Jump to content


  • Content count

  • Joined

  • Last visited

About Blafirelli

  • Rank
    Helicopter Hunter
  1. Status Indicators in the HUD

    Do you have any difficulties interpreting the overall state of your character using the status indicators? What is unclear? - Nope, everything is clear here. Do you have suggestions to improve this without over-distracting the player with detailed information? -//- Do you have difficulties interpreting the stat changes indicated by arrows? -//-
  2. Stamina

    Is it clear that the stamina bar is shortened in UI due to increase in inventory weight? - Wasn't clear to me, actually i was under impression the stamina is shortened because of injury. Is it difficult to track the missing ability of jumping/heavy attacks etc back to your lack of stamina? - No issues here, this mechanic is clear. Regarding stamina, i would also like to add a suggestion - Would it be possible to include also some kind of "overall energy" of the character (in addition to actual stamina)? Something that simulates how much the character gets tired over time. It would slowly deplete during actions and would need some rest (or drugs/coffee as suggested by Sethxdeath) to replenish. It may affect maximum stamina and have small effect on the speed of the character movement and/or actions. Rested character could also for example see sligthly better in night etc.
  3. Clothing in 0.63

    Not sure what exactly you are asking about, but i didn't notice any significant change in clothing.
  4. Status Report - 14 August 2018

    Fabia confirmed? :) Btw, is "sight misalignment" going to be introduced also for weapon sway when aiming?
  5. jumping

    I have to say i do jump from time to time IRL, especially when travelling through heavier terrain or abandoned urban areas. Imho if they implement jumping in some realistic fashion (i.e. no bunny hopping and similar silliness), theres nothing to worry about.
  6. Arcteryx LEAF as Tier 1 Military gear

    Im definitely not against clothing variety, but why does it have to be this particular brand?
  7. .63 Combat System

    You wrote pretty long post, yet you avoided mentioning at least one specific thing you don't like on the new combat system.
  8. Item/weapon suggestions

    Any sort of improvised explosive device should definitely also be an option! There are many ways we could have fun with gunpowder.
  9. Item/weapon suggestions

    Been there, done that, worked pretty ok :)
  10. Item/weapon suggestions

    I would guess there are more percussion guns in central europe than all the guns you listed altogether :) Therefore i vote for percussion guns and muzzleloaders! True survivalists might even be able to make their own gunpowder... and improvised muzzleloader from old plumping pipe. Oh that would be cool.
  11. Make Mobility more REALISITIC to the map.

  12. Death

    That's pretty much the topic of this recent thread:
  13. Status Report - 5 June 2018

    Thanks for the report, always good to read about news. I just think it's a shame any map changes are still done with the same building/prop models copied over and over :/
  14. What I expect from BETA Unconscious System

    It indeed seems we both understood Pliskinkis suggestion in a completely different way. Some clarification would come in handy :)
  15. Any news about the player stealth system?

    I request flip-flops!