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Stay safe out there,
Your DayZ Team
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Everything posted by dallas
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Poll: How dark before you leave a server?
dallas replied to xBlackCat's topic in DayZ Mod General Discussion
I stay even thought the darkest part of the night, never owned nvgs though. -
You are listening to the wrong people Rocket.
dallas replied to MrBloodworth's topic in DayZ Mod General Discussion
Agreed! This game is too hard, Rocket should do away with even the possibility of dying. I mean us modernday gamers have become used to the game telling us to take cover when we're getting shot at and that cover regenerates health. Doesn't Rocket know challenging gameplay is very upsetting for today's gamers?! If he keeps this up he'll never get an overpaid job making shooters for popular consoles! -
Just basic pentagrams, nothing fancy :D
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"I never installed any hacks either, but once when I entered my room unexpectedly, I heard several splashes from my goldfish bowl and they all pretended to swim around the miniature diver a little bit too casually. Also sometimes when I play DayZ, I hear snickering behind me from the fish bowl. I know it sounds unlikely, but I think my goldfish installed the hacks and ate my homework and blamed it on my dog."
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This thing, How do I get rid of it?
dallas replied to manowar's topic in DayZ Mod General Discussion
hm... then I don't know. -
This thing, How do I get rid of it?
dallas replied to manowar's topic in DayZ Mod General Discussion
It's a difficulty setting thing. Server you're playing on allows temporary waypoints to be visible in the hud. You place one on the map by shift-clicking on the map, you remove it by holding the cursor over the temp-waypoint and pressing delete, like if you were deleting map markers. -
Press / to open chatbox, press PgUp
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Also Cherno zombies are too skinny!
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What do I need to buy for best DayZ visuals?
dallas replied to ctannur's topic in New Player Discussion
Don't you also need ArmA2, to avoid ArmA2 free/lite graphics? I had had none of the above, I think I'd get ArmA X edition, which include all the above and also the orignal OFP:CWC and ArmA1. -
Since you already carry a glock, whenever you come across M9SD magazines pick them up. In the glock, they'll work as regular loud glock mags(-2 rounds). They also work with the MP5SD6(15 rounds), but they only take up space in the handgun inventory. If you're a lone survivor in the wilderness, just past a few deer stands, with a little luck you're find either M9SD or MP5SD ammo. Ammo also spawns in industrial areas btw. Been carrying mine for a week now.
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I'm never going to another deerstand again.
dallas replied to everyone's topic in DayZ Mod General Discussion
A week ago I got killed and spawned at Kamenka, I visited 5 deer stands on my way north. Picked up among others: Coyote DMR, 1 mag M9SD, 2 mags Guess I got lucky. Maybe it's a karma thing, are you a bad person? -
To the pussies that Run US 28 Chicago 22
dallas replied to Donkamints's topic in Mod Servers & Private Hives
Private messages are private messages. -
Servers running the beta-patch can disable side/global channels. If you have the beta-patch yourself, joining a server without the beta-patch, makes you unable to use side/global, while other player still can. If you like side/global chat, launch the game without the beta-patch and play on non-patches servers.
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That's why i dont play in night servers.
dallas replied to kissa3's topic in DayZ Mod General Discussion
Most likely a scheduled restart to sync time to night time. If you don't then people who join the server will have full daylight, while those who have played there for hours are blind as bats. Nothing to do with NVGs, just evening the playing field. -
THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
dallas replied to Slamz's topic in DayZ Mod General Discussion
Who will run the powerplant, when 98% of the population either died from the infection or became zombie like maniacs and the last 2% are killing eachother over cold beans? -
Pretty impressive stalking, you got very close and got the kill. Also the most impressive looting I've ever seen! :D
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THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
dallas replied to Slamz's topic in DayZ Mod General Discussion
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Remove humanity system(I m a survivor). Bandit/survivor concept "kills" the game
dallas replied to mikyjax's topic in DayZ Mod Suggestions
Humanity is everything. Humanity is the gauge of how you decide to play this mod. If you treat DayZ as a competative mode, you put less emphasis on humanity, if you play DayZ in a cooperative manner, you put more emphasis on humanity. Coop players do feel remorse and friendly players, even in selfdefense takes a hit on their humanity, when being forced to take another player's life. But we also feel relief, when it's them or us and it's us that walks away alive. Playing as a survivor, sometimes my humanity drops below zero, but as a survivor, I then try to avoid more killings and help out more, to regain my humanity. Other survivors do not recover from their first murder, they take a humanity hit and continues as if nothing had happened, they take another and before too long they've lost their humanity completely. Humanity is a pretty difficult stat to impliment in a game, which doesn't wish to dictate morals. We tried bandit skins, that didn't work, now another humanity feature has been suggested, let's test that out. Alpha is still alpha. Maybe we'll even have a stage where humanity is left out, even ifI think it's the whole essence of all tails of the struggle for survival. -
Having a laugh, while pissing on the most interesting comming out of pc gaming in years?
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Your Experiences with Other Players...
dallas replied to usszim's topic in DayZ Mod General Discussion
There are dedicated friendlies, dedicated bandits and then there's everyone in between. When humanity comes back into play, the in between players will again have a reason to ask questions first, before firing. It wont really affect harcore bandit groups or snipers, because they will fire first anytime, but people who haven't chosen a side, will have to be more careful, if they want to avoid triggering the new humanity effects. -
Debug wilderness is far north west. You have to run south east for 1-2 hours to return to Chernarus.
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Friend of mine spawned in the debug wilderness, Chernarus is a tow hour run south east.
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Five bucks say shoot dead + desync.
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