amadieus
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Everything posted by amadieus
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Diseases? When will that be balanced properly?
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New server browser looks very good! Sad to still see the melee bug in place. EDIT: Also any word on when the character customization is fully implemented?
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Sadly it doesn't surprise me. Issues like this can just not be in a version that will be open for reviews and will be regarded as a 'finished' game by the general audience. I know that it will be fixed, but people who will buy it when it is 1.0 will not.
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You obviously miss the point, considering your snarky remark. The whole debate is not about the content/features that are not in yet as they will be added after 1.0. The discussion is about the fact that the game is too buggy for a 1.0 release in a marketing sense.
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Plans change, we already knew for a year that 1.0 would not be the 'full product'.
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Uhm, in the long haul it worked out good for the us, the customer.
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I'm with you on this. It was completely ridiculous how they announced and talked how six or so diseases would come back in July with the first content patch. Then it dropped and nothing.... Sure, they said they would collect data to see how it performed etc. So I was convinced that we would see diseases (and temperature) play a serious role again within a month or two. Now we are literally 5 days away from the 1.0 and still I can eat all the raw meat and drink all the pond water. Just a short message on this and if it will be updated in the next few days would suffice, because sadly I even start to doubt that anything will change with diseases/temperature in the next few days.
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As far as I know they are still supposed to balance this and many other things. I even came so far that I just want to get sick in this game.... As it never happened yet. But I guess this balancing will happen within five days from now?
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I also have short game freezes sometimes. Seem to appear out of nowhere.
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Most people do not complain about the game itself though. I agree that the devs did some great work this year and I wholly support the fact that they focus on bug fixing now to create a stable platform for future content. However, what annoys the most people is that releasing a 1.0 is the best marketing tool available to any developer. The game will get lots of attention and will be reviewed by most game websites. Now what do you think will happen when the game releases in a pretty buggy state? Low review scores on Steam and elsewhere, new people dumping the game and returning players will be disappointed. I and most others want to game to succeed and releasing a buggy version, even though we know they will fix it eventually, will scare away lots of potential new players.
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Oh well, if the rooster stops making sound, you at least know that there is another frustrated player in the same village
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There is a difference between a broken release or when a game releases with just some bugs. This game is just pretty buggy right now. Look what happened with Fallout 76.
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Like IMT already said, they are spawning literally right next to me. I ran into a military tent and they spawned inside that same tent with me. Same happened when I ran through the military camp. They spawned right behind me, 2 meters or so. This only happens when you have alerted the infected to your presence.
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I am sorry but what?! If I play for like 30 minutes I already encounter 5-10 bugs or balancing issues........ So you are going to tell me that all the main issues will be fixed, diseases will actually work, we can build bases without being afraid of it dissapearing all together over night, balanced temperature system etc........ Man, I hope you guys are going have a huge weekend crunch session. PS: Don't take it the wrong way, but I hope that the launch trailer will look a bit more professional. It doesn't look bad, but I would expect something more from a large studio as Bohemia.
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Some things that I just noticed: - My AKM still sounds like a silenced weapon, even with the crafted silencer ruined - Infected were spawning right next to me, out of nowhere in the military camp at the western border (pretty sure this is because of this patch) - Server (UK 0-7) crashed after 10-15 min of playing - My combat pants were ruined but looked pristine on my character - Had a infected teleport to me again - I could not see the slots for nails and planks for building a fence. Also, I had 20 planks, bunch of nails and two logs but I could not build the wall with the sledgehammer. Maybe I forgot something, but I thought I had everything. - On multiple occasions I could not move something in my backpack. This would only happen with one time. I could always move something else after encountering the stuck item. Thanks for the patch though. Hope to see some more improvement before the holidays.
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A game does not necessarily have to be feature complete to be released. Look at Arma 3 for example. Also, lets see what happens in the next week before calling it a buggy mess. With that being said, it would not surprise me that there will be quite some bugs at launch with just a few weeks to go. Personally I also don't think that the version we have now, feature and content wise, is ready for a 1.0 release. The game will be reviewed and judged and it will be it's last huge PR moment. It would be better to postpone 1.0, get some more content and features in and then release it.
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There are similar games to Dayz that don't have persistence problems or roll backs. So it should be possible and need to be achieved before 1.0
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Mmmh I think that procedural snow should be possible (if they choose to code it in) but that they are just not aiming for that. I could be wrong but that's the idea I get from the devs. Same with the map border, I think they just don't care that much about it. I myself am not bothered by it as well but if they really wanted to do something about it, they could easily create a mountain range that blocks the side of the map. Besides, to add trees at the border and some tree billboards behind it doesn't sound that difficult for an engine to do. But yeah the lightning.... I do hope some improvements can be made. Like the lighting effects of the sun when it comes up and goes down. It is pretty average right now. Indoor lightning is sadly something that probably will never see much improvement due to the old code. I still think that Dayz can look gorgeous for the most part. If they can replace some old hideous textures like on some houses, furniture, car wrecks etc. then I an a happy man.
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I completely agree with the majority in this topic. The dev team made some huge steps this year and the game got so much improvement, and I totally understand their reasoning to focus on bugfixing now instead of content. But why call it 1.0?! Even beta was already a bit premature with the lack of balancing and too much game breaking bugs. And still we saw a huge increase in players. 1.0 will do the same. It will increase the player count, has the potential to increase steam ratings, but in its current state I fear the game has too many bugs. I'm fine with Bohemia's style of game releasing, with much more content and features post 1.0, but even Arma 3 had much more stuff at release. Point is that this game will also be reviewed by all kinds of gaming websites. And I'm afraid that the review scores won't be high with the minimum amount of content and probably buggyness. I really hope that they can fix the majority of bugs though! We will see. But we really need some more patches this week, otherwise I'm afraid for the 1.0 release.
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I don't understand why the icon change was necessary, I thought most people with the feedback round were neutral/happy with them. At least put hydration and energy (food) next to each other. So far I noticed that the bacteria logo is not going down when eating raw chicken meat. Not that it matters since you get barely sick anyway at the moment. Also, when walking (not sprinting) I already have three stripes pointing down. Is this intended? Because I guess it would mean that running/jogging would have no effect anymore on the energy depletion. Happy to see horticulture back. Works fine mostly. Just misses some animations and sounds effects I assume. Placing the field can be a bit problematic as on some even ground I could not place it but on another random spot I could. EDIT: - Through horticulture I made some pumpkins and some became rotten. When I sliced the rotten pumpkin into.. well slices, it became 'raw' again. - The number icon is too large in the inventory. It is hard to see what ammo type it is. What is the status of improving server performance before 1.0? When playing in offline mode the movement of infected and animals is much more smooth then when playing online.
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Creating a fence kit from a tree was just temporary back then. Now you need to combine 3 sticks with a rope to create a fence kit and 4 sticks with a rope for a watchtower kit. If I am correct, you can re-use these building kits.
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Several large towns/cities have the new police station. Smaller towns have the old one.
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Good patch, but misses some important fixes. Any chance that we still might get a hotfix for the melee bug and persistence issue before the weekend?
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No, but they did mention it on their Twitter after people asked similar questions.
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They re-balanced the location of all the waterpumps. In some places they added pumps and in other places they got removed.