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amadieus

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Everything posted by amadieus

  1. amadieus

    Experimental Update 1.08

    DayZ is pretty odd when it comes to performance when I read about the experiences of others, like yours. I got a I7700K and GTX1070 and always have 60 fps in large urban areas. However, in certain forest areas my fps can drop till 45...
  2. amadieus

    Experimental Update 1.08

    Adam said in his Tuesday stream that the hescoboxes were not supposed to spawn at industrial locations any more. So I guess they changed this in the last experimental update of Thursday. But they should spawn at military locations, I would guess.
  3. amadieus

    Experimental Update 1.08

    Thank you for the patch. I'm happy with the additions and changes that it brought. A bit disappointed that it is just one weapon though. I do really like the changes to the cooking system, the new locations on Chernarus and the inclusion of the new car wrecks on the map. The changes to basebuilding seem to be pretty good. I do have a few notes about it: Breaking in with grenades still seem to be a bit too easy, as grenades are rather commonly found and you just need 3 to break in. The damage done by melee weapons and guns seem to be right; The dismantling option still exist. This still gives enemy players that do break in your base the option to just dismantle the rest of your base. This increases griefing and gives also more power to large clans; Ruined tents should not de-spawn upon server restart or within a short amount of time. With the changes (and I think those are good changes) other players could easily just destroy your tent for the lolz and make all the loot de-spawn. By having ruined tents de-spawn in two days or perhaps a week we have the chance to collect some loot from the destroyed tents.
  4. amadieus

    How bad is this!!!

    Good of you to keep trying. You will notice it becomes easier. Shovels are usually found in barns or those little sheds next to the houses. Just keep in mind that on same days the DayZ loot god favours you, and on other days it ignores your presence. As another tip: besides canned food, animal meat it one of the best sources of energy. If you eat cow/deer/boar meat etc. you will able to keep on going for a while before requiring more food. Best way to do this is shoot them and then use a knife to cut them. Then prepare one of the cooking methods. This video might help:
  5. amadieus

    Experimental Update 1.07

    There has been some info on the next patch and they answer tweets about it almost daily right now. According to the latest tweets they are wrapping up development on the new patch and start testing it.
  6. amadieus

    Reoccuring illness...

    Vanilla or modded servers? Coughing and sneezing means you got the flu, not kuru. The laughter is kuru. Maybe you ate human fat by mistake, as it is not distinguishable from animal fat.
  7. amadieus

    Share your guess for 1.08

    Seeing that we are still supposed to get four more patches this year, they have to release this month. Or else we either get smaller successive patches or simply not five patches in total.
  8. amadieus

    Share your guess for 1.08

    Fun topic! I would say: Trumpet and sporter Writing notes Car wrecks I'd say this Friday. But then again I expected it to be last Friday as well. Was expecting an announcement after the last winner of the postcardz action ended. By the way, is the temperature system for items not already in the game? Like how clothes help you make feel warmer.
  9. amadieus

    Let's talk about car despawn ...

    I agree completely! It is sad when you think about the excuse the devs gave back during the 1.0 release. Saying how the core gameplay loop is there and therefore the game is finished. Now we are like 1.5 years later and those ''Core gameplay loop'' features still do not work. Base building is worthless and cars are unreliable and still kill you from time to time..... Sure the game does get better with each patch, I cannot deny that. However, this poor excuse from back then still makes my head turn in disbelief.
  10. amadieus

    DayZ in 2020

    Arma4 might not be announced, but the chances of it being in development are pretty high. It is Bohemia's flagship title and it is already known that they are working on a new game that is making full use of Enfusion (DayZ is a hybrid). Why not make your flagship title be the first to make use of the powers of a brand new engine? Additionally, Arma3 got released in 2013. The time is right for a new Arma title.
  11. amadieus

    Stable Update 1.07

    Yes! Bring back the trumpet and Sporter! Getting the bow/crossbow back in would be amazing, but you all are forgetting improvised tents that are in the game files since 0.63 (or beyond?) I want to make a small tent of animal leather, a campfire and sit next to with my repeater and bow.
  12. amadieus

    DayZ in 2020

    To be honest. I joined TRMZ server a week ago and had a slight delay in actions and a lot of infected were stuck or unresponsive. A day before I played on the Dayzafterdark server (80/80) and the performance was great as far as I noticed. Just an observation though, maybe the TRMZ server had a bad day. Can't compare those two different games.
  13. amadieus

    Unraidable Basebuilding

    I agree that the sandbox nature makes DayZ such a unique game. Thankfully the massive map of Chernarus lends for different playstyles without it being too obtrusive. Dunno if you ever played Miscreated. That game had a decent balancing for base raiding but suffered from ugly looking bases everywhere on the map. It really took away the immersion. Last time I constructed a base in Dayz was back with 1.01. Took a long time to build. Got raided a few times. No biggie as they just smacked one wall down, I happily spend some time fixing that. However, one day I logged on to see my whole base dismantled.
  14. amadieus

    Unraidable Basebuilding

    I have seen this opinion on base building before and I have to respectfully disagree with it. Don't take this the wrong way, but most of the times I can understand why somebody prefers something different, even though it is the opposite of my opinion. Sadly, I simply cannot understand why anyone would support the current balance of base building (i.e. easy to lose). I'm pretty sure that you have never put the time into building a base. Better yet, I am confident that you never agreed for base building to be introduced into the game. I know that I will not convince you, but just to throw the word out again. Base building should be a time sink. Something that in my opinion DayZ is doing perfectly well. Nobody wants a map clusterd by tons of bases. Making it a time sink, it rewards players that go the extra mile to establish a base. However, raiding a base should be a time sink as well. Better yet, destroying a complete base should take an insane amount of time. Why would anyone bother to make a base if it can be raided within 10 minutes? Currenly it takes tons of hours to find all the materials and just a simply hatchet from a shed to raid a base of its content. This is not balanced. A few arguments that I came across are: Just hide in a good place No. You simply cannot hide a base and expect it never to be found. Every base, even the best hidden bases, will be found within a matter of weeks. 2. Just guard the base, and if you can't, you should not have a base. (Or in other words, base building is purely for huge clans) So first this alienates a huge player base of dedicated solo players or people that just play with a couple of friends. Then again, even groups of four to five people won't be online all the time. To have at least one person defend the base at all time is insane. People have lifes as well and no time to always defend their virtual base. 3. Bases a mostly build out of wood so should be easy to break. It is a game. Be happy that that bases are actually made in a way that they blend in perfectly with the environment. I simply cannot understand why anyone would agree with this. Bases should be raidable by some dedicated attack party, but should not be completely demolished within 20 minutes by a fresh spawn with a hatchet. You can't compare a base that takes tons of hours to be build with a new character that you will receive with the press of a button. Sure if somebody is so desperate for high-end loot they might, but I guess most people aren't. They never intended to make base building like this, considering they are going to revamp it. I agree with this. However, this is more of a problem with burried crates than base building. Lets ignore burried crates for a second. Bases should still be raidable, so your loot should be able to be taken by other players. I think nobody wants unraidable bases, at least I havent' come across these opinions.
  15. amadieus

    Stable Update 1.07

  16. amadieus

    Vanilla Base Raiding Balance

    Base building is currently massively unbalanced. They already mentioned that an overhaul on base building is coming. Hopefully that will make it a worthwhile feature.
  17. amadieus

    Experimental Update 1.07

    This and a balanced out basebuilding and I think the game is finally getting there. I don't care that much about helicopters or two-wheeled vehicles. I just want the core game loop to be finally fully functioning after more than one year. Man, that had to be one of the worst lines that ever came from the dev-team. Releasing DayZ as 1.0 because the core gameplay loop is in place. One year later and cars still kill you and bases still can be raided by a fresh spawn with a hatchet. Ah well, this is just beating a dead horse by now. I just want that to be working and to finally have broken bones and ragdoll effects.
  18. amadieus

    Experimental Update 1.07

    I would expect April too. Five patches this year. So roughly for stable branch it would be: February 1.07, April/May 1.08, July 1.09, September 1.10 and lastly in November 1.11.
  19. amadieus

    Stable Update 1.07

    Just commenting on your statement that there is no protection against the rain. This is incorrect. I just stood 10 minutes in heavy rain with the raincoat and gorka pants. The raincoat never got damp/wet and the gorka pants only after ~10 minutes. The temperature icon remained white all the time. When I changed the time of day to midnight, the temperature icon turned to light blue. But it still never turned dark blue. Then I changed the raincoat with the t-shirt, and that piece of clothing got drenched within a minute. So to conclude, the raincoat gives very good protection against rain and the gorka outfit does a decent job at it. Perhaps the raincoat turns wet as well after 30 minutes. But then again, it part of the game to heat up during long raining sessions.
  20. amadieus

    Experimental Update 1.07

    Experimental is now an application in your steam library. Just look for DayZ experimental in your game list.
  21. amadieus

    Stable Update 1.06

    Nobody knows how difficult it is to fix the inventory bug, except the devs. If it is not fixed, it simply ain't fixed.
  22. amadieus

    Stable Update 1.06

    People found improvised tents in the game files when 0.63 was released for the first time. Hopefully we will see it somewhere in 2020. https://www.youtube.com/watch?v=8xzbwSZN8tI
  23. amadieus

    DayZ recap 2019, please?

    I agree that building a base works fine, but as you said, it is so poorly balanced that it is just a worthless feature. And that is a pity since it could be a great time sink and offer so much fun possibilities. My problem with the infected is that they act so cheap. You still move right threw them sometimes when fighting, the poor pathfinding in buildings and sometimes in combat, the missing turn animation (without animation they just turn around) and the lack of aggressive stance animations. Sit in a house and look out the window when surrounded, they way they are animated and behave looks so poorly and cheap. I just want them to fix the current things first before implementing stuff like helicopters and two wheeled vehicles. I rather play a game that has a stable core gameplay. Now even one year later I still don't see a reason to message my buddy and say: let's fix up a car and build a base somewhere! No it still remains walking around and doing pvp. At least the survival elements were improved...
  24. amadieus

    DayZ recap 2019, please?

    Great list, but quite shocking to see what still needs to be implemented and fixed. It is mind baffling to think that game is actually released for already a year. Also, I would like to add the poorly implemented base building that we have since 1.0 and the infected that still act rather poorly.
  25. amadieus

    Stable Update 1.06

    Thanks for the patch! Hopefully we see another hotfix before the Christmas holidays will start. I have been toying around with 1.06 a bit on Livonia. Barely played 1.05 as I spend my time on some other games. Can say so far that Livonia is a very pretty map. Feels new, love the ruined structures with the ivy overgrowth. I am also happy to see fishing back, four weapons, better car wrecks with obtainable car parts, the bear etc. Great sizable patch, although I have to say that all the other patches in 2019 were pretty good as well. Always coming each 1,5 month and with new content and/or features. Still missing a lot of of stuff though. Ragdoll, bone fractures, helicopters, planes, two-wheeled vehicles, other animals, weapons and probably some more that I can't think of right now. Personally I do not mind as the content/feature flow was pretty good in 2019 and I am confident this will be the same in 2020. What bothers me though, and probably the main reason why I write this, is that some core game features are still not working properly. Features that we already have for around a year or longer. Cars/server performance still does not function properly, base building is still poorly implemented, weather effects on character are not proper, diseases feel not finished and infected are pretty crap. I think it is pretty sad that such important core game mechanics still work half-assed after a year after the so-called ''cough'' 1.0 release ''cough'' . So please BI, fix and develop the important core features first. It is already taking too long.
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