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Everything posted by dallas
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‘CoD Kiddie’ Analogy Regarding PvP Is Entirely Wrong
dallas replied to Trizzo's topic in DayZ Mod General Discussion
Just a derogatory term, like carebear, that gets thrown around in games with both PvP and PvE players.DayZ's perfect mix on PvP and PvE, enriches both playstyles. -
I like the M9 SD because it's sexy, not because it's best.
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Play on vet servers with 3rd person enabled. I enjoy playing on 3rd person servers, since the player model is fully rendered in the game, why not enjoy it. While first person is way more immersive and 3rd person is mandatory to exploit in PvP, I feel first person mode is lacking, when it comes to accuraccy of movement and physical awareness. I've seen alot of examples of players never switching to first person in firefights, forgetting that the elevated 3rd person camera, makes shooting alot more inaccurate. I don't see the point in why the standalone needs to seperate character saves for different difficulty settings. I mean it's not easier to get fully geared on a 3rd person server and a 3rd person player will be in a dissadvantage, when joining a first person server. On the other hand, being able to have two active characters seems like a positive. As long as server hosts can enforce their prefered difficulty settings for all, the playing field on the individual server is level.
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How many rounds are in the magazine two or eight?
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1 makarov shot brings down a helicopter...
dallas replied to Tersidre's topic in DayZ Mod General Discussion
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Ingame your player profile is tied to your pc name. So you have to create a second profile with new name. Since your characters is tied to your game-id, it makes no difference which profile you use.
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Also make people lose blood, when they talk over side channel.
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Shoot all un-armed bandits on sight.
dallas replied to Muncywolverine's topic in DayZ Mod General Discussion
Yo own fault for not KOS. Bandits are proven playerkillers, it's your duty as a hero to put them down. -
I like it, if your friends don't die, you have to wait hours to respawn.
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slow down to walk and cant speed up again
dallas replied to khepf's topic in DayZ Mod General Discussion
If you're unarmed it might be because you're leaning or pressed right click. -
What's the point of playing as a bandit if you can't even stay alive?
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You need a tight group of pines, you also need to look at the map and make sure you camp isn't located between points of interest and on a potential travel route.
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Consolidated Weapons/Equipment suggestions
dallas replied to rocket's topic in Mod Announcements & Info
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I think the point is that the engine is so easy to modify and create user content that it allowed Rocket to create DayZ, when the entire industry said there's no market or interest for challenging gameplay. The point of the standalone engine is it doesn't have to be wide open to cater to user made content, because all it has to do is to run DayZ.
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I think the last official word from Rocket is it wont make it in the official launch.
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EuroGamer - Sep 2012 - DayZ Developer Presentation / Article
dallas replied to J.D's topic in Mod Announcements & Info
Big Rigs: Over the Road Racing were the first truck driving game, being first isn't always enough. -
uh-huh... :blush:
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I KOS kids and bandits on sight.
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"Oh, it's night. Guess I'd better leave"
dallas replied to chris p. bacon's topic in DayZ Mod General Discussion
double-post -
"Oh, it's night. Guess I'd better leave"
dallas replied to chris p. bacon's topic in DayZ Mod General Discussion
I play at night and almost always without NVGs. I killed a hacker in Cherno, picked up his AS50 TWS, his NVGs and rangerfinder and placed them in my full backpack, deleting everything without hessitation. If you got a map and a compas, natigation is pretty easy at night, just use the sound of asphalt as a reference point. You select your next waypoint, where your path crosses a road and while you can't see much, it's easy to hear when you reach it. I should clarify, when I say waypoint, I mean a mental waypoint, none of those regular-mode waypoints. When you have to enter a settlement, you use chemlights, road flares or flashlihgts. Playing at night is a different game, more claustrophobic, 80-90% reliant on sound, less players, but you're more exposed, because many play with gamma maxed. With less players, comes less hackers, exploiters and griefers. All in all win-win. -
How do people steal peoples CD keys?
dallas replied to looney735's topic in DayZ Mod General Discussion
If you give him your CD-key, he doesn't have to steal if from you or fool you into downloading a virus, because you gave it to him willingly. If you give him your CD-key, he'll most likely sell it to someone who already have been banned. So. For the love og God! Don't give him your CD-key! Guys, guys! Not everyone on the internet is your friend. Not everyone who wants to help you, but charges money for it is your friend. Not everyone who wants your unique CD-key, your creditcard info or your private password is your friend. Not everything that sounds too good to be true, is always true. Infact often it's not. -
The facts is the only thing WarZ will be first at is being the first DayZ knock off. While DayZ was busy going viral, WarZ was nowhere to be seen. When DayZ drew the attention of mainstream, WarZ suddently appeared out of nowhere. While DayZ has hours, weeks of user content on youtube/twitch, WarZ has two staged videos, where you at best see one or two players reading a manuscript. Whether WarZ rushes to go standalone first, DayZ made headlines first, made waves in the industry first and paved the way for WarZ. DayZ might just be a mod in alhpa stage, but unlike WarZ, this alpha mod has occupied hundred of thousands for months, while WarZ only bears proof of two unique players. WarZ's only selling point has been, we're like DayZ, only flawless. It's a bold claim and they better deliver a bold game, because a cheap knock-off will expose them as unoriginal and lazy scammers.
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Since DayZ is based on the Take On Helicopters engine.. This map might be possible?
dallas replied to [email protected]'s topic in DayZ Mod Suggestions
Seriously in a near future, I'd love to play DayZ in Seattle. I know the graphics settings for making a HD video in the editor and for 50-60 player experience is very different, but I just can't help dreaming. Maybe by improving the ground textures slightly or adding some visual effects, smoke, fog, smog, dust, grain, you could lower the view distance and mabye squeeze some reasonable fps out of the map. You could have a majority of the city be scorched by fire, leaving most houses and building in inentrable ruins and turn sewers, subways, a few large buildings into large instanced maps of their own. C'mon Rocket I know you want to. -
Snipers aren't a problem. People should stop moaning.
dallas replied to andrewmont's topic in DayZ Mod General Discussion
Cherno/Elektro is the easierest place to find loot and get sniped. Perfect balance imo. -
Entered A Church with -6548 Humanity, Left with 0 ?
dallas replied to Raged's topic in DayZ Mod General Discussion
Confirmed: Vampires can't enter DayZ churches!