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Espa

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Everything posted by Espa

  1. Espa

    Stable Update 0.61.138602

    Stable Update was queued, but then had a fatal crash. Everyone needs to help them pump out the last of the bugs for .62! Lez do this
  2. Espa

    I am looking for crash, can you help me?

    Hey Baty, I've experience this crash very rarely, but it should be in my crash dumps. Can you tell me how to list it on the Feedback Tracker, once more? I actually think it may be a memory leak that may just be occurring at the same time as we are in queue, and perhaps not really connected to the Queue at all.
  3. Espa

    BETA in 8 months or less.

    I was more looking for an ETA for .62's release, but they center all of their information around BETA. I wonder, again, if this is because they're mostly done with .62 and are holding it till BETA isn't so far off, as to not give the players another long wait for update?
  4. Espa

    Status Report - 18 April 2017

    Good report :) Fantastic and info-heavy for any who don't follow development. But.. Still no ETA for .62? :/
  5. Espa

    Exp Update 0.61.138792

    Thanks for the update news! Can't wait for the new SR :D
  6. Espa

    Exp Update 0.61.138602

    New Update on its way
  7. Hey guys, while we all bide our time for the next SR and the next update to .62, I thought it'd be fun to have a small discussion on the new animations that we'll be seeing in .63 and the new player controller. What are some new animations you'd like to see? :D I have quite a few in mind! Movement Moving uphill - The player would lean forward and even grab at the ground occasionally for grip and perhaps exhaust the Stamina bar a bit, making the character huff a few times. Moving downhill - The player would lean backward a bit and take gentle steps, with the Sprint button capable of slinging their body forward to slide on the ground a bit (Surf downwards a small distance) Inertia - Self-explanatory, have the character be limited by weight of own body and of the goods they place onto their body. -- If weighted by a ton of goods, if attacked or shot, should have player fall forward onto their stomach (Prone) Running - Less upright, constrained by weights, hands/arms more fluid. 'Stealth' - More creeping walk, ability to lean against walls and walk for less sound. Attacks When Hurt - The player should grab at the subject location that was hurt and groan for a second, blood seeping out from the wound subject location (Head, Arms, Chest, Legs). When Hurting Others - The player should move fluidly towards them and strikes should look realistic. Fatigue - No more infinite sign gun sway, but either a flickery center aim or one that lowers and you have to keep it up. Infected Grappling Players - Leaping onto their legs or back, holding on, and slowly damaging the player - but also limiting mobility. Breaking Down Doors - It's time to let it out of the bag already. We've seen the animation, let's do it! Running - Should look more like a player, not a poopy pants grandma. Bonus - A distinctive animation of the Infected gnawing at dead bodies OR certain Infected carrying melee weapons to attack with would really blow open the debate of just what kind of Infected they really are; Dawn of the Dead or 28 Days Later.
  8. Espa

    The Promise and Fear of .62

    We have our new SR starting tomorrow and it has been 12 days without an update on Exp so far. It may very well be the week of announcing .62! -- Or it could just be more good information to mull over and possibly a new video. I'm going to have my hopes on .62, though, and can only hope that with the fundamental changes being done, that vehicles also get more love. The more and more I come into contact with them, the more I see that they are a staple of this game. I also have the belief that with many more vehicles, and the Retrievable Car Parts mentioned before, that this game will entice many back to the game - even without the awesome new player controller and such. -- Anyone else feel like it's close?
  9. Espa

    Exp Update 0.61.138602

    CAN confirm that the Bug of dropping while in Queue is real. I was affected twice yesterday and crashed through, despite there not being a real wait. I also hit a few tremendous lag bubbles that caused me to restart my computer or endure 0 frames on the my entire comp for however long. --- ALSO, can confirm that Zeds are indeed frightening, but are subjected to Server Performance. I had one run after me after being the first one back on the server and WOW, they hit and move so damn fast. We need to fix that stuff immediately.
  10. Hey guys! In the lull of waiting for more news from the Devs about .62 and Beta, finding it kind of hard to play at the moment! But I do enjoy looking towards the future and still following along a lot of information about the platform and such. A question I'd like to pose to the Forum Community is. . . What is the most desired vehicle with a function? To make things simple, I'm only going to include Five choices to pick from - while others can be commented and considered on. All of these choices will have immense roleplay potential as well as add huge amounts of value to the vehicles, themselves. For a group, even just one of these vehicles could provide a huge boon to their gamestyle - or at least give a potential action to be played upon. Let me know what you think! Take a moment and think of the situations you could be placed in if you had one of these vehicles! -- Regardless if these come in DayZ 1.0, they will be modded in, if need be! Police Car - 4 Seats, Lockable Backseats to transport hostages, Flashing Lights/Sirens. Fire Truck - 4 Seats, Huge Inventory, Can store huge amounts of Water, Flashing Lights/Sirens. Ambulance - 4 Seats, 1 Stretcher Bed in Back that promotes healing, Flashing Lights/Sirens. Humvee - 5 Seats, 1 Gunner Position, Armored vehicle. Fueling Truck - 2 Seats, Can store huge amounts of gasoline.
  11. Espa

    POLL: Most Desirable Function Vehicle

    Looks like the poll essentially narrows down the kind of players that are active at the moment! Majority wants a more PvP-Centric Reward and Vehicle added to the game :) I do have no doubt that all of these will eventually be added - if not in vanilla 1.0, then the modded version!
  12. Espa

    I am looking for crash, can you help me?

    Can't say I've ever gotten this bug before, but I'll attempt to connect to a few and see!
  13. Espa

    POLL: Most Desirable Function Vehicle

    What I love is that all of these vehicles have a unique RP potential and would add THAT much more to the game world! Police Cars would allow people to act like cops more realistically, or even give baddies a way to capture others! The Fire Truck I can see being super important in the future when water is limited! Having just one of these at your base would be like having a Well of water. (WATER WARS!) The Ambulance is, again, more flavor, but it would allow a team to truly act like paramedics - or just give people a mobile clinic to heal at! The Humvee is an obvious favorite for it's multiple uses and imagery it produces! Place one of these at a military area and watch as a group becomes the A-Team. And Fueling Trucks are a fantastic idea because then we even get a flavor of Mad Max! (GAS WARS!) because in the future, this resource may be very limited as well. Also, I chose Five Vehicles because they could simply reskin the Sedan and the Cargo :D
  14. Hey guys! So DayZ is awesome and improving every day! Let's see what you guys have for your Top 3 Pick features to see still! Mine are: Advanced Movement/Stamina Barricading Realistic Physics of ragdolls and vehicle (Bonus 4th: Environmental Destruction)
  15. Espa

    Three Things YOU Still Want

    For as much work you put into that presentation, I am definitely all in to see this in the game haha. Chernarussian Death Star sounds hilarious, also xD
  16. Espa

    Future of public hive servers

    Wow, I've been thinking on this lately, as well. IMHO, The Public Hives are the reason for a lot of unfair advantages that can ruin experiences and lessen the playing field. For what was mentioned above, the 'secret' private hives that people can use to loot up gives the owners a chance to be fully kitted with no resistance. Privates, for being their own server and world, feels and breathes like DayZ should. No way around it and I've experienced SO MUCH LESS hacking that it is no question as to where I play. Removing Public Servers is a step in the right direction, I feel. -- The Server Landscape will certainly change as some servers will fall and die, while others will grow. But in general, having less places to go and having only the option to play on ONE world, will grant numbers to a lot more Privates in need.
  17. Hey guys, just posting up this Info vid that Eugen Harton did a few days ago in Prague at White Nights.
  18. Depending on if we're using a TS or not, we'll generally just try to run to each others location. Playing quickly with friends is kind of tough unless you're lucky with spawns.
  19. Espa

    Status Report - 04 April 2017

    Ooooh DayZ is coming. . Sing it to us, Devs <3
  20. Espa

    Exp Update 0.61.138602

    https://www.dayz.com/blog/status-report-4-april-2017
  21. Espa

    Exp Update 0.61.138602

    Actually, HOLY CRAP! There is like a bazillion things in this video that are showcased and not even talked about. I stopped at 0:48 and there was a chart of new animations. . Oh. My. God. DayZ is coming. . Just to name a *tiny bit*, Falling (In many different positions and impacts), Evade Rolling, Sneaky Restrain, Buttstock Attack. . Ooooohweee. Can we have this tomorrow? Like jesus. There's A LOT more in the video. You can even seen the .62 FORESTS in a FLYBY! (2:28-39) Great video, like damn.
  22. Espa

    Exp Update 0.61.138602

    They reallyyyy need to be on this Sharing thing faster than we are xD Thanks Gobbokirk
  23. Espa

    Exp Update 0.61.138602

    Been looking. . No cigar, yet. I hope they didn't forget >_> Or maybe they're dropping something beefy on us?. . No idea yet, but it's getting to be worrisome. However, as I haven't gotten this Security Update just yet, I'm assuming either it failed. . or they're loading a lot more into it.
  24. Espa

    Exp Update 0.61.138602

    Thanks Baty! Hopefully .62 is right around this corner!
  25. Espa

    Exp Update 0.61.138488

    I am loving all of this attention being paid to vehicles! Once these bad boys run smooth without any bugs, the whole game will be a different story. Can't wait :D
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