.50" /> </cargo> <cargo chance="1.00"> <item name="Ammo_556x45" chance="0.50" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x39" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x39" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x39" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x39" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x54" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x54" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x54" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x54" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x19" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x19" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x19" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x19" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x39" chance="0.60" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x39" chance="0.60" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x39" chance="0.60" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x39" chance="0.60" /> </cargo> <cargo chance="1.00"> <item name="Ammo_357" chance="0.30" /> </cargo> <cargo chance="1.00"> <item name="Ammo_357" chance="0.30" /> </cargo> <cargo chance="1.00"> <item name="Ammo_357" chance="0.30" /> </cargo> <cargo chance="1.00"> <item name="Ammo_357" chance="0.30" /> </cargo> <cargo chance="1.00"> <item name="Ammo_22" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_22" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_22" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_22" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_45ACP" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_45ACP" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_45ACP" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_45ACP" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_308Win" chance="0.30" /> </cargo> <cargo chance="1.00"> <item name="Ammo_308Win" chance="0.30" /> </cargo> <cargo chance="1.00"> <item name="Ammo_308Win" chance="0.30" /> </cargo> <cargo chance="1.00"> <item name="Ammo_308Win" chance="0.30" /> </cargo> </type>
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that was AI missions the game has no framework to handle AI's like this so its just human players atm
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you dont need mods to make a server just go to steam and download the dayz server from the tools section. if your refering to adding mods to a server you need to download from steam workshop and then add in your main server folder and then add the @mod in your server bat file also use http://www.dayzsalauncher.com/#/home for players to auto downlaod mods and join the server
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nope its not allowed as Bi will take the server ip and blacklist it but im going to take a guess and say there will be servers doing something like this
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here you go just use this link https://guid2steamid.com/
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do we know what the spawn selection mod is called so we can check it out ?
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not to sure but you can add barbed wire on base walls and that will deal damage
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are you on a modded server or a vanilla server as there is ways to ban i use battleye on my server and full admin so i can find hackers easly with spectate and then it shows me all there info
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just had a look at your startup file and bat file and i think thats your problem :D give me a pm and if you still want help i can lend a hand
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Make sure you have opened all ports you need on your computer firewall and your router you need 2302-2306 27016 TCP/UDP also set your port number in your .bat file -2302 for the server when loading up you can also add your ip inthe bat file aswell so that will look like this -ip=YOURSERVERIP -port=2302 if you are trying to run a modded server you need the following 2302-2312 27016 TCP/UDP the reason the port is 2302-2312 is the game will run on the ports and the mod exe will run a webhost for your server to allow people to download the mods auto to play so they dont have to subscribe to all your mods it will auto get using http://www.dayzsalauncher.com/#/home need anymore help just give me a shout
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you need to use https://github.com/Arkensor/DayZCommunityOfflineMode this will let you add items in the ingame map and then have them set in your server init.c file
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i have added you to steam if you still need help ile lend a hand :D (well there was only 1 drgullen haha)
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you can set them to spawn in with all items on and fuel,water,oil in the inventor if that helps here is the code you need just place in your cfgspawnabletypes.xml where the <type name="OffroadHatchback"> type is <type name="OffroadHatchback"> <attachments chance="1.00"> <item name="HatchbackWheel" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HatchbackWheel" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HatchbackWheel" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HatchbackWheel" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HatchbackWheel" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="CarRadiator" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="CarBattery" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HeadlightH7" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HeadlightH7" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HatchbackDoors_Driver" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HatchbackDoors_CoDriver" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HatchbackHood" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="HatchbackTrunk" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="SparkPlug" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="CanisterGasoline" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="EngineOil" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="EngineOil" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="EngineOil" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="WaterBottle" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="WaterBottle" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="WaterBottle" chance="1.00" /> </attachments> <attachments chance="1.00"> <item name="WaterBottle" chance="1.00" /> </attachments> </type>
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i did i set them all to despawn on the map after 180 seconds then fresh respawned and still nothing
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i did try that but no luck i had it like this <!-- AmmoBox --> <type name="AmmoBox"> <cargo chance="1.00"> <item name="Ammo_556x45" chance="0.50" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x39" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_762x54" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x19" chance="0.15" /> </cargo> <cargo chance="1.00"> <item name="Ammo_9x39" chance="0.60" /> </cargo> <cargo chance="1.00"> <item name="Ammo_357" chance="0.30" /> </cargo> <cargo chance="1.00"> <item name="Ammo_22" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_45ACP" chance="0.10" /> </cargo> <cargo chance="1.00"> <item name="Ammo_308Win" chance="0.30" /> </cargo> </type>
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will give that a try and let you know
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Install Battleye + Server Start.bat +Server Restarts +Server Crash Restarter
mrwolv replied to mrwolv's topic in Servers
make sure you set the bec files up passwords,ip and ports -
how would one disable tent damage when a player puts 1 round in to them they get ruiend and despawn
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i already tryed this but it just hangs on the dayz screen wont work for me if equalModRequired = 1; is int h server dz players cannot load in
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hi is anyone having Issues with server persistance i placed a mill tent down and did 3 hours of looting filled it up then 4 hours later it despawned with all items gone i did a fresh install of vanilla files so nothing has been edited just plane old vanilla files
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Temporary Change to the Hosting Rules regarding Persistence Backups
mrwolv replied to ImpulZ's topic in Servers
well game servers are the worst going used to use them back in 2004 and they were laggy as hell and so unreliable i ditched them i went to gaming deluxe and never had a problem since -
in your bat file to start the server up just add -ip=Your ip -port=Your port
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Install Battleye + Server Start.bat +Server Restarts +Server Crash Restarter
mrwolv replied to mrwolv's topic in Servers
did you set the information like admin passwords server ports and ips in the correct places?