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dallas

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Everything posted by dallas

  1. +1 Great idea, poor delivery.
  2. dallas

    Hatchet and Flashlight are tools

    I think flashlights in weapon slots is an engine limitation, Also you should be able to find firewood in barns.
  3. Yes please rush 1.7.1.5 so you can begin working on 1.7.1.6 to fix the 1.7.1.5. I think 1.7.1.5 will be released for general testing, when it's ready to be released for general testing.
  4. dallas

    What you love (positive only)

    Playing the zombie games I wanted other zombie games to be like! In my favourite engine!
  5. I've been looking forward to this, although I'll lose a few tents, we really needed this.
  6. dallas

    Night Time Not Fixed.

    Night time not broken.
  7. I hate them, then again I also hate zombies outside, I hate bandits and survivors, who shoots me because they think I'm a zombie or a bandit. I like that they have returned indoors, make it less predictable.
  8. dallas

    Pending Hotfix: Build 1.7.1.5

    Rocket if you keep up this tempo, your OT should fund that lime green Lambo any day soon. Thanks for putting in the hours. :)
  9. dallas

    My First Day in DayZ

    True survivors never quit. Welcome to Chernarus!
  10. Whether we're seriously reporting bugs or just having fun, we're all still testing the features and stressing the servers. I just don't seeing anything beneficial in dividing servers into testing and non-testing servers.
  11. Tents still need some love. It's fairly easy to accidentally dupe and bug your tents. If you relocate a tent, the same tent will spawn in two locations, or more, if you've repositioned it a couple of times. Duped tents also have problems saving gear, so you might lose some of your stuff, if your tent is duped/bugged.
  12. You're getting to play this open alpha, because you playing the alpha, helps test new features and stress test servers. If you dont want to "test", maybe you shouldn't play. You can't have access to an early alpha and demand a perfectly smoot experience. Seems absurd to demand that Rocket works on two versions of the mod, one for those who want to help test and a seperate for those who don't want to help.
  13. What's up will all these social media threats? "I tell my friends not to buy, if you don't do as I say."
  14. In regular ArmA I think difficulty setting influence on AI intelligence, accuracy, but I don't know if there's any difference in DayZ. Most of the difficulty settings just enable/disable players assisting features, plus any difficulty mode can be edited and customized. If you want to check out the features, check game options, click on the difficulty tab, in your main ArmA menu.
  15. dallas

    Seriously what happened Rocket?

    I've come across this a couple of times now, what you call it, social media blackmail? "Hey buddy if you don't drop everything you're currently working on and address my issues first, I'm going to tell all my followers on twitter(Dave and Randolph) not to ever never buy this game ever!"
  16. Believe it's a difficulty setting.
  17. Open inventory and right click hatcket to harvest wood or drop the hatchet. I guess as a weapon, you just have to press fire and possible reload when you first pick it up. I had no problems picking it up, but I had big difficulties moving it from my inventory to my backpack and couldn't place it in the tent.
  18. dallas

    Stuck in a city need morphine

    I'm too far away to help, god speed.
  19. dallas

    Stuck in a city need morphine

    I'll ask my buddy John Friendly Kennedy to come help you.
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