Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Survivor1431
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The real reason why there won't be a Roadmap...
Survivor1431 replied to Weyland Yutani (DayZ)'s topic in General Discussion
I appreciate your speech you truly believe in what you say but I`m afraid I have to let the logic and facts speak for me and the truth I have provided for the public. -
The real reason why there won't be a Roadmap...
Survivor1431 replied to Weyland Yutani (DayZ)'s topic in General Discussion
Judging by the comments above me I can tell that not a single one of you understands how game development works, so allow me to explain it simply. Game development is a long process that requires time and has periods of increased and decreased rate of progress. Road maps are always a foolish idea because they limit the creative potential of the developers and waste their precious time in completing the masterpiece. Paid micro-transactions allow the development to remain financially feasible in the long-term, whilst also giving players some extra enjoyment for what they are paying for. Truth be told it is forum members constantly complaining based on their primitive comprehension of how to make video games that sets the developers back the farthest because they have to reallocate coding time to handle public relations. -
You know youve played too much Dayz when.....
Survivor1431 replied to andysuter's topic in General Discussion
You know you played too much DayZ when you're still eating innocent survivors along the coast after destroying them with your M4 and laughing with the knowledge that they have to start all over again. -
Nespesney just quit DayZ...
Survivor1431 replied to Weyland Yutani (DayZ)'s topic in General Discussion
Thank you so much Peter your legacy will not be forgotten I look forward to polishing the masterpiece you have given us. I am definitely going to eat some innocent survivors on the coast in your honor. -
You got tricked by the April fool's post! The developers aren't spending money on a rollercoaster, they're in fact working hard at making this perfect game even better then it already is. I see you have been struggling to survive in Chernarus and find a way to defend yourself. Search hard and long young Padawan, and you will eventually be victorious. That is, if I don't mow you down with my delicious, pristine stash of 5 KA-M's and 6 M4's. Good luck, son.
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An assertion without evidence! Dismissed as dogma.
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You're gonna have to search harder son, this is not Call Of Duty.
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I would have killed them all with my bare hands that said I'm the best player in DayZ so I succeed where most others fail.
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How do you know what they planned?
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I think zombies opening doors is really important. It's currently way too easy to run into a house run out and close the door to trap them. They should be delayed temporarily and then break open the door so you're forced to either escape and hide or kill them. Then if you have a lock-pick it should take them even longer to break the door open. And if you barricade the door with boards it should take really long or be impossible. But this would make fighting infected far more interesting and threatening.
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I don't want more vehicle and gun models. I want better performance and increased player count, bug fixes, and more challenging survival (infected can break doors with barricades and have better AI, advanced diseases, bears, fractures, etc). Unless the player count is increased, you can go a very long time without an encounter, so PvE needs to be more of a challenge. Although bikes would be cool.
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Interesting, a bigger difference than I expected.
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Is it worth drinking water until stomach is full if the water icon is white and full, or does hydration max out once the water icon is full and white?
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Your player character is literally attached to his gear in DayZ.
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I have an i7-7700k, 4 cores, 8 threads, and my CPU usage never bottlenecks, in fact there was a ton of headroom from what I remember in testing, but I can't remember the exact numbers.