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smofi

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  1. Hey guys new masks for game would be cool.

    im 101% sure that all your crazy, silly and stupid mask needs will be satisfied once the modding comes.
  2. think about it.

    Exactly my point.... modding will be nice feature to the game and add more to it. I just got slightly frustrated after coming across people saying that it is a "magic bullet " to all the problems.
  3. think about it.

    This is post is mostly to the people that say things like " release modding " "modders would have finished this game by now " "mods will make dayz great" and soo on. I see people that make such claims to be quite stupid ( sorry if you feel offended but you are ). My point being is that there already is a dayz mod out there! So think about it for just a second and realize that saying something like " Release modding then dayz will be great and ready in no time " is just ignorant and mostly stupid. The mod that exists is not bad ...but it aint that great aswel. So what would be different if they release modding for dayz at this early stage of their development. All you will have is a nother dayz mod slightly different. Just got annoyed after comming across comments that state that modding is all the game needs. So i made a post that maybe some of thoes people who say that realize how stupid it actually is to comment s**t like that.
  4. jeah you are on to something there ! Like tinted sunglasses when worn make you see for example in green,brown maybe even pink tint....also when ruined or badly damaged glasses are worn a crack or maybe even mud, dirt or such would be present when used.
  5. I agree removing the eye zoom. More use for binoculars and similar items.
  6. Zombie type

    that would be nice :) rather than having 1 type of "zombies" everywhere even the difference in damage type could make things more interesting-
  7. Dead Military Soldier ( Dynamic Event )

    IF all the people left the area then there would be no DAYZ wouldnt there? And i doubt that the military just left the area ...they probly died turning action...maybe some escaped and get caught by death later on. Anyway...dayz producers should release some more lore about the dayz world... what happened exactly and what else is going on in the world.That would make easier to suggest things that fit the dayz world rather than arguing about them. But on second thought our suggestions and stuff will probly make the dayz lore. Good suggestion i like it myself
  8. Refund

    t3h_kgb after going through this topic and most of the replies that you wrote this sums it up quite accurately... EDIT: Why is this not in graveyard ?
  9. Loot System Rework to spread Chernarus interactions.

    does not matter if the devs allow it or not....cant be sure until its actualy released. might be simple exploits around it or something that would allow modders to "rape" the game. We will see once its released.
  10. Loot System Rework to spread Chernarus interactions.

    jea...i get your suggestion. More variety of loot after 0.63 will be added im sure and hopefully they see this suggestion and go " Hmm...this makes sense." restricting loot to its specific location only makes it kinda less immersive but then again its logical that you find police items in a police station. That should not be the case in my opinion since when the infected appeared it probly caused some chaos, therefor you have a chance to find svd in a civilan house. Dont know how presistence exactly works but maybe they can do something about it to make looting and finding it more immersive. Also would love to have some misc items in the game aswell ( mod had empty tin cans if i recall correctly ) and loot placement overall id like it to be more various ( seeing gun against a wall or a axe you can take from a treestump, backbag outside leaning against a fence ) EDIT: Modding probly addresses the issue if not done by developers. My only fear is that moded servers liked " m4 spawn SERVER " and " NUKE! +200 cars: +50 helis " will cast a shadow on moders that actualy make the game better by adding great content do it.
  11. Fall damage rework

    This has been a problem since the very beginning. But if you are new here just know that it most likely is being worked on. Here is is WIP content on that:
  12. Loot System Rework to spread Chernarus interactions.

    jea...agree to some extent of your suggestion. Would be nice to know that military items could spawn elsewhere aswel not only military areas. Chernarus could have more military activity then just military zones. For example thoes big apartment buildings...not really worth currently going there but with a rare chance to spawn an svd or some other "sniper gear" would make it worth it. Yes, what you are suggesting makes sense and could add more player interaction / encounters.
  13. Arrow and bow is bugging

    Fixing bugs that most likely auto fix once new player controller comes out is pointless? dont you think? why waste time on something that gets thrown out anyway.
  14. make 'pristine' more important

    your answer is quite difficult for me to understand what you mean by it exactly :/ but as i reviewed my question the answer would be ( that makes sense to me ) : the random blank( unusable spots ) in the "container" ruin items completely ...for example in your jacket there are 4 spots and if you get shot 1 randomly gets blank and the can of beans as an example gets ruined completely to unusable level and after you remove it from the inventory the blank unusable spot appears...similar thing should apply to larger items...as another example a gun...smaller guns (handguns) get ruined when only 1 spot is removed randomly from the inventory after geting shot. Larger guns would need to have 2( maybe add a chance only 1 being enough ) spots in the container to get ruined completely beyond repair. Also when geting shot at some sort of damage is added to other items aswel but not as significant.
  15. make 'pristine' more important

    a question remains. what happens if your bag is full and it gets damaged???
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