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BCBasher

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Everything posted by BCBasher

  1. BCBasher

    Cannot play DayZ because virus.

    Good luck with a box store computer if that's the case, lol. You're right though I don't use any protection beyond windows firewall and just re-organise, store pics externaly, etc. and wipe my machine every year or so, it helps with performance and you don't end up screwed if your HD has a mechanical failure.
  2. Is it worth thirty dollars, from the complaints I've seen here it depends on whether you make thirty dollars by morning coffee break or quitting time? I bought two copies, I had to work about two hours to pay for it and got two thousand hours of entertainment so far. Don't be that guy who cries about thirty dollars like it was enough to buy a car or a house.
  3. BCBasher

    Absence of formal sidechat in DayZ SA is a pain.

    Radios were supposed to do this but after the bug where the walkis were transmitting over global I haven't heard anything else about it. I noticed the the random suit cases that were replaced by table top radios, the radios seem to be gone now, the one at the commissar statue anyway. I liked the radio idea but the shit I heard with the global bug, that's going to be a problem on public.
  4. "server performance" When my low/no pop server spikes to 20 players occasionally the infected dumb down, when it's just me they're deadly.
  5. BCBasher

    [Guns] Finite, Rusty & Repairable

    I understand what you're saying as well, I think you and I are both looking for a very similar experience from the end product. I just want more toys and less other kids in my sandbox. I actually really like the idea, I was planning to mod the game to be 1-4 player with more (and better if this is the finished version) AI and make guns persistent and extremely rare I still wouldn't know what to do when the're all lost in the grass?
  6. BCBasher

    [Guns] Finite, Rusty & Repairable

    Isn't the weapon wear a form of artificial difficulty? Most of the guns in game should not require any maintenance for the amount they get used, A long surviving PVP guys m4 maybe. The Russian ARs, SKS and break actions will all work for a long time with little maintenance if any. I recently ran off a bear with my SKS peppering the driveway spraying it with gravel, The last time I used it was 4-5 years ago when I fired over 600rds of corrosive primed MIL ammo and put it away without cleaning, guess what I loaded it and it shot all five (pinned mag for Canada) without any problems.
  7. BCBasher

    [Guns] Finite, Rusty & Repairable

    I like the idea of weapon scarcity but wouldn't this over long enough time lead to all guns being rusty lost forever in the bushes and grass? I've dropped a rifle accidentally numerous times, gone right back and been unable to find it in the grass. A lot of the time I pick up guns I don't want and throw them in the grass as well, it's not grievous it's just safer for me if the guy behind me doesn't find it.
  8. BCBasher

    2 Hours into the game.. I HAVE SOME QUESTIONS

    They haven't posted any details that I'm aware of since that video but if i were to guess I'd say have a look at Take On mars for a possible object placement system. It was being developed at the same time and now released, with teething problems, maybe why we're not hearing any more about base building?
  9. BCBasher

    Map expansion ?

    I'd love this either official or modded, I bought the game to play LAN in the end by myself or with my kids as an "I am legend" or "The road" simulator. I have a feeling even with the fact I should have no problem bumping up the AI proportionally to the reduction of possible player network bubbles that with aviation the map will still seem small.
  10. They're going to have to draw a line somewhere between gamey and complete IRL freedom to "McGyver" it, I have a feeling there's much more in store for crafting but it's still going to be A+B=C recipes in the base game anyway. As far as the toxic smoke making you sick, unless your burning the galv off those milk pails and huffing the fumes (headache, dizziness, nausea, lethargy, lasting a day or so mitigated by drinking lots of milk aparently) I don't see them making a game version of the cumulative nature of that type of exposure, unless your character last twenty years and starts waking up achy lethargic from the repeated exposure.
  11. BCBasher

    Natural dynamic indoor and outdoors sound

    They sound system is a work in progress at this point, .61 introduced the first steps of what will be the final gunshot sound system and works very well. Read that little blurb when you start the game before clicking "I agree".
  12. BCBasher

    Dont wanna make new thread?Use this!

    I looked at this a lot while I still could play and it appears to be a similar system to the dynamic civilian spawning module in ARMA, player enters area and AI is spawned in proportion to the number of doors in the vicinity. Example, there's twenty front doors in the town, it spawn approximately say 1 AI for ever 3 doors. In the case of DayZ sa there seems to be a trigger based on sound or maybe the first wave taking damage that trigger similar additional spawns when you start engaging them. **edit** Played a bit yesterday and noticed infected spawn at the small military checkpoints where no doors (aside from vehicles) are present, if the AI spawn is similar to the ArmA module it has to have either set AI spawnpoints or loot points.
  13. BCBasher

    Dont wanna make new thread?Use this!

    I've never done it by hand but have with an electric drill for giggles, could get heat fast but took a few tries to the tinder burning. There seemed to be a bit of technique to getting the right pressure from the spinning stick the the fixed block to get it to shoot little embers into the tinder, push too hard it just smokes. I would guess IRL someone with no practice and basic understanding of the process would need half an hour or more the first try and get better as the learned. I've seen a video of someone who had all the stuff ready do it in about a minute or less but they clearly had very dry materials and it wasn't their first try. As far as in game from what I've seen it'll probably stay pretty quick and gamey, I'm a glutton for punishment and would be all for it being hard, time consuming with a high chance of failure and having to try again.
  14. I'd say the development is well past suggested additions unless it's some computer science genius stuff about how to fix "server performance", like sneaky said, you'll probably have to wait for modding.
  15. BCBasher

    Is it bad to run the game at very low obejcts?

    It does but makes looting more difficult, especially at night. This might change in the near future but currently the game is more cpu dependant than gpu, I myself have had better luck on low end systems with middle of the road gfx setting and anything like filtering and smoothing turned off.
  16. I thought TrackIR did lean? I'm one of those people who squirm around in their chair leaning to peek even thought moving my head IRL doesn't change my perspective in game, figured TrackIR would be pretty natural. I was just thinking last night about how the box I had to make to support my feet at my new desk would make a nice base for pedals with a hacked up Xbox controller, now I wonder if I could map infantry lean and vehicle throttle/brake to the same inputs?
  17. I used to play in 16:3 until my old desktop died. GTX 650ti 2g and 3 cheap Walmart 32" RCA led 720 TVs set up in spanning @ 3840X720p I built it for flight sims originally but found it really excelled in FPS type games especially playing solo as I do mostly having almost three times the FOV. DayZ specific I caught no less than a half dozen "wookies" out of the corner of my eye trying to be slick flanking me in what should have been out of my view cone. It was nice to be able to lay in a bush on a hilltop seeing that much of the horizon without having to move at all. Driving in first person you can pan right and see out the V3S back window in the right pane making backing up in 1pp less painful. WSG also excels at corner camping and circle strafing. ArmA and DayZ support triple head displays plug and play as far as I can tell. The card was a future shop impulse buy, less than $150, the TVs were about $250 a piece, the computer was a $300 2007 barebones that I upgraded over it's lifetime, almost 8 years running 24/7. I should be replacing it in the next few months, I'm debating doing 3X40" cheap TVs again or 1 good 40" and TrackIR, would love to hear thoughts on TrackIR and DayZ.
  18. BCBasher

    Make crouch key to 1 key only

    I doubt this is going to change because the stance keys are "so ArmA", DayZ was born from ArmA and word on the street is DayZ SA is building the back bone for ArmA 4. I personally like this stance system for the most part, It's really fluid when desync is behaving to do things like sprint up to, prone under a gap in a fence, stand and sprint away.
  19. BCBasher

    Server Hardcore and Solo play and PVE

    Wait for mods, as far as number 3 goes it's against server hosting rules to even call a server PVE only not that server hosting rules are enforced.
  20. BCBasher

    3PP vs 1PP - I finally have an opinion

    I used 3pp in EXP recently while my 1pp guy was stuck and did some observing at the Skalatisy deerstand watching undisturbed infected wandering behavior and at one of the new checkpoints hiding in a command V3S seeing how the player footsteps sound fallout equates to distance. Laying in the truck watching players out the window 3 feet above my head like I had a periscope made me feel dirty even though I had no intentions of harming them.
  21. BCBasher

    3PP vs 1PP - I finally have an opinion

    I always get in on these treads in jest with the "1pp master race" jokes but seriously I'm the opposite I've been playing 1pp since 1pp 3d simulations were made commercially available in the mid eighties. Between training my brain to perceive depth in a flat simulation of a 3d world and my natural lack of stereoscopic depth perception 3pp is disorienting and nauseating walking and running. I can drive in either preferring 1pp but will drive in 3pp (if available) in DayZ backing up just because I can't look back properly.
  22. BCBasher

    is it just me...?

    And the indigenous people at my local Walmart, don't worry mongoloids don't know you're funning on 'em saying mongoloid.
  23. BCBasher

    Poison from Fuel Canister

    I believe it is a random chance to get sick and intended, you used to be fine doing it when jerry cans first came out. For what it's worth I've accidentally drank small amounts of gas and diesel siphoning over the years and I didn't get sick, just fuel tasting burps.
  24. BCBasher

    Status Report, RE: soft skills

    And really who cares if it's grind able, the people who would either grind or put in hours trying to progress are going to be playing vanilla or hardcore mods, people who don't like competing with people who "do have the time" will play on their own high loot, spawn with a gun, rinse, repeat mod servers.
  25. BCBasher

    Status Report, RE: soft skills

    Sounds like the usual meaningless progression systems casuals are so fond of because their short attention spans. I found DayZ after rage quitting Elder Scrolls Online because they fucked hardcore players to appease people who "don't have the time" and turned it into a fuckng pet/clothing collection simulator. I get trying to discourage grinding but I don't believe you can make a meaningful progression system in a time consuming game if all you think about is anti-grinding.
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