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Everything posted by eno
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This is the standalone section though I'm sure many have played / play both.
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Eh thanks Kirov! I do enjoy it- we don't have diaries to write in in game so I find this sort of therapeutic. I'm still pretty new as I mentioned so I'm still holding onto the hope that I can stay a good person and not drift to the dark side. ZH210 and I are going to meet near Berezino and probably head into the woods for awhile out of sight and practice some of these skills. As you have said there are LOADS of cattle near Berezino... mostly to the south closer to the construction site with the crane. They're always running around with Zeds chasing them. If you'll recall back awhile ago I talked about how one ran into the trees near me with zeds in tow. They subsequently veered away from their chase with the cow and came at me laying completely still in my ghillie! We generally play 3PP though I'm thinking I might start frequenting 1PP private shards. I talk a big game now as I sit here- but all the feedback I'm reading suggests that the 1PP privates are a little less trigger happy and the part of the game I'm more interested in (human reaction / interaction) is more prevalent. Not to say you don't get your hiccups but at a level that's almost necessary to help keep people on their toes. Your offer is extremely generous but I'm afraid we wouldn't be much entertainment. With that said if you had the inclination to get a public character up to Berezino I'd never refuse the company if we can get the times worked out. I'm not sure if you use TS3 or not but I do run a server for some other games and if we decide to meet up I'll send you the info. ZH210 is very young, so I'm keeping him under my wing as we play. Or at least trying to. He is a bit frustrated as well since we have been through some rough times together- offering people food and water only to get killed afterwards, being lured into the woods and shot while trying to help people light a fire... You know the stories- What does scare me a bit is that some of the stuff I'm reading about people doing to others is downright psychotic and I don't want him seeing that kind of stuff. He's always been a zombie hunter and he really enjoys it- but this game has taken a really dark avenue away from the Left 4 Dead series that we've played together in the past. That's my issue and nobody is forcing him to play- but it is definitely one major reason why I want to keep on trying to be a good guy and pulling the trigger on someone only if it's the difference between us or another innocent freshie / player being murdered and having that kind of atrocity committed.
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OP I have nothing new to add other than to confirm I have also had that quick desync resulting in at least one broken leg if not both. I thought I'd been shot by a sniper through a window but it turned out all my gear was fine... and nobody came to finish me off when I crawled outside to make splints. Devs are aware of the bug... I'm not sure it's been fixed?
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I reported a bug involving not being able to finish drinking all of a canteen (it just never stops until cancelled) and someone suggested that once you start the animation you press and hold W until it stops... He said it would work for all of these "unfinished" animations- I know this is an older thread but might be worth a try?
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Yes... The tripods are actually in game already except they are just placeholders so far. That improvised knife is also something I haven't played around with yet but that I will be very soon since my screwdriver is ruined. I have yet to cook meet or fish- nevermind trap anything so I think it's time for ZH and I to get inland a bit and ween ourselves off bacon, tuna, beans and peaches for awhile. Okay... well... tuna, beans and peaches can go but bacon... 10 year old canned bacon... if it's anything like wine that gets better with age then this stuff is going to drop my pants and lead me straight to paradise city.
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Probably one of the best posts on the subject I've ever seen- except this part. I haven't tested it yet but I just read that when you open the in game map up it centers on your location... if that's true then sort of makes the whole matter moot. Not to mention the fact that the online map doesn't show you where you are- you still need to be able to navigate using terrain features and landmarks. I'm sticking to familiar areas and learning the features / landmarks by heart so not only do I not need a compass... I don't need a map.
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I felt bad for misinformation so I went into the wiki and checked out the crafting. It does say that you need at least 1 log but can have up to 5 for "fuel" however you can start one with books, bandages and / or rags / kindling etc. But books can in fact substitute the log for fuel? Oh- and what's the benefit of stones on the campfire... does it just release heat for longer? Here is where I'm looking: http://dayz.gamepedia.com/Cooking Thanks Kirov.
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Sounded like there was a bug where during resets the helicopters would move but their loot would stay in place... I think that was giving people the impression they were invisible.
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That's right so it isn't just because the publics are cheaper- it's so they can bounce anywhere they want while privates are individual characters. Excellent description! Beans. I'd also never thought of the private shard's similar problem- but yes, clearly it has been made that easy. Sounds like a difficult problem to manage and I'm sure glad I'm not the guy in the think tank.
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lol okay then. Enjoy the relative safety of hunting for helicopter crash sites.
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Hmmm, well maybe you're right actually... I should probably have double checked. I thought you just needed the sticks to get it started- but now that you mention it you're probably right to get it to burn long enough to actually warm you you're likely do need the logs. Shoot. Sorry Belph I didn't think that one through enough before I spoke. I'm still new- just sucks to see someone have a bad time when from what I've read it is getting better all the time.
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Greg- my original ghillie character was shaking like a jackhammer and it seemed like nothing I could do would stop it. While in the ghillie I sprinted straight from NWAF down to Berezino without stopping and that's what made it stop. When you say "run around a lot," do you mean THAT much? Or do you mean what you thought was a lot until you saw that you need to sprint about 7km?
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Shift tab opens up that Steam interface... Alt-Tab takes you out of the game to your open windows... one of which can be the DayzDB map.
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Can't you just search for kindling? Not sure if you even need an axe to make a fire anymore. Rags, matches, sticks... Sounds like a tough go but maybe your expectations were a bit high? I've heard the Vilayer servers are "warmer" servers and the one I've been on has been okay so far...
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At least 10 servers eh? Get lots of loot while you were bouncing around? Kidding. Kind of.
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When you mention that I am reminded of the 7 S's of concealment- some but not all really apply to DayZ: Shape: Ghilley breaks up the form but only in adequate / appropriate surroundings. Shine: Don't think this applies however contrast might- in terms of using bright coloured items etc. Don't think it's possible to render reflections from the sun off binocs, scopes... weapons etc. Sound: This one does apply but unfortunately most of the sounds that indicate a person is near can be heard throughout the game in almost all areas. Sounds of pop cans opening, gates clanking, people chewing, twigs breaking... There are also workarounds including rolling that make no sound whatsoever. Silhouette: Definitely something to think about when considering crossing terrain... not cresting hilltops- traversing terrain from below ridgelines etc. Surroundings: Keep in mind your actual surroundings change and are rendered differently from a distance so though you may be hiding VERY well within 50M from someone- you're literally out in the open at 300M. Some of this also depends on how individuals are running their settings- Shadow: High gamma and brightness often used in night servers will cause shadows to evaporate during the day or at least be much less effective for concealment- if there are any shadows at all! Players have an option to turn a lot of things down at the expense of graphic appeal... makes it much more difficult to hide against the people who are VERY committed to the PVP lifestyle. Speed: As mentioned by mugur- but there are two theories... one way or the other, if you're there in my LOS there's a good chance that I can see you. While speed is more likely to get you detected, moving slow will make it more likely that I'll be able to hit you while you're out in the open. Move slowly to check out your surroundings from cover, but move quickly from one cover position to another. Again this is my rookie perspective on matching the 7 S's with some elements of the game environment. We can talk IRL all we want- but it's the game life that we're stuck in. Mugur- you did a great job of connecting your assessment with the game environment so that comment isn't pointed at you at all... (being out in the open as the only bush... hiding in a gas station trying to blend in with the pumps) Just putting it out there for future input. I welcome further insights on the 7 S's as they apply to the gaming environment.
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Took some time to get into position back around Berezino where I have a pretty good view. On days where I just accept that I'm unlikely to see anything I usually see someone straight away but last night I literally sat there for 2 hours looking for any activity at all and saw none. Of course this tends to increase boredom and complacency at proportionate levels so I logged off instead of becoming a cross dressing murderer for shits and giggles.
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Since I was murdered in my last one I did manage to go collect the 10x burlap sacs and 5 netting needed. I noticed a few people say that painting the ghillie is bugged and maybe it is- What I wonder is if people paint the wrap, then the hood and then try to do the full top- Keep in mind you need about 130 - 140% paint... so minimum of 2 paint cans. 1 of those needs at least 100% in it to do the top on its own. I mentioned this in "how was your dayz" thread but I'll put it here since the ghillie is the subject. I'm seeing the feedback about the usefulness of the full ghillie and that the hood / wrap should be sufficient- PROBABLY? I haven't worked alongside another ghillie at all and only ever been able to evaluate effectiveness when ZH210 and I are working on computers almost side by side. Too late for me anyway since I've already crafted my full ghillie. I noticed someone who looked like he knew what he was talking about on youtube... and his ghilley was tan hood and gun wrap with a woodland full top... I thought about the area where I work near the coast and the ground overlay is very tan... A lot more orange / yellow in the trees etc. Ground effect (when it's actually rendered) is darker... So I'm trying out the tan hood and wrap (to camo from the front) and leaving the woodland top to cam the back. Logic in that is that the way I set up it would be very, very unlikely for someone to spot me from a distance from behind so if someone came up from behind me it would make it much more difficult to spot me in the darker undergrowth. Anyone have any strategies in using existing cover? Feedback about shadows and how dark ground becomes light as you approach? Tips or tricks in how you use the overall environment? In counter sniper work, what are you looking for? Any terrain feature in particular that you look for?
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From Hicks in the developer thread- for some reason the quote isn't coming over properly: You should be able to find a map on sites like DayZ Insider, DayZ TV, etc. I'm fairly certain any time we publish an update they trawl the data. Looks like these resources are pretty darned close. I don't think in the time I've researched this game that I've seen a single person on the entire internet not recommend the DayZDB map- official or not.
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^ Yeah. That's hilarious. So because a guy wants to pay money for his own server, that entitles him to loot at leisure there and then likely end up in the "different" server as you've recommended? Sounds awesome for the rest of us. Sure- it entitles him to do whatever he wants in his own... but this is taking server hopping to a new level. Let's call it "Server Shopping" from now on.
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So what's the idea? Just host a public server (because it's cheaper) and kick everyone off so you can run around and loot everything?
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Unfortunately this type of event is here to stay. Nobody can stop these idiots from loot whoring and server hopping around to grab all their gear then run down and pick on people who have little to nothing and have worked for hours to get it. It's reached a point where most of the people doing it are doing it for no other reason than because they got butthurt when someone did it to them- so now they "DON'T TRUST ANYONE AND I'M PARANOID AND MURDER EVERYTHING I CAN FIND AND EAT PEOPLE BISHES!" I'm still pretty new and I haven't turned yet but the things I've seen so far just embarrass me as a gamer and as a person. I can only imagine some of these people are acting out real world frustrations or are just generally totally unremarkable people trying to leave a mark on a virtual world in a grasp for self satisfaction and respect from their imaginary peer group. / rant On an objective note, OP- there are a few servers I've found that run a little smaller... and the interactions are generally more positive. EVERY time I've encountered someone on a full server (30-50 people), you either get KoS or lured into some sort of stupid trap and then murdered outright. Sounds fun, right? Smaller servers give these idiots less to entertain themselves with so while you still ALWAYS need to be careful I've actually bumped into some people who were just enjoying the game and the possible interactions. I did get held up a couple times- guys checked me out and opened my cans of peaches for me then let me go... Just the other day someone actually steered clear of my partner and I (I spied them running away and ducking between buildings- assuming they saw us since we were in the open). I have to admit- though I generally abhor the murdering play style and everyone who uses the excuse that they got killed so many times so just decided to buy into it- these people do add an intensity to the game. There is a private shard server mentioned in the server room that is mature gamers, no PVP, whitelist. Though that seems like it is EXACTLY what I'm looking for I'm not sure that would be as much fun considering there is absolutely no challenge with the current zombie environment. It'd just be an empty world where a couple swings with an axe would keep you protected from the only hazard in the game. I have read a little about role playing servers and it would be kind of neat to have a proportionate number of different types of players- 1 outright murder, a couple pockets of bandits a couple of randoms and the rest just doing the best they can to protect themselves against the dynamic element. That'd be pretty neat but I have no idea how a person sets up something like that. Anyway OP sorry this turned into a bit of a semi rant / ramble / ramblant- you're definitely not the only struggling with the current state... so like mentioned above consider your server- maybe play on some less populated and stay away from the military areas / cherno - elektro - berezino. Mooch around in middle earth- get REALLY familiar with your area of choice so you can navigate around it blindfolded... and as your comfort level increases just gradually step up the challenge.
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Yeah that sounds more like my experience so far.
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Last death a pair in Berezino acted friendly- lured us into the woods to start a fire so the one guy could warm up and while my partner and I were helping them light a fire we were ambushed... We're not 100% sure if it was the pair we were with or someone watching our group (which unfortunately is a neat part of the game)... but we definitely got shot. Both semi-fresh.
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Not nearly as exciting as you guys but ZH and I remained in the Berezino area over the last couple of days. He'd made his way from Krasnostov to around the factory between solichny and Berezino. I entered into the same server as he was and we regrouped at the lumber mill. I'm still on the hunt for a couple more burlap sacs so we comb the area around there. There weren't that many folks in the server so we weren't anticipating too much trouble but that random encounter has been known to happen. ZH wanted to check out the prison and I didn't have a great feeling about it. We haven't had much luck in prisons so now unless I'm REALLY, REALLY curious I tend to monitor them but I don't enter. He went in and I hid out of side and kept an eye open. As I was getting into position I saw some movement behind me. I got behind cover and checked it out with 3PP and saw someone sneaking around some buildings a short distance away. When I caught him in the corner of my eye I was facing a different direction and heading behind a fence so I'm not sure if he knew I'd caught him or not. I could talk to ZH over TS3 over my ipad but my computer mic doesn't work, so I told ZH to sit tight and that I was evaluating a threat. "There's someone back here- and I'm not sure he saw us and is sneaking around or if he has no idea we're here. Just close the door and sit tight." I watched this guy for about 30 seconds and noticed he was a semi-fresh with a green rain coat and maybe a cowboy hat or tan boonie hat... Didn't LOOK like he had any weapons on his back or anything- so if he saw me (gorka style, Mosin, Axe, Magnum) he'd have had good reason to keep his distance. But as I've made pretty clear in previous stories mine is definitely not to bring harm to others. I couldn't call out to this guy... so I typed in global in hopes that I could reach him that way. "Hello- my friend and I are working in this area and are not interested in making trouble. If you need any supplies then please say so now- otherwise we will be on our way." No response. But I didn't see the guy again either so he may have ducked around a building and legged it for fear of us chasing. We watched over our shoulder as we continued north and then cut west to head up to Black Mountain. ZH wants that broadsword and hadn't seen the castle yet so I figured I'd take him there and then he wanted to log out. I still had a little more in me so I ducked down into Krasnostov again to work through some sheds and then headed to the NEAF again to watch it and see if there was any activity. By the time I got there it was late so I picked a good spot and logged out. Following day I came back in and there was limited activity in the server so I watched the NEAF for a few minutes for movement and seeing none decided just to go for it. I don't know why since it has been disappointing lately. I don't care for M4s and AKs and all that jazz- but what I did want was to find a high cap vest before I committed to a ghillie. When I'd spawned in on this life I was in Novo military area and found one right away but then it glitched out when I tried to get a jacket on. Needless to say I've been pining for one ever since. I darted across to the garage (I ignore the hangar and attached buildings now since I've never found anything in either of them other than a V3S). I stopped at a few of the wrecked vehicles mid-field and guess what I found? Bingo- high cap vest! And a OD / DPM (green) one at that... Oh yes, and also ANOTHER V3S parked at the gate near that guard shack. That's 3 I've seen in that area including Krasnostov near the super market in front of the mechanic shop). I also ended up finding a burlap sac in the military mechanic shop at NEAF... then the last one I needed (of 10) in a shed on the other side of the field. All set. I already had two 100% green paint cans and the 5 netting (for those of you who haven't seen the videos that's what you need for a full woodland ghillie top, wrap and hood. For a darker ghillie -mossy- you need 2 cans of black paint as well). I was watching a video of a guy who looked like he knew what he was doing and he had an interesting configuration on- with a tan gun wrap and hood and a woodland (lighter shade) top. I wasn't sure if there was method to his madness or not but I got thinking of my area of choice (NE) and realized the ground overlay that you see at a distance is very tan but the closer you get the overgrowth becomes darker... So best of both worlds? We'll see I guess. I'm hoping that the tan will help me blend in from a distance from the front- while the darker will help me blend in closer up from behind. Where I generally set up people wouldn't typically have a long view range on me from behind. So my mission continues: I'm going to TRY and monitor activities around Berezino... I'll be targeting anyone holding up fresh spawns or semi-fresh survivors. In the meantime- I'm going to be keeping my head down as much as possible. I'm also going to TRY and stay close to my backpack so that when time comes to move around I can stow the suit and run around in something a little less aggro.