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Redseven

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About Redseven

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  1. Redseven

    Exp Update 0.62.140009

    I had the chance to play experimental today morning and yesterday and checked some of the changed areas: Grishino has indeed changed. East from it there used to be a small pine forest, now it's not there anymore, there is only one big tree in the middle, the pine trees are gone. Zub has also changed: more rocks and the forest sorrounding the castle is not that dense anymore (really nice change, snipers can shot better from the castle now). Don't know what changed at Staroye, though.
  2. Redseven

    Internal Milestone - Road to Beta

    Congrats, devs! Awesome job so far.
  3. Redseven

    Exp Update 0.61.137720

    Baty, does this mean that, in "normal conditions", a dead corpse won't disapper after, let's just say, 10 minutes? Will corpses not disappear anymore after finding a fix for this issue? We are waiting for something like that. While in a big firefight, there is not enough time to go and loot the bodies, but if they don't disappear, players have enough time to finish the job and then come back for the goddies.
  4. Redseven

    Stable Branch 0.61.137517

    Hello players & devs, had the chance to test vehicles a lot on exp. these days and was able to do a small video about it. It has the most important info about cars: new features, bugs, glitches and more. Please give it a check and complete it with your additional info. Devs look at it and take note if you need to. Here's the link to the video: PS: it's not complete, but with your help it can be.
  5. Redseven

    Exp Update 0.61.136821

    Brian, any chance to see that BDU jacket in-game? Maybe as a Christmas surprise? Btw, awesome job you guys are doing!
  6. Redseven

    Exp Update 0.61.135961

    Brian we saw you in a very short gameplay video, a few day(z) ago, having a lot of problems with temperature. Remember? You had to start up a fire and you lost a lot of blood...and one of your friends wanted to give you a saline but you guys had no IV start kit...if I remember correctly. My question is temperature related: will we still have overheating problems? You just said that it will depend on the weather...can you explain that a litlle bit more? Does it mean that clouds, fog areas, rain, forrest shadows will actually change body temperature in such a fast manner? I mean, it took us 20 minutes or more to lower the temperature from hyper to overheating. Will temperature be more realistic this patch?
  7. Redseven

    Exp Update 0.61.135961

    There's no tab anymore. You can access your favorites from the right side, from the filters area.
  8. Redseven

    Exp Update 0.61.135961

    Yes. Infected footsteps sounded exactlly like survivor footsteps for me. Got me a bit confused, i thought there was a player around me, but then i looked outside and it was a zed. Also player footstep sounds are different.
  9. Redseven

    Exp Update 0.61.135961

    Spawned several times in Chernaya Polana and manage to pick up the same gear all the time, because of the restarts. Haven't had the possibility to test player to player sync, but while playing the server was very fluid and responded to all my commands. During a small loot session i've managed to hear WOLVES somewhere in the forrest. Hopefully we provided enough data to solve the server crashes and with some luck we'll see some more 0.61 tomorrow. Thanks devs!
  10. Redseven

    Exp Update 0.61.135961

    In the gameplay from the other day we saw one of your freinds, Brian, playing with a supressed MP5. The Smg had a scope attached. Are the scopes for MP5 and FAL fixed? Can you confirm that?
  11. Redseven

    Exp Update 0.61.135961

    I will also help with all that i can. Will youtube videos with bugs/server issues also help?
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