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OliverPlotTwist

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Everything posted by OliverPlotTwist

  1. OliverPlotTwist

    Status Report - 30 May 2017

  2. OliverPlotTwist

    State of the Game?

    I can see where you're coming from and I suppose there is really no way to know if this game's playerbase will last. However there are a couple of things that give me hope that the numbers will steady or even increase: - The first thing is modding support. Give any game modding support and it can last for a long time. Do you really thing Arma 3 would have as many players as it does without modding support? DayZ on the new Enfusion engine with modding support, I can just imagine how many modders will come from arma 3 to make mods for DayZ. - The second thing is the Enfusion engine. Well, not the engine really but the modules that come with it. A new animation system, a new player controller. Both which will not only bring their own changes, but will open the flood gates for all the content that has been stuck behind these modules. A change that could be potentially so big that some of the devs have referenced it as a DayZ 2.0. Yeah, we don't know if the players will come back. But I have hope.
  3. OliverPlotTwist

    State of the Game?

    But why ignore the facts, bud.
  4. OliverPlotTwist

    State of the Game?

    I know it's slow. I didn't say it wasn't.
  5. OliverPlotTwist

    How old are you?

    I'm 81% sure that at only 20, I'm the youngest DayZ fan...
  6. OliverPlotTwist

    What do you expect from DayZ (final)

    Peter - "When all the systems like metabolism, diseases, injuries, stamina, weather impact, infected, predators and others will fall in place and became fine balanced you will witness a definitive survival game, where you need to be careful, have to plan ahead and get prepared for possible upcoming situations - this is DayZ people." This is what I expect from the final DayZ.
  7. OliverPlotTwist

    Is this game (full paid version) worth buying now?

    Alright, let me explain it to you. "the development wont get terminated its just extremely slow due to poor management." It really isn't. Amount of updates to stable branch =/= Speed of development. DayZ's development is taking a long time because they are creating a new engine. We are not getting many updates because the devs are making content for the new engine not the one we currently use. "also dont trust anyone who tells you this game is perfect and we are all uninformed" No one here would say that the DayZ we have now is perfect. In fact I've seen the devs say multiple times that people shouldn't buy DayZ until it's finished. Just because we love DayZ, doesn't mean we don't see it's flaws: The loot distribution can be bad. The movement is clunky. The inventory looks awful. Fps drops. Terrible d-sync. Animations are messy. Vehicles are horrible. But because we keep ourselves informed, we know that all of the issues we have with DayZ are being worked on. So we have no reason to complain.
  8. OliverPlotTwist

    PPSh-41

    I won't lie. If the PPSh-41 was added, it would be the only gun I would ever use.
  9. OliverPlotTwist

    State of the Game?

    They are developing. They are making a whole new bloody engine and a whole lot of stuff to go with it. Why is that so hard for you to understand?
  10. OliverPlotTwist

    State of the Game?

    Believe it or not, they are going as fast as they can... Making a whole new engine takes time. I think this quote from the devs sums it up best: "[The devs have] maintain and develop basically two versions of the game side by side - obsolete one for public to play in the meantime, and a new one for us developers to make the game as good as possible - one that you, players, would enjoy later." Basically, right now we have a shit second hand version of DayZ while we wait for the devs to finish the so-called 'DayZ 2.0'
  11. OliverPlotTwist

    State of the Game?

    Okay tell us exactly what you think the devs need to change and I'll explain to you why it can not be.
  12. OliverPlotTwist

    State of the Game?

    Mate, if you find the development unacceptable you can always leave. I mean there is nothing you can do to change it so you might as well play something else and come back when the game is finished.
  13. OliverPlotTwist

    Status Report - 16 May 2017

    Helicopters not being added until after full release was confirmed to be false. We will get helicopters some time in beta.
  14. OliverPlotTwist

    Status Report - 16 May 2017

    Dat grass render distance though...
  15. OliverPlotTwist

    Status Report?

  16. OliverPlotTwist

    Infinite plain bug???

    er... you mean the debug zone? It's just the edge of the map.
  17. OliverPlotTwist

    What has to be done!

    Everything you said is already being worked on... We're getting a new player controller/animation system that will improve the melee and responsiveness. We're getting a new stamina system which will take weight into consideration. Also different footwear will have different effects. For example sneakers will be quieter but less durable.
  18. OliverPlotTwist

    Player interaction and loot distribution.

    I was under the impression that the devs were wait for all the core bits of technology to be in place before they start balancing the game.
  19. OliverPlotTwist

    Status Report - 2 May 2017

    Hell yeah! Thank you for another great SR!
  20. OliverPlotTwist

    Status Report - 18 April 2017

    true that
  21. OliverPlotTwist

    Status Report - 18 April 2017

    Reddit happened. Some guy made a post on r/pcmasterrace and it sent a wave of hate to r/dayz. It was rough.
  22. OliverPlotTwist

    Status Report - 18 April 2017

    Thank god. The community could do with a morale boost after yesterday's... events
  23. OliverPlotTwist

    Lets post some screen shots (Standalone)

  24. OliverPlotTwist

    DayZ IS BROKEN

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