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Everything posted by dallas
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Female character is extremely SLOW.
dallas replied to Kimiko (DayZ)'s topic in DayZ Mod Troubleshooting
Happened to me, seemed to be related to being unarmed and accidentally clicking aim, as Disgraced said above. -
A week Playing as a Non-combatant Medic.
dallas replied to [email protected]'s topic in DayZ Mod General Discussion
I'm playing as a non-combatant field psychologist, let me know how it went and how it made you feel. -
You'll have to create a new profile, it wont make a difference in DayZ, because your character is saved to your game id.
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Your only escape:
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I agree server owners should be abled to run their rented servers however they see fit. However if they want to be whitelisted and access the hive, they better come correct.
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You have an 1-2 hour run south east, I only spawned in the debug forrest. In the wilderness, I might just hit respawn.
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haha go ahead one less fuckwit to deal with I believe that qualifies as a pretty good comeback :D
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I've come across more tents in supermarkets/civilian houses than in deer stands.
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The topic of realism and player killing
dallas replied to fml's topic in DayZ Mod General Discussion
I just want to add. The Road is a short read. The Road is a must read. -
solution to dev incompetence regarding debug areas
dallas replied to Blay Wayne's topic in DayZ Mod Suggestions
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Solution For Disconnect Exploit = DEATH
dallas replied to Vigil Vindex's topic in DayZ Mod Suggestions
Disconnect durring danger = forfeit life. -
Remember if you're at the wastelend, you have to run south east, not just east.
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If you've been running east for two hours, turn south. -If you spawn in the debug wilderness(empty field), you have to run south east for 1-2 hours. -If you spawn in the debuf forrest, you have to run east 5-10min. -If you spawn in the debug ocean, you can either swim north(?) or press respawn, since you lose backpack/rifle in water.
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^^Then you could just spam respawn and ditch negative humanity, whenever you felt like it. As it is now, maintaining a positive humanity is as difficult as getting rid of negative humanity. Just stop killing everyone you come across and within a relatively short time, people no longer get a bad vibe from you.
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Trust is great solid cover is better. There's alot of solid objects around Chernarus, whenever you meet some, you're not willing to kill on sight, go for the nearest cover. People you meet who doesn't fire at you at once, you can start talking with from your cover, if they don't respond or if they push you into a corner, call all bets off and do what you can to protect yourself.
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Haven't happened to me yet, becuase thenever I open that menu, there's only one thing I'm fully focused on and that's to not click the respawn button. If you've ever done it once, you'll never do it again. And if you do it again, you deserve it.
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Put a 5min timer on the you're dead window.
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Bikes are the most common vehicle in the world. They should be everywhere!
dallas replied to auraslip's topic in DayZ Mod Suggestions
If there was a bicycle on every corner, Chernarus would become very small, very quickly. Best to keep vehicles somewhat rare. -
Debug wilderness should be somewhere NW, if you head SE it should take you 1-2 hours to run.
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There's a lunar cycle, moon can be full or new, it can be up or down. It's quite beautiful also:
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The moon is not a static object on the sky.
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I could kiss you Rocket, if my parole officer allowed it.
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Nice catch!
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IMPORTANT: Tents will be wiped in update 1.7.1.5
dallas replied to rocket's topic in Mod Announcements & Info
Just a wipe to clear out tent cities, due to accidental/intentional duping I think.