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GaryWalnuts

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Everything posted by GaryWalnuts

  1. GaryWalnuts

    Who was killed by zombies in .61?

    last week I bled out while frantically searching for something to shred into bandages...
  2. GaryWalnuts

    Storage information - Stockpiling time frame?

    Think of it like farming, you just have to plant ammunition seeds and wait for them to grow ;D
  3. GaryWalnuts

    Exp Update 0.61.137116

    PickleDick is really starting to cause ruckus, i'm kind of amused by his antics. I hope to meet him (and kill him) soon.
  4. GaryWalnuts

    Storage information - Stockpiling time frame?

    In my experience (in experimental) it's absolutely possible. I've been "living" in Tisy through the experimental patches. When one of the last patches first dropped there was no character wipe and so I was looting the area within minutes. I think in that first loop I found 4 m4's, an SVD, various AKs and so much 5.56 and mags I couldn't carry it all. There were mil tents around so I stockpiled some m4's for the usual experimental suspects. I can quick-loot the whole area, radio tower to firing range, in about 20 minutes but if I loot-cycled every item it might take 30 - which is just enough time to fill up the tent and go back to the starting point.
  5. GaryWalnuts

    SVD in 0.61

    I've found two SVD's both in Tisy this week on Experimental, one in the back room of a bunker and the other in the tent section. I've done a lot of loops through there, as I seem to "live" there now among the wolves and their infected food source, so I would not expect to find an SVD on my first loop through - but they are there. According to my scientifically indisputable calculations I'd say you have a one-in-ten chance of finding one if you search everything from the radio station to the northern guard shack.
  6. GaryWalnuts

    Exp Update 0.61.137116

    Probably Sparrow, he's been playing on SC 0-2 the last few patches. You know the EXP servers are empty when you remember names of people you haven't even met in-game.
  7. GaryWalnuts

    Exp Update 0.61.137076

    Servers stopping. Got my fingers crossed for another update! Worth mentioning... I just had an encounter with wolves at the new military watchtower with the ramp stairs (not the tower with the ladder). The wolves didn't go up the rebar stairs, which seems reasonable, However, they would attempt their leap attacks from 10 meters below and those jumps would bump and push my character around up on the platform. I didn't take any damage but I couldn't get a clean shot at them because I kept getting pushed. (This was when I was standing on the transparent rebar floor - not on the solid metal floor) Now they didn't appear to be jumping 10 meters high, their jumps looked normal to me - but my character would get displaced and I thought he might get pushed off the platform... This also glitched the AK 101 in my hands (holding the rifle with one hand)
  8. GaryWalnuts

    Exp Update 0.61.137022

    looks like a small update coming in https://steamdb.info/app/221100/history/ 69.8 MB v 0.61.137076
  9. GaryWalnuts

    weird...

  10. GaryWalnuts

    The server file is cracked!

    Even though your intentions seem good, in the future you should provide any cheat related info in a private message to the moderators here. Try messaging @Baty Alquawen she's in charge of Community Support here.
  11. GaryWalnuts

    Exp Update 0.61.137022

    For those wondering: there seems to be a persistence wipe but no character wipe this patch.
  12. I don't believe that loot that has been moved to persistent storage contributes into the Central Loot Economy formula. AFAIK the CLE and Persistence are two completely different systems. Once an item is picked up from it's original spawn location it's gone from the CLE count completely, whether it ends up in character inventory, persistent storage or the items are discarded on the ground. Someone will correct me if I'm wrong but in theory you should be able to have 100 tents filled with loot and the server will continue to spawn loot the same as an empty/unused server.
  13. GaryWalnuts

    Exp Update 0.61.136950

    I've noticed this change too: The raincoat is working like a poncho with a hood, it keeps everything dry from the rain - even your hat and your vest. Even though the vest appears (and should be) outside of the raincoat it seems to have absorbed the raincoat's waterproof properties (no pun intended) imo a raincoat should improve your resistance to wetness considerably, perhaps more than any other item but it shouldn't make you completely impervious to the rain with that single item. To become completely waterproof you should have to seek and choose all of the necessary components. On that note, I'd like to see more clothes/accessories of the waterproof variety: A) More than one pair of waterproof pants in the game. B) A few more waterproof hats (not just helmets) C) Neoprene work gloves, dishwashing/cleaning gloves or latex medical gloves D) Socks?
  14. GaryWalnuts

    Exp Update 0.61.136950

    Yeah looks like the update finally came through and servers are coming up and working. For the record, persistence seemed to have been wiped which is expected. But I didn't get a character wipe which was unexpected.
  15. GaryWalnuts

    Stable Branch 0.61.136821

    I'm not sure that this is correct. I haven't tested it directly in the last few weeks but for a long time firefighters jackets, raincoats and prisoners jackets were the only waterproof jackets in the game at 0% absorption in any condition. Gorka 5% and bombers 10% were good choices for rain because they're water-resistant but not water-proof. Hiking jackets were a poor choice at 25%, and hunting jackets were awful at 60%. Are you sure about this? Edit below: So I just checked it out and Firefighters pants, raincoats and prisoner's jackets are still the only waterproof (0%) right now. Next best is Gorka at 5%. After that Rider's Jacket, Bomber Jacket, USMC and Improvised Leather at 10%. Next is Police Jacket, Paramedic and M65 at 20% and Tactical and Hiking Jackets at 25%. Hunting Jacket is 60%.
  16. GaryWalnuts

    Exp Update 0.61.136887

    Waiting for someone to text chat can be anxiety provoking just because of the delay. In high-anxiety situations using a microphone could mean the difference to between life and death (unfortunate but true). Some of us here on the forums are playing and testing on the 1PP experimental servers, there are only a handful of them and they rarely see high pop this patch. You can find us on ts.welcometothejungledayz.com Riddler's Teamspeak is open to everyone here on the experimental forum (Thanks Riddler!). There are open channels if you just want want to run with a friend or two and don't want to hang out in the chaos of general population.
  17. GaryWalnuts

    Invisible zombies!!

    I've heard tales of invisible zeds but never met up with one until yesterday in Tisy base. At first I thought he might be a crawler somehow stuck underground but later I saw that my hat took damage, so it must've been standing upright. I couldn't hit him because I couldn't see him, of course so I did the next best thing and locked him inside a barracks building. I heard his footsteps inside so again: he must've been standing. Legit invisi-zed confimed.
  18. GaryWalnuts

    .61 to Stable, be prepared!

    I believe it's getting some tweaking as we speak, have a look at this thread here
  19. GaryWalnuts

    DayZ x64

    I think I've got it figured out barnabus - our Intel HD Graphics 4600's simply have a superiority complex. I went from 8 FPS looking out over debug to 80 FPS running around. I could've kicked myself when this worked.... Open nVidia Control Panel > Select Manage 3D Settings > Global Settings > Preferred Graphics Processor > *Select High Performance nVidia Processor > Apply > Close That's it. Worth mentioning: Before trying the above I updated both my Intel HD 4600 to 3/23/2016 v 10.18.14.4414 (which was a pain because my 2013 driver insisted that it was updated) and I downloaded and installed nVidia v.376.33 WHQL international and checked off perform clean install. So the above method might work fine without updating anything. Also worth mentioning, another change I made: In the Intel HD 4600 control panel. (Right click desktop > Graphic Properties) Under Power set to Maximum Performance. This will force nVidia to be used for most everything, the secondary display adapter (Intel HD 4600) is basically there just for laptop/low power mode/battery consumption purposes. HTH
  20. GaryWalnuts

    .61 to Stable, be prepared!

    Try switching to a different server and see if that fixes it. It's worked for me.
  21. GaryWalnuts

    .61 to Stable, be prepared!

    One of the issues that the devs are currently working on is that statuses don't always update properly. Be warned, the next time you log in everything might update all at once. You could suddenly be overheating or hypothermic, full to the point of vomiting or maybe starving - depending on what you did while your status wasn't updating. Be prepared for the worst.
  22. GaryWalnuts

    Aiming at ground?

    Never heard of this one before but I would check over my mouse and keyboard bindings. Is it possible that your right mouse button is also bound to look down or something else that's interfering? It used to be that RMB could be bound to two things such as zoom and hold breath simultaneously. I'm not sure if that's still the case though. Maybe your spacebar is bound to both raise weapon and look down? If you're using other software for mouse/key bindings (like logitech mouse software) you might want to have a look there and make sure something isn't borking it up. Just a thought, good luck.
  23. GaryWalnuts

    Are these guns still available?

    The guard shack and nearby tower at 010/014 (in Tisy military base) spawns VSS's frequently with a PSO 1-1 attached. The problem is finding mags and ammo, I haven't seen any.
  24. GaryWalnuts

    Exp Update 0.61.136887

    From what I've seen that's gone now. On several occasions when I knew a V3S was coming to pick me up (via teamspeak) I could see it coming down the road before I heard it.
  25. GaryWalnuts

    Exp Update 0.61.136887

    I'm still getting crashes as a passenger but I've got faith they'll work that one out soon enough. Some of the worst vehicle bugs are almost gone, namely the vehicle-to-vehicle proximity desync and getting stuck on invisible elements in the road. Steering and responsiveness seems better but that might be more of a sync/server performance related thing. Acceleration through gears could use some tweaking but all vehicles are drivable. They do have a basic gear-shift indicator now which may be helpful but could use a facelift imo. The sound inside the vehicle is still loud enough that most players will turn down effects volume just to drive (or as a passenger), however you can't hear a truck from two towns away anymore. I'm guessing you hear a truck when it gets within about @500m of your player. I guess we should test that before I start throwing numbers around though. All in all, I'd say vehicles are much improved.
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