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Your DayZ Team
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Everything posted by dallas
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You have good gear, are you a bandit???
dallas replied to Dylon's topic in DayZ Mod General Discussion
I value my humanity higher than my gear. Gear is easy to come by. -
How long before you starve/die of thirst?
dallas replied to PoisonedAl's topic in New Player Discussion
When it starts blinking it's the final stage, before you start losing blood. I guess depending on how fast you move, the final stage will last between 5-10minutes and then you'll start losing blood 10 every second. -
RGO frag grenade = legitimate loot?
dallas replied to ScottyTheEngineer's topic in DayZ Mod General Discussion
With M67 you have a 5 second margin of error, with the RGO: Vamos a la playa oh oh oho oh! -
More theory, less crazy please.
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We want a Bandit Bandana instead of towel
dallas replied to hawkidoki's topic in DayZ Mod Suggestions
Insisting on calling it a towel will obviously further your cause. -
When there's doubt, there is no doubt.
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Have YOU guys NOTICED when a POST is full of ALL-CAPITALIZED words, it's USUALLY not WORTH reading QUESNTIONMARK?!
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I see no point playing the mod, once the standalone releases.
dallas replied to thoxon's topic in DayZ Mod General Discussion
Using RV4 doesn't turn the standalone into ArmA3. And we don't want to turn DayZ into ArmA3, we want DayZ and ArmA3 to go their seperate ways using the RV4 engine. While ArmA3 will continue BIS' proud tradition of delivering a wide open platform for mission creators, addons and modding community, we want DayZ sealed off as much as possibly from the dumbass hackers. -
If the standalone is released in November, you should still be able to squeeze enought hours out of DayZ to justify buying it now. The mod will still be continued after the standalone, but it the standalone is even barely playable at release, I plan to leave the mod behind.
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it seems like everyone has adopted the new policy "shoot first and ask a question later"
dallas replied to neotinx's topic in DayZ Mod General Discussion
It'll take a bit before pure breed hostility returns to paranoid mistrust. You can just reactivate humanity, after months of KOS and expect a change overnight. As soon as people get more used to hero skins, you might see a small change. Even before removing banditskins, meeting survivors was dangerous business. You don't have strike up a conversation with a hot barrel in your face, so whenever you meet a stranger, go for solid cover, before you ask friendly? -
Make the AS50 the new starter gun + remove other sniper rifles
dallas replied to TheMachine's topic in DayZ Mod General Discussion
Z for effort. -
Nicely told story. Few people realize how thrilling these "friendly" and mistrustful meetings are.
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Tents flattened and staying flattened!
dallas replied to (0161) Jahsus's topic in DayZ Mod General Discussion
It's random at best, some tents keep respawning with all their gear in them, no matter how many times I drop all the loot on the ground, saving the empty tents, before flattening the. -
Most servers clearly state whether 3rd person and name tags are enabled or not and you don't offend me by repeating easimode over and over, I have nothing to prove to you, you hardcore-almost-Navy-SERE-trained-by-playing-veteran-mode-video-gamer.
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Define cheat, then define legitimate feature. BIS has always allowed players and admins to edit their difficulty, they've also allowed players to easily edit everything else and this is why Rocket chose to use ArmA for DayZ too. If you don't like to play on 3rd person servers, play on 1st person servers. If you don't like to play on empty servers, play on 3rd person servers.
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Why is there no punching in the game?
dallas replied to [email protected]'s topic in DayZ Mod General Discussion
Do Not Image Search. -
A Threat To Banditry Itself, And A Solution.
dallas replied to Caesar (DayZ)'s topic in DayZ Mod General Discussion
We will also substitute your guns with socialized healthcare. -
Anywhere from October to december, probably november/december. :)
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Hello Rocket I heard you like interviews!
dallas replied to TORnet's topic in DayZ Mod General Discussion
This thread is about as advanced as making fart sounds with your armpit. -
Yes crashed player aircraft, the fire at the wreck is magnified for some players, only a visual bug. The fire doesn't harm you, unless you walk all the way up to the wreck and the fire cooks off. Only way to fix it is to restart the game or maybe to wait for the fire to die out?
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M14 easier access to ammo. I prefere the CCO sights too.
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Rocket OKs Lingor, no more hate or off topic moderation plz.
dallas replied to ramatakahn's topic in DayZ Mod General Discussion
I still think Lingor belongs in OT, Rocket is also okay with WarZ and Ponies, still it doesn't making it part of the official mod. -
Whether you chose to become a bandit or a survivor, you generating these thoughts and feelings, means Rocket has succeeded creating a new and different game experience and it means you've had the intellectual capacity to actually experience this. You should congratulate yourself for being able to reflect over this situation, even if you feel bad. And don't worry this will happen again and again if you decide to play as a friendly survivor like me, unless your heart turn cold from all the killing and betrail and you become a bandit for good.
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Game says I do not have chenarus, can not do anything.
dallas replied to JimDaRulah's topic in DayZ Mod Troubleshooting
Not sure I can offer much help, never used sixupdater. I think you get that error, when you only launching ArmA2: Operation Arrowhead, instead of ArmA2: Combined Operations. When you launch Combined Operations, you're launching both ArmA2: Arrowhead and basic ArmA2 and it's ArmA2 that contains the Chernarus.pbo file. Try starting regular ArmA2 first. When the game is loaded, shut it down. The launch Operation Arrowhead. I think you then should get the option to launch as Combined Operations. -
Flipping great video +beans.