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eno

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Everything posted by eno

  1. eno

    Items are disappearing from my inventory

    There are still a couple things you need to be careful of... in particular the Fkey used for putting your hands up will actually drop the weapon in your hand... which KIND OF makes sense since stashing it in your inventory again kind of conflicts the purpose... But whether it's a bug or not just be aware that that key (and others, possibly? I haven't tested all the Fkeys with that in mind) will make you drop your weapon and not return it to your inventory.
  2. eno

    Items are disappearing from my inventory

    I was going to say- when you have no room left to replace your item- say a hotbar item- all the hotbar turns red since you can’t switch. I have my issues with the game but devs get props from me for that feature.
  3. eno

    Building a base

    Other than just learning how to build different things to exercise your creative side there are few reasons to build anything since the whole thing can be wiped accidentally because of a persistence failure or disassembled by a douche canoe in a fraction of the time it took to build it. And no- if you build a base on any server it's only ever going to be on that specific server instance... Some private community servers are able to enhance backups and minimize the persistence failures... but they're the minority.
  4. Used to be that these stutters indicated a player entering a network bubble about 1.6 km from you... it was like a handshake between clients saying “honey, I’m home!” I don’t recall the exact distance- but since I started DayZ again I’m experiencing these stutters AND subsequently running into characters at an undeniably frequent rate. Sure- could still just be a total coincidence... but I’m thinking no. Anyone else experiencing these stutters and have a tangible alternate explanation? Let’s leave my system out of it since I’m driving an i7 6700k at 4.2ghz, a 1080ti with 16GB of RAM and running the game off an m.2 nvme with a solid internet connection.
  5. While paying a bit more attention to this and playing with a few friends we've definitely found a few different types of in game stutters. Graphical: These are continuous, long term slideshow style glitches that are confusing but generally resolved with a restart or after a couple of minutes. The fact that I get these is amazing to me but there we are. These aren't frequent but do happen enough to get mentioned... Server Network: If all players, no matter how spread out, get a sizable short term hiccup (not weather related). These happen at a rate of about once every 5 minutes or so... so not incredibly prevalent but certainly noticeable. Weather: Any significant change in wind / weather effect seems to impact anyone in range of said effects. Occur particularly with the introduction or removal of wind effect. There's also a weird but brief screen flicker that occurs regularly as it starts to get dark. Intermittent hiccup through players: Network handshake of some sort between either zombie spawns or player network bubble interactions.
  6. The rail system in DayZ has always intrigued me if only because it actually looks like it could function- but nothing has ever been done for it. We talked about those hand car "pump" style trollies a long time ago but I've never seen anything else about it. Maybe a rail vehicle of some description that can be run off a truck battery or something. Is anyone aware of any practical application for the rail system in the works for DayZ or is it just eye candy?
  7. eno

    Very elaborate rail system...

    Some new uses for wire and rope come to mind...
  8. eno

    Stable Update 1.0.150192

    At the very least offset some of the official servers... 4 pages of servers at 9pm MST with maybe 3-4 showing day and most of those showing day were actually night.
  9. It was REALLY stuttering today for me... this morning anyway. Just general graphic stuttering that wouldn’t go away. Related to your issue? Maybe? was it today or all the time?
  10. eno

    Very elaborate rail system...

    How on earth did I miss that?! Curious about its functionality. Be really cool if it’s a thing though.
  11. I noticed on the black tactical shirt there is a US flag on the shoulder. I don't have a flag on my grey tactical... but others may also have a US flag. I thought it would be neat if the game could detect your IP (which I think it can?) and put the flag from your nation on the shoulder instead of just a US one? Just a thought. Anyone with some smarts have any idea if this is plausible or just too much work to do? Maybe just pulling it from the Steam profile might be more realistic? Thanks.
  12. I "also" get it from the weather- particularly when it goes from blustery to no wind and back again. This is entirely separate, however, from the stuttering I'm talking about.
  13. Recorded transcript of DayZ 1.0 release. Unfortunately we only hear voices… and we’re not sure who is who… but you get the idea. Speaker 1 (in charge): “Hello everyone and welcome to our 1.0 launch meeting. Everyone has been working hard over the last 5 years to put out the best product we can for a 1.0 stable release so let’s go around the room for a status update. First of all, let’s talk about the map.” Speaker 2: “Okay yeah, that’s me. The map is in pretty good shape. Graphics are solid and a clear step up from our origins. We only have about a dozen unique structures and 2 trees so performance is pretty good. Foliage is thicker making it a little easier to camouflage tents, barrels and bases.” Speaker 1: “That’s great news. You bring up tents, barrels and bases. How’s persistence working? I trust that it’s all ready to go?” Muffled scoffs and at least one stifled laugh. Speaker 3: “Suffice to say we’ll need to asterisks that one since persistence is irregularly irregular. Servers are crashing and everything or random things are getting wiped- we don't know why. Testers can’t confirm whether everything is wiped or just the unlucky few and are unwilling to restore from backups for fear of helping some and screwing many.” Speaker 1: “Okay well at least a player can rest assured that the gear they have on them is safe?” Speaker 4: “*Coughs* Not exactly. There are quite a few instances in our pre-release testing where random gear will just evaporate from the character. Sometimes gun stance glitches cause weird results that should be remedied with a game client restart… And it seems to relieve it by dumping the weapon that was being held as well as other random items.” Speaker 1: “Problem solved I guess hey?” Speaker 2: “I’m not sure that I…” Speaker 1: “Okay well if guns are a little funky at least we can lean on the bold, crisp nature of our melee combat?” Speaker 5: “I wouldn’t commit to using words like bold and crisp. Unfortunately our collision models are all over the place so zombies will be swinging one way and hitting the other. Meanwhile characters can be swinging directly at them and miss entirely or at least not register a hit. One player on the forums described it as a ballet dance in a phone booth with a tire wrapped around your neck.” Speaker 1: “Who said that?” Speaker 5: “Some guy named Eno.” Speaker 1: “Meh- he’s a moron anyway. Alright, moving on. Evidently we have some issues with various aspects of combat. How about survival?” Speaker 6: “Survival mechanisms are all on point. We’ve even got it now so that logging in will make characters bleed profusely. They might not even notice until they’re almost dead… that will surely provide our player base with the survival challenges they crave! Dump some snow and rain on them and we've made it almost impossible to get ahead!” Speaker 2: “I’m not sure that was the…” Speaker 1: “Perfect! Moving on...” Speaker 6: “Well no- let him finish. You got something you want to say to me?!” Speaker 1: “Settle the fuck down you. Okay so we’ve added some snow and rain… people are going to need to stay warm. How about starting fires?” Speaker 4: “It’s a study in frustration… People need to spend quite a bit of time running around chopping down trees, then splitting things to certain sizes and then loading them into the fire place at certain times… but not being able to load other items until after the fire is pretty much out at which point they need to go and get bark or other kindling. By the time they’ve run around and done that they’re usually freezing and trying to put a log on the fire requires placing the log in exactly the right place… usually taking a few tries.” Speaker 1: "What about vehicles? How are they working?" Speaker 3: "This one is another mess- vehicles are literally out there killing random people at will as soon as they get in if they’re not complete. We're actually thinking of rebranding the game to "Christine."" Speaker 1: “She sounds hot. How is our daytime / nighttime looking?” Speaker 2: “Daytime is good- nighttime looks like a person turned the lights off and put duct tape over their eyes...” Speaker 1: ”So we’re good there? I mean night is supposed to be dark, right?” Speaker 2: “This isn’t just dark... it’s as if the universe collapsed into your own pupil.” Speaker 1: “That sounds extremely unpleasant… I love it! What’s up with loot distribution how’s that looking?” Speaker 6: “We have firmly established Chernarus as a primary exporter of pea coats, generators and battery powered accessories. Unfortunately it has about 1 9v battery per hundred square miles and vehicles but no sparkplugs. These are more rare than finding a zombie with a winning lotto ticket onboard.” Speaker 1: “Sounds like a winner!” Speaker 4: “But-“ Speaker 1: “Okay then... Anyone feel like we’re not ready for our 1.0 launch?” Speaker 5: "To be honest I don't feel like we're getting full bang for our bucks spent creating the rooster sound. I'd like to make sure players hear it at LEAST 4 times per minute." Speaker 1: "Any objections?" Silence. Speaker 1: “Right, then it's settled. Roosters for days. Everyone got their lambos picked out? We launch at dawn!” Meeting adjourned.
  14. Clearly the limit of your ability. Enjoy.
  15. eno

    How was your Day(Z)?

    A few of the Helpy Helpers headed over to our old stomping grounds in Svet yesterday to see what was going on up there. Turns out there's quite a consistent flow of traffic through there- many people who are interested in playing the game and enjoying some of what finer points still remain after the transition to 1.0. People who spawn in svet and don't just kill themselves are generally newer to the game and less interested in PVP / KOS... this made the trip there worthwhile since it was exactly these types of people we wanted to help out. BAM, B and I settled into town in our old overwatch stations providing good visibility throughout the town. It wasn't long before we stumbled into our first survivor. B had moved into one of the piano houses in the middle of town and before he'd been in place even a minute he heard footsteps downstairs. "Did one of you guys just come into my building?" B asked over Discord. "Nope!" Bam and I replied instantly. Bam was very close so he rushed over and I wasn't far behind. A lightly geared survivor came into view- with a splitting ax in hand and a red motorcycle helmet. Those of you who have followed my many long and often rambling tales probably know I'm not a fan of motorcycle helmets. Ever. "Hello!" B called out to the stranger when it appeared upstairs. "Respectfully, I'd prefer it if you didn't come in this room." "Why," the female voice asked quaintly. "Are you pooping?" It was a very witty response from someone who was clearly not new to the game. "No... I'm not pooping I just don't want you to come in here." She stayed upstairs, holding the ax out- Bam came up to the first landing on the stairs. "Oh!" she said when she turned and saw Bam- kind of a feigned startled response. "Hi!" She started moving towards the door leading to the room B was in and asked if he wanted the door closed. "No that's fine... I'm not going to-" she closed the door anyway. Interesting. Bam moved up the stairs and I managed to aggro a zombie on my way over so I had to deal with it as it ran in the house. She heard me slicing and dicing and, while still moving around upstairs, asked if there were bad guys outside. "No, those are my guys," B explained, "and they're good guys- but we'd prefer if you just moved along." She started glitching all over the place (which added to the level of awesome, I assure you) since we were in a high pop. I finally made it up the stairs to cover the other two. She didn't seem very threatening so we let it play out- but there was absolutely NO doubt in any of our minds that she was talking to someone else over 3PP and delaying the interaction. "She sounds just like a woman that runs with Tope on youtube," B said to us. "Can you put your ax away?" Bam asked- and she obliged between glitches. "Thanks." So now all of us are in this quasi stalemate- I'm pretty sure if shit went pear shaped we'd have all shot ourselves a la reservoir dogs. "Do you run with Tope on youtube?" B asked. "Uh- who the fuck and whatnow?" she retorted indignantly. I laughed way too hard at that. B didn't find it funny as his alarum bells rang off the hook. "We need to go." "Excuse me, but I am a strong, independent female gamer!" B finally exited the room he was in with the intent of pushing past her and for all of us to just de-escalate the situation. He was bushed out completely and she really latched onto that. "Oh! Look at you! Do you mind if I put just one red bobble on you for Christmas?" I was literally just sitting in the stairs- aiming at her yes- but kind of enjoying this whole thing. She wasn't new to this. Yeah, pretty sure she was going to need to die at some point in spite of our best intentions but man she was playing. B just backed up into the room and closed the door- showing incredible restraint. He knew we didn't like killing newer players so he was doing a remarkable job just trying to play by our ethos. Bam- who says almost everything with a chuckle- had grown weary and he finally said (without chuckling), "Yeah, you can take off now." "It sounds EXACTLY like her- and her replies are delayed..." B reiterated on Discord. "Yeah-" I said to her, trying to be pleasant about it. "We're all good but you need to leave." She ripped her pants off. "No! You need to take your shit and leave." 'Good lord this is awesome,' I thought. She put her pants back on and started making her way down the stairs where the dead zob was laying. "Oh, who is this now?" she asked with feigned amazement. "Zombie." "Looks like she's seen better days..." "Not recently." Bam went to post a watch on the windows and B came down with me to see her out. She checked out the zombie for a few seconds then said, "Is this your hotel?" B was tired with being polite, but remained such. "Respectfully, you just need to leave." "Yes sir!" She said, voice drenched in sarcasm. "How come-" "CONTACT! On the road coming towards us," BAM interrupted over discord. B moved around the corner halfway through her next witty comment and shot her in the duodenum about 6 times. We didn't even check her inventory. "Time to go."
  16. I will say The stutters also used to indicate zombies being activated or spawned into some areas... which may still be true but like you said maybe it’s nothing.
  17. eno

    Iventory Icons Missing

    3440x1440
  18. Went to the coast fully geared to murder freshies. Wow.
  19. eno

    Stable Update 1.0.150192

    Interesting bug encountered yesterday... first time it involved my own player inventory and persistence fail. That’s right folks not even your player inventory is safe. Short description of what appeared to lead up to the bug between me and another guy I play with: looking for an upper low pop server on official I was expecting a 90 second spawn delay yet it threw me right in. Thought I’d switched characters but nope same general location - same dude. All good. But I spawned in an area I’d been in about a minute earlier. Okay... I was interacting with a few of my other items including a protector case and we found a good server to log into for mercy and mayhem so I went to join my friend. Logged out and moved over only to find I’d once again been set back, lost everything in my inventory that I interacted with including what I was holding in my hand. Same general thing happened to the other guy... So if you are moving servers and unexplainably have this instant in game placement (no 90 second delay after no out of game 3+ minute wait) and your character is offset in position a minute or more then exit immediately and do not interact with your gear.
  20. eno

    Iventory Icons Missing

    I’ve noticed the sharpenining stones disappear too.
  21. eno

    Curing the cold

    Sounds more like the alcohol tincture... but it's been awhile.
  22. eno

    Curing the cold

    Only use for disinfectant spray that I was aware of before 1.0 was to spray bugs off growing plants. This may have evolved into more uses but judging by the state of everything else I doubt it.
  23. eno

    How was your Day(Z)?

    The last few days haven't been great for our little group- the Helpy Helpers. I got swarmed by zobs in my favourite guy and though a fellow HH was able to swing by to grab gear off me as I approached him with my fresh spawn the server crashed. Humbug. We continue to suffer persistence issues like everyone else so maintaining a server is bordering on pointless. We started back at the official publics to shore patrol until the potential character wipe resets us all to 0 again anyway. A group of 4 of us was to meet up around Balota and work our way along spawn points to help provide guidance and initial support to any freshies. Things got off to a rough start when one of our guys got nicked by a zed and didn't realize he was bleeding. Short version that I'm not particularly well known for is that he died and his body de-spawned within the 10 minutes I was able to get to him. Not awesome. He spawned in Sol and we unfortunately never saw him for the remainder. I met up with our 2 other guys around Balota and we started making our way into Cherno along the water side in an official public mid-pop. We weren't being elusive at all though our sniper shuffle was well rehearsed. B- from my earlier story- had joined the Helpy Helpers shortly after our original meeting and he maintained an overwatch over Bam and I as we made our way through the open fields. "Not a single gunshot..." Bam mentioned as we headed into Cherno. "Eerie," I agreed. Sticking mostly towards the water we eventually shuffled into the city to hold and listen for activity. Literally nothing. 10 minutes later we decided to get back on the road and go and meet DaveB as he beat cheeks over to us from Sol, looting as he went. We figured we could probably meet him in Kami and sliced through the silence of SE Cherno with that in mind. "Contact!" Bam called out. He was RIGHT behind me a second ago- I spun around to go back to support him. I'm not 100% sure where B was, but I didn't think he was close. "Where?" "By the construction site..." I could hear Bam then call out to his contact suggesting that he didn't see a firearm. "South I think," he offered in Discord. "Between the yellow crane and the water," I confirmed. I had completely lost my bearings since water was both to the south and west of me and at that point I didn't even know up from blue. "Hello, please don't shoot me..." we heard a woman's voice call back out to Bam. Not a squeeker- an actual woman. Waaaaaaaaaaaaaaaaaaaaat? For some reason that was a bit disorienting for me- I'm almost 2000 hours into the game and this was only the second woman I've encountered. "This is literally the first day I've ever played." "Wow- is this ever your lucky day," I assured her as I headed around the corner and saw her standing across from Bam. No weapon in hand... basic kit and a crowbar on her back. "Where are you headed?" "I'm trying to meet up with my fiancee..." "I've got her head if you need her taken out-" B said from cover on Discord. "We're probably good," Bam acknowledged. "Do you know where you are right now?" I continued throughout. "Yeah I think I'm in Cherno?" "Yes- where is your fiancee?" She hesitated just a little before she mentioned that he was to the North. The kind of hesitation where you know she was going to give the name of a place but then elected not to "just in case." I have no idea if that was deliberate... or if she literally just stumbled- but in my mind I felt that was clever of her. "Do you know which direction is North?" "Yes, I found a compass." "Okay cool." Bam offered her some food and liquids for the run inland and she was extremely grateful. MAN how I miss those days... being completely unfamiliar with the bounty of loot available if you know all the right places to look. How I miss being lost... and I always wonder who it was who first said that to me back in my early days. How right you were, sir! "We've been in the city for about 25 minutes. Haven't heard a single gun shot and you're the first person we've seen so you're probably safe. Good luck to you!" We didn't do a great job branding that encounter... I regret not telling her we were the Helpy Helpers and making a little bigger deal about it but alas. I know we could have offered to escort her through Cherno at least until the edge of the city but we needed to go meet DaveB- our own are still our priority. Next time! We surged to Elektro in unremarkable fashion but upon entering figured it was a good time to top up our fluids. Pop was still pretty high considering it was starting to trend towards darkness. We covered each other as we drank all we could and topped up our bile sacs. "Contact!" B called out from his watch station a little farther forward. "Weapon in hand- heading towards the apartment on the edge of town." I looked down the hill from my position and I could see two guys- but one turned out to be Bam. He was nowhere near where I thought he was so that was close... at that distance I couldn't see our trademark blue armband. This guy we'll call RedBag went into the apartment and we followed his light upstairs, then he turned it off and proceeded out. Any single person carrying a firearm isn't necessarily a bambi bully but we don't exactly like to risk running into a guy that knows what he's doing with it (or a woman for that matter) and wipes all 3 of us as we're trying not to shoot one another. We debated killing RedBag to avoid him coming back on us later either by fluke or by design and in the interim the guy evaporated. He popped back up again at the ruined house close to the water fountain but then we lost him again. We didn't spend much time tracking him down. "Contact- 3 guys!" B announced. "Moving past the firehouse towards the Elektro tent." He briefly described the characters but the description was lost on me as I was trying to mentally picture where the mil tents in Elektro were in relation to our position. I got Bam and I pointed in the wrong direction and B had to come down and literally herd us like sheep to the mil tent. Someone unzipped a Skorpion at some point during that track but we never had any direct interaction with those 3. Unfortunately either the same redbag or possibly a different one ran right through the middle of our track and caused enough of an issue while in close to another group of 3 that we ended up putting him down. We hadn't been exactly discrete about it, and it wasn't particularly Helpy Helper-y... but those self sacrificial days are behind us. Our guys first... But sorry to the RedBagger. The evening wrapped up with us in defensive positions- thinking the trio were going to loop back and pick a fight. B taunted them with a megaphone but silence was their retort... And if that was their intention that was very clever since the intensity that followed was exquisite.
  24. eno

    [SOLVED] Car Stuck In the Ground

    Do those vehicles "popped out of the ground" then suffer from that busted fuel tank problem?
  25. eno

    So whats the easiest way to

    Post a screenshot in here and someone will give you a starting point vague enough to keep it interesting.
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