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paunae

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About paunae

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    On the Coast
  1. I've gotten this far thanks to Matthew Longtime's videos. Unfortunately I'm stuck when i try to load my map using the Community Offline mode i get a twitching loading icon in the top right of the dayz splash screen and never gets passed the splash screen. I don't mind using my server to test as i imagine that would be easier at this point but havent gotten that to work either. Anyone that can point me in the right direction is appreciated. I've gotten quite far and i don't want to stop because of this roadblock
  2. paunae

    Runway not showing in game ...

    Runway = Roads
  3. paunae

    Central Economy Issues/types.xml modified

    I know, horrible of me to reply SO much later. This, however is a great way to guess&check loot distribution. And i wanted to thank you for pointing me in the right direction. I also like your idea of not necessarily messing with values but with categories. So what I've re-aimed my focus at is eliminating certain items from one category and re assigning them elsewhere. Example: I reduce/redistribute certain items. I eliminate all Military tags from all backpacks. (i don't want bags/boots/food/basics in military) I then reassign the military tags with coast/village/town tags and BOOM. My economy seems to reflect my desire and is holding strong 3 weeks later. Snapshot of my goals for loot: -all individual loot gun attachments gone -guns 100% chance spawn with attachments, which attachments is random -all loose ammo only spawn as boxes, also reduced -no bags/clothes in tents -military bags/clothes in tier 2-3-4 industrial instead - canned food gone from wilderness/military distribution table. Only appear on dropped zeds/heli's/civilian/coast/town Now i've moved on to creating my own custom map and soon; i hope eventually to launch a unique dayz server+map and have a tuned experience to my favorite styles. Here's hoping. Cheers
  4. Is there any documentation or rule of thumb to keep the CE functioning as intended after making adjustments to the types.xml files? I've added some mod files yes, but it seems to spawn and distribute everything as intended. But after a few hours the only things left are backpacks with longer lifetimes and loot on heli crashs. I can post my file if wanted but its just frustrating trying to tune it with out any idea of what is causing it to break or overload until several hours later. Server restart seems to have no effect. Whats most frustrating is that I've actually reduced the number of max and nominal in most items. Only certain items have been bumped up. I've also made all mod items a 2 nominal 1 min. I've made some items 0 or drastically less common (ex.. construction helmets from 15 to 3..ect) Workarounds? Can anyone tell me if there is a way to wipe loot while leaving bases tents and vehicles ? From what i can see floor loot and bases are saved together, or ive missed something. I can't be the only one trying to figure this out. Maybe everyone knows the answer and im just blind or uninformed. Thanks for any suggestions/help -Paunae
  5. paunae

    Status of 0.62 on Experimental Branch

    as a hush falls in the room....
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