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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Stay safe out there,
Your DayZ Team

dallas

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Everything posted by dallas

  1. dallas

    DayZ Screenshot competition winner

    Teamwork Dark nights Moon lit shadows A lonely flashlight Carngage in desolated streets The essence of DayZ Not bad for a screen grab, congratulations!
  2. dallas

    Humanity -50 000, what do?

    This kind of make me change my view on the bandit skins. One of our guys turned bandit, after we retalitated and we have now made him the default healer to restore his huminity.
  3. dallas

    Paypal/Kickstarter

    Filter DayZ not Day Z. I only filter for the EU servers and all 7-10 servers were full. All day.
  4. dallas

    Top most annoying things

    Tight spaces, try lowering your rifle.
  5. dallas

    Simple solution to disconnect exploit

    Three bandits caught one of our team members who had fallen behind in the dark and killed him before we could get a clear shot on them. So we hit the dirt and waited for them to close in on his loot. As soon as they stopped to check his gear, we droppen two of them faster than a speeding bullit catching a disconnecter in the nogging. The thrid bandit managed to disconnect, but we got his name and waited him out. 5 minutes later he reconnected and took a .303 in the hip. Under heavy fire he clawed his broken body behind a small stonewall and while one of us suppressed him, our sniper now out of ammo, snuck up to him and put two nine mills in his cornered little self. Then we took whatever valuables they had and burried/denied their corpses/backpacks. All in all a very rewardning experience.
  6. dallas

    DayZ Memes

    Not sure am doing it right
  7. dallas

    Paypal/Kickstarter

    Content with dry, old pringles and lukewarm pepsi?! If the gaming industry can't bribe Rocket to implement COD-style health regeneration, auto-aim and cover mechanics by offering him a nice corner office, a personal assistant and buy him some nice pc-reviews, how are we going to appeal to the 7-13 year olds, the house wifes and the hipsters? Atleast tell us you're considering a smartphone and facebook version!
  8. dallas

    Karma affecting starting gear

    I think everyone should start out with evenly sparse gear as now. I play as one of the good guys, I do that knowingly that in a post apocalyptic world the nice guys hide in the shadows and operate at night, while the bad guys walk proudly, spreading fear and death in the light of day. If you wanted to determine default gear based on karma/humanity, the most realistic would be the bad guys spawning with big knives and long guns, while the good ones spawned with an unloaded weapon, getting slowed down by a weak loved one's company.
  9. dallas

    higher body count=better items?

    Zombies are near the gear.
  10. dallas

    Getting Bored

    I haven't killed any players yet(pooping rainbows and humping trees) Palms are sweaty most of the time.
  11. dallas

    A view on this whole PvP fiasco

    I never played much PvP in ArmA or OFP, I'm a pure-blood coop player and I really don't enjoy PvP deathmatches or CTF. However... This is something else. If you remove the PvP aspect of DayZ, the game will turn into a giant boring stockpiling experience. If you don't like PvP in DayZ, you can avoid it fairly easy. Infact avoiding PvP(bandits) becomes the game. The human opponent is a huge factor in the zombie genere, other survivors and marauding bandits is a luring threat in any zombie movie and should be in this game too. In the animal kingdom the predators stalk the watering hole, the easiest locations to feed, also attrachts the most prey. Wise survivors will have to have approach any potential goldmine of loot, as a potential death trap. The bigger the reward, the bigger risk. -If you want the best gear, you must fight other players for it. -If you want to survive with your humanity intact, you must suffer the remote and barren hunting grounds.
  12. dallas

    Should we scrap bandit models?

    Yes Scrap them. I'm primarily a coop-friendly-carebear-survivor. I don't plan to play much as bandit, but I think bandit outfits are breaking immersion and I treat all strangers with equal ammounts of paranoia anyways. Maybe humanity can play a different role later in development, a bit like faction points in traditional mmorpgs.
  13. dallas

    IF this was an actual game...

    -Game purchase only, prefered. -Monthly fee, acceptable. -Free to play(pay to win), close to unacceptable. -Studio developed - you already have a firm vision. -Kickstarter, I'd kickstart.
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