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Everything posted by TheYetiBum
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Thank you for response, wise choice there I feel & hopefully it doesn't split the player base too much. But I'm sure we will see many new players after the launch of 1.0 .
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Firstly loving how soon many mechanics and items will be coming to xbox, great news and great work by the whole BI team. But I'm looking for some clarification on whether we will get separate servers for controller & M&K due to the distinct advantage M&K users have with accuracy and inventory etc?
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Xbox dev blog has dropped awhile ago on the forum. M&K Support is being worked on but no date & no mention of seperate servers so expect to get owned by any M&K user if your using a controller lol. Absolute joke
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I think you can wring out pants too but the clothing has to be empty of items. Also crafting a fire inside and sitting by it will bring your clothing back to dry status and bring ur temp up once temp effects health and stamina . Hope that helps
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So at the Microsoft XO18 expo in Mexico City the other day it was confirmed that official Microsoft Mouse & Keyboard support on console will roll out to many other games on console, DayZ Being one of them. Plus out of all the games mentioned at the expo that would support M&K only in respect to fortnite was it clarified there would be seperate servers for controller & M&K. Im intrigued how this news would go down, especially if we end up with mixed servers. Which I'd assume we will as there isn't enough of a player base to split.
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Do you think it's going to take a while until the new content update also reachs Xbox One ?
TheYetiBum replied to MarczXD320's topic in Xbox
I thought they weren't releasing till quarter 2 next year for console and even they hadn't confirmed a date? -
Yep constant rains a drag, I guess running weather effects full blast for awhile is part of the current server stress testing , it's definitely stressing me out
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Do you think it's going to take a while until the new content update also reachs Xbox One ?
TheYetiBum replied to MarczXD320's topic in Xbox
Think it'll be a few months into the new year atleast before we see too much content ported over . But I'm sure we will see sizeable big fixes and controller updates before atleast . Fingers crossed -
Servers are want to be persistent for upto 42 days I think but with constant updates they get wiped often so stashes are temporary right now. But if I player survives long enough and wishes to keep on looting full kits and stashing them about the coast it can become useful if wanting to stick to the coast occasionally and have easy access to a weapon and basic equipment fast. With the games limited content and craftables ATM I guess some just want to try evetything currently in. Once base building & vehicles are implemented I guess stashes will become more useful and more readily accessible .
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Yep if I see a player alone and with a holstered weapon, especially if there dressed in civilian clothing I always try and initiate comms . If someone's tooled up in military gear and rolling with an AR & silencer in hand I'll usually avoid them or watch for abit and see if they have friends or are hunting players , on those occasions I'll kill them. But rarely and only if I see them taking shots at a player unprovoked . But strictly KOS players confuse me tbh, especially death squads killing fresh spawns. I don't see the sport in it .
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Just not implemented yet. There's a NATO suppressor in game too but that's not implemented either. Hell 90% of the games not implemented
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Yep long range headshot, with games with bullet velocity and not hit scan you'd die before you hear the shot. Bullets reaching you before the sound does. Feels bad man, I've died a few times this way with a friend who heard the shot after I'd left this earthly realm lol.
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Nope no handcuffs, none in PC build unless they added them on the Halloween servers on PC stress test. But difinately not on xbox for me
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I've found them too but don't need one .the god of loot is a trickster and never gives you the one thing you most want lol
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Might be a PC gamer In the wrong forum section l as they just tested vehicles on the PC experimental servers?
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It's not been announced yet but I'm sure it's being worked on, can be very frustrating especially using under powered weapons as every shit counts so a player with and m4 of AKM can beat you with brute dps even if you land headshots be sue study don't register a lot of the time. Hell I've even hit stationary people on the head twice with an AKM a& not had any hit reg at all. Hopefully it get me tightened up soon, I do know that in the stress test build on PC that went live today they've fixed a lot of the issues with guns becoming misaligned, where you go prone and it pushs your ads out of whack with the character stance causing you to look down at you feet in full ads to try and manually realign. So that should be almost fixed . Something atleast .
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Okay dude thanks
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Can anyone confirm that 1.0 will be the build that leaves early access (PC)/game preview (xbox)?
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Nope none if these will be in until after 1.0 ,atleast four months yet . Hope this helps .
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The games been game preview on PC for 6 years , if you weren't so busy being a corporate shill and actually read every status report, especially the last one and it's responses you'd see that the community is being dumped on. Not suggesting it's the devs but the money men who manage them. But yeah it's triggering being spoken to disrespectfully isn't it, it gets the blood pressure rising. Treat others as you'd like to be treated, other people opinions are as valuable as yours whether you think so or not. Were consumers with varying needs not just carbon copies of you. arying
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Were getting 1shotgun, basic base building and two ground vehicles in full release in q1 or q2 2019. Games going into 1.0 release on PC so will officially be beta and out of early access on steam. All the other promised features for 1.0 like vaulting and climbing, 20+ weapons and attachments, loads of items, limb fractures, helicopter, fishing etc etc will be coming after what we on console would call a 'full release' now :( . PC people are quite p*ssed off, can't say I blame them. So I guess it's gonna be a considerable length of time till we see a big content update.
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I feel ya dude. I enjoy the night time and rainy thing BUT it has definitely negatively impacted the player base, I'm an EU player and even on weekends there only two full servers at any one time and the rest range from 10-1 players. Combine those figures with the recent release of black ops and red dead 2 and it's dropped even lower. I always knew it'd be a niche game but I never expected it to be the same 120 people playing in European high pop servers within a few months. It's a big shame when a game like DayZ is reliant on a healthy player base, many people who are happy playing the run around the coast having a chat style gameplay or the people who love to go for high end weapons and PvP or RP a hero are blindly fanboying ATM which is commendable but also shortsighted, there assumption that this game is comparable to the mod and that it's core gameplay elements are okay as they are without any need for more mechanics or content before 1.0 other than the basic base building and two ground vehicles is flawed. There's a reason that 9 out of 10 people who have bought the game on console and PC no longer play is because it isn't fulfilling to play for them, not enough depth or nuance. And when the games press see 1.0 release and the game goin for full price at Xmas for PC it'll get decimated. I love the original mod and can see the potential for this game , but if the people who are continuing to play it (the minority of people who actually bought it) keep settlin for it as is, the game will not grow. Therefore it won't get the support and development it deserves. I'm not just some hater, I've played and watched content of this game and it's many mods for years. SA maybe the most stable version so far but it's also the dullest
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Not surprised by negativity about upcoming 1.0
TheYetiBum replied to Mantasisg's topic in General Discussion
Wow so your opinion is fact is it? Atleast I stated my opinion as opinion friendo, nowhere did I state I KOS, the majority of players don't even use a mic anymore so interacting and building trust is damn near impossible. I'm glad you enjoy walking around the coast making friends, that's a valued part of the DayZ experience but I could do that on Roblox for godsake. My point is that DayZ used to be about variation in play style and experience, the PC guys are gonna be that from modding with Specialist servers for RP or PVP and everything Inbetween but the poor console guys aren't gonna be so lucky. But yeah dude just call everyone who doesn't have your exact playstyle a simpleton, jeez so much animosity in this forum as soon as anyone feels there opinions under attack. -
Not surprised by negativity about upcoming 1.0
TheYetiBum replied to Mantasisg's topic in General Discussion
I doubt they'll be producing physical copies, even triple A titles have drastically cut back on that, why bother when you can sell a 1.0 release for more than 50dollars on steam & Microsoft network with no physical production or shipping costs. Gotta love how those savings for studios never made it to the consumer lol.