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OliverPlotTwist

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Everything posted by OliverPlotTwist

  1. OliverPlotTwist

    Stable Update 1.0.149923

    Come on devs, give me a shred of hope. My fps was 60+ in 0.63 and like everyone else the fps tanked in 1.0 but the temp fix that showed up on Reddit fixed it for me. That was until you guys put out your fix and my fps tanked back down again.
  2. OliverPlotTwist

    Stable Update 1.0.149923

    Nope. Still struggling to even get 20fps :(
  3. OliverPlotTwist

    Exp Update 0.63.149741

    It's still forcing me to use heavy attack. Is there a fix to this?
  4. OliverPlotTwist

    Status Report - 25 September 2018

    I don't know where you get your info from but I think you should get a new source.
  5. OliverPlotTwist

    Status Report - 25 September 2018

    And it smells good!
  6. My only problem with this is that it does go against the established "lore" of the DayZ Infected. The Infected are alive just... infected. And I'm not sure if they devs would change that. I think the "only being killed by destroying the brain or removing the head" route is a no go. Maybe having Infected being really resistant (but not immune) to damage from all areas apart from the head and the heart. Like the Infection is sending so much adrenaline through their bodies that anything other than a fatal shot/hit to the head or heart will just knock them down for a bit.
  7. OliverPlotTwist

    Some Suggestions ( After SCUM )

    - no - god no - we have mushrooms, good and bad
  8. OliverPlotTwist

    In passion about soon Xbox preview

    Man this is super cool. Nice job.
  9. Happy bug crushing
  10. OliverPlotTwist

    Any info

    The devs say it will be released this year. When this year? They don't know.
  11. OliverPlotTwist

    Internal testing of the new content update 19/07/2018

    ahhh okay, that's a shame. Keep up the great work though :)
  12. OliverPlotTwist

    Internal testing of the new content update 18/07/2018

    Keep up the great work guys! Can't wait to get my hands on this update :)
  13. OliverPlotTwist

    Status Report 3 July 2018

  14. Really? I mean between now and 0.63 stable. They need to add in. 1 - Everything from 0.62. 2 - Basebuilding 3 - Vehicles including the littlebird That's a lot of stuff. Beta is meant to be pretty much feature complete. So... we shall see.
  15. A while, 4-5 months I would guess. There is a ton of content they plan on added before 0.63 Stable.
  16. OliverPlotTwist

    We are shutting down Experimental servers

    I ask myself that everyday...
  17. OliverPlotTwist

    Status Report - 13 April 2018

    It all looks so gooooood! Keep up the great work devs!
  18. OliverPlotTwist

    We are turning off some Stable servers

    Another step closer.
  19. OliverPlotTwist

    "Forum Exclusive" Experimental Server(s)

    It seems so... unnecessary. BI have their own testers to work through the buggy builds, the only reason I see the devs wanting to give us a buggy build is because the need it stress tested.
  20. OliverPlotTwist

    My Suggestions/Wishes for DayZ

    I pretty sure almost everything you're asking for is being added...
  21. OliverPlotTwist

    Status Report - 27 March 2018

  22. OliverPlotTwist

    0.63 Experimental Release Check list

    So um... devs? You think you could give us a little update?
  23. OliverPlotTwist

    0.63 Developer Live Stream - 14th March 2018

    Alrighty, here's my review of the live stream. First the positives: Stamina - Great, love it. Bloody hands/diseases - Immersive, love it. Ladders/swimming/falling - All look great, love it. Ambient spawning items - So much better than the old system, love it. Interruptible animations - So much smoother, love it. Weapon animation/sway - Looks good, love it. Player status icons - Very clean, love it. (also other things I've forgot to mention) - Love it. Now the negatives: Melee Combat - Looks clunky as hell, the forced movement while meleeing makes it look almost impossible to hit anything. IMO, you should keep the light, heavy and blocking but allow the player to always have control of movement. UI/'Action circle' - Now while I love most of the new UI, the change of the "action circle" from the bottom corner (ie the Gamescom demo) to the center of the screen is a really poor choice in my eyes. It's immersion breaking and just doesn't look good. IMO it should be changed back to how it was presented in the Gamescom demo. Overall: Loved it. Everything looks to be going in the way I always hoped it would. Keep up the fantastic work devs. In Beta We Trust!
  24. OliverPlotTwist

    Item Rotation

    aye, devs have confirmed they will be adding this.
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