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Everything posted by Vernon_Price

  1. Vernon_Price

    Rifle Melee Attack

    RMB + F to be exact.
  2. Vernon_Price

    dayz gamma problems

    Switch from fullscreen to window mode and then adjust the gamma, should work.
  3. Vernon_Price


    1. yes, you can do it in normal barrel. 2. yes you can store it inside, but clean them first if possible. (it wont kill you anyways, trust me - tried.) 3. yes you can.
  4. Vernon_Price

    Rotate Items In Inventory

    (nvm my bad - didn't see that its a mod topic. Kappa)
  5. Vernon_Price

    Adding NPCs

    For that you need to write an soldier AI from scratch, its not impossible, but there is no documentation of how to do so as well.
  6. Vernon_Price

    This GAME IS A JOKE!

    Its not luck, its called "going north".
  7. Vernon_Price

    Thoughts on QnA Dev. Stream yesterday

    I don't think we'll get one tbh. Its april... and it was supossed to be released at the end of january.
  8. Vernon_Price

    Thoughts on QnA Dev. Stream yesterday

    To be honest with ya'? As much as I am disappointed with another Xbox Q&A stream, I am thrilled of Martin's professionality if it comes to questions, I'm sorry but ""yeah.. uhmm.. we don't know yet honestly" " awkward silence..." completly destroyes ANY sense of trust for anything he says. Even if you don't know something as a community manager, you could save that situation with "We're not able to release any other information in that case at this point, but we assure you that as fast as there will be somethnig to share with you, we'll hopefully will" - Boom, no akward silence, no "we don't know" answers, by that community has more insurance that their waiting is worth it. That is what I think of this stream.
  9. Vernon_Price

    Combination Lock False

    It doesn't work and there is no way to fix it besides destroying the whole gate. Issue is already posted on the feedback tracker... since 4 months.
  10. Vernon_Price

    This GAME IS A JOKE!

    Ofc they are. They haven't imlpement Sprays back into the game yet, you were able to recolor weapons and ghillie with that before the new engine.
  11. Vernon_Price

    This GAME IS A JOKE!

    yup, there is only 1 color of ghillie on Pc as well. Unless you install mods.
  12. Vernon_Price

    This GAME IS A JOKE!

    And how do you know if they duplicated them or not? Me and my friend played for 3 days on a public, experimental server on PC, no server hopping, server was mainly highly populated - After 3 days we've got basically everything, base, ghillie, and we didn't duplicate anything. (Actually I don't even know how to do that) This game can be hard for a new player at the beginning, but once you get yourself together and travel up north, or even just a bit inland, you get this -
  13. Vernon_Price

    Do a BattleRoyale

    As far as I know they're making something about Survivors Game Z, their own take at BR game mode, there is no more details about that.
  14. Vernon_Price

    Tyre repair

    Haven't actually broke any tiers yet... but in the old version you were supossed to aim with a Tire repair kit AT the tire, that was laying on the ground, try that.
  15. Vernon_Price

    Not played for a week

    Didn't they state like 1 day after the issue appeared, that if you get locked 5 times, your character deletes itself and you can actually play after that with a new one tho...?
  16. Vernon_Price


    DayZ dev team - People that are making the game Bohemia Interactive - Also people that are making the game, but also publishing it. If you're a self publisher, only you simply care if your sales are low/high, and Microsoft can't do anything about it. Its Bohemia's Game, not Microsoft's.
  17. Vernon_Price


    What that has to do with anything...?
  18. Vernon_Price


    Released doesn't mean that its finished. The developing is still very active, so a roadmap would be very useful for the community. (Made with sense ofc.)
  19. Vernon_Price


    Let me respond to this with a very accurate meme.
  20. Vernon_Price

    Next patch wipe

    Experimental brach wasn't wiped since like 3-4 months, I don't think 1.02 would wipe stable, if it didn't wipe exp.
  21. Vernon_Price

    Current form of testing.

    Hello... So yea, now, that we have that behind us, let's get to the topic, i'll try to keep it short. Current Experimental testing form is quite disappointing in few aspect of it, as far as I can understand, that developers want to check, if everything works without any blockers/major issues in the regular game, testing new stuff like cars, or basebuilding doesn't really fit into that way of testing, due its long-term "Search for stuff' part. Let's face it - How many of you actually tried to test new Olga (Sedan) or build a complete base in the experimental, and actually use them for more than a day, to expose bugs ect? Just to be clear - Building a base/completing a car takes from 2 to even 5 hours sometimes. Let's that say you've spent over 3 hours of collecting parts for Olga, and then car made both, you and your friend unconscious, and almost killed only by entering the car, then short after that, car disappears leaving only smoke after itself - That exactly what happened to me and my friend yesterday. We basically lost over 3 hours of our time, just to make this car disappear, and no one would be mad about that bug, cause we could easly report it and go find other bugs, except it took over 3h just to find this one. I'll give you some screenshots of that ofc. What's my point? In the Stress test enviroment, when the devs first introduced Offroad, we could find a car that has high ratio of spawn, enter it and just simply start the engine, and test it. It'd take 10-20 minutes to do so, and in this Olga's case, it'd take 10-20 minutes to find and report this bug, instead of over 3h, where we could just simply die and never get to reproduce this bug, to get more feedback for the developers. Now... as I said before, I get it that you don't wanna just make another car stress tests, cause of other game's parts, but no one would be hurt if you'd make at least 1-2 servers JUST for testing purposes for players, with higher car spawn ratio (Already packed together, ready to ride.), cause I'm pretty sure real number of players actually reporting issues about stuff like cars can close in about 20-30, others just get mad after dying to something, they don't wanna waste their time on. (So there is no report, no feedback, just frustration.) So what's the solution? - Consider having 1-2 servers with a higher spawn ratio of NEW things, and make them already packed together so players that wants to give you feedback, could actually do it. - Leave other servers with normal survival gameplay, so after finding some bugs in the servers mentioned above, we could try to reproduce them in normal gameplay After doing that, you'd have much more players actually testing what's new and giving you feedback. Please consider this suggestion.
  22. Vernon_Price

    Current form of testing.

    I agree with you, except the part about DayZCommunityOfflineMode. Most stuff behave differently online, than offline, so you most likely won't be able to find some of the problems. But yea, they NEED to do something with this test updates, cause i'm for sure not gonna just give away few hours to die by a new car anymore, and I guess im not alone.
  23. Vernon_Price

    Current form of testing.

    That's exactly why making another stress test wouldn't make much sense. We need normal servers, with normal spawns, but with much higher spawn ratio, so we can test them much faster than in hours. That is what i meant.
  24. Vernon_Price

    Add more nails

    True that. Nails are too rare.
  25. Vernon_Price

    Experimental Update 1.02

    I have the same issue, actually no idea how to fix it... 😕