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83 GoodAbout star-lord252
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Full on bandit but I'll mellow down if I like you.
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
star-lord252 replied to alexeistukov's topic in Suggestions
The golden deagle is dumb should have made it silver would have been that one gun in that one house in that one town in that one map sort of thing. I think 7.92 Mauser should still be added for the 98 series, g43, and a few more Europeon hunting rifles I think the cz 550 chambers it I'm not sure it's a European cartridge. -
Just have the m4 spawn at tisy mil base and a little more common at helicopter crashes it's pretty rare a bit to rare for helicopter crashes.
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What Happened to The Remington 870?
star-lord252 replied to atempleton's topic in General Discussion
Still confirmed probably come out soon I want one with standard mag capacity so I can saw off the barrel. The m1 garand was confirmed to a loooooong time ago but not in yet. I'd rather have 7.92 Mauser cartridges because its more Europe on and just add the g43, karabiner, g98, a few other guns I can't remember. .30 06 is still nice. -
Advanced crafting suggestions for advanced crafting and some other random suggestions.
star-lord252 posted a topic in Suggestions
The topic says what it is in .59 the new building opened up that include many tools ment for advanced crafting(great title right). When the mosin lrs was removed in .56 the devs said they would bring it back but it would have to be crafted in an advanced way that get ls me thinking, why not have other things to make or change. Here's what I think. Welding-get yer welding mask ready and fix the damages on your car that you did running over that koser who shot your buddy in the back seat. Im not an expert welder so I think this should be soft skilled affected. Converting- as it says using the tools to convert a pistol to full auto. Pistols that should be convertable well at least I think can be converted are the... C96 Glock Cz 75 1911(I got bored and saw some article about some guy who converted a 1911 into full auto) All these guns have automatic variants and I'm pretty sure can be converted. Especially the c96 and glock. Reparing- you can't fix your ruined fire Axe with just your hands but with some hefty tools it'll be bran new easy can repair lots of stuff. Crafting- just crafting things you can't just cant craft with your hands or need tool help to craft. I don't know what else to suggest. Random suggestions I'll gather. Pipegun,pipebomb, Molotov,svt 40, alluminian bat, golf club, pp bizon, a silver deagle, large civilian tent, flounder, Eurasian perch, shopping cart, a shirt with Brian hicks face on it or any developers face on it, brick, tree branch,m16, mosin carbine,rake, riot shield, an oreal HQ building or some building were oreal people go, wearing pelts, random dead animals. That's all I think. -
I'm glad some one understands the whole ammo thing its ridiculous in exp. The ammo is so rare mags are my main source of ammo for now. And its oddly all made in full stacks.the current system in .58 sucks still the 7,62×39mm ammo is only in military when there's more guns available for civilian same with 45 acp and some ammo is just plain stupidly balanced like shotgun ammo that is a main choice for home defence yet its rarer than an m4. I think ammo should be more common than in .59 and yet spawn relisticly meaning this here. This is the way I think it should go. Civilian 12-guage and slugs 9mm 22 380auto Any other small pistol rounds upcoming. Middle rarity 357 7.62×54mmr 308 winchester 45 acp 7.62×39mm Rare 5.56 (only if they add an ar 15 or something like a vepr 12 or something like that idk they couldn't do it anyway for crash sites if your lucky)
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"Nail Bats" and other (realistically) crappy weapons
star-lord252 replied to Whyherro123's topic in General Discussion
What it you were to put one main nail sticking out so I can puncture and slam a big ass piece of wood in someones head. Or a pank anything metal I don't know much how physics work I'm Better with chemistry. -
What is the best weapons for a sniper operator
star-lord252 replied to kataro's topic in General Discussion
In my opinion...... Blaze-svd tie, mosin, sporter, vss, winchester, cr 527. Secondary...... Ump-aks 74u tie, mp5, skorpian, an m4 or any other automic rifle on yoir back, rak, any pistol, any sawn off weapon.. I sometimes snipe not always though I even got a chance to use the vss -
Murphys law affets everyone sometimes it doesn't affect loot wise like maybe you find the only person on the server randomly. I might go looking for that camp but I mostly play low low pop servers because I don't like running into many people usually when I do I kos but if they speak and sound trust worthy I won't shoot, sometimes I just shoot there legs or leave them unscouis take what I need and go leave them alive maybe even hold up but I still usually break legs. I'll look for it when the population on the server drops tommorow ill be hunting for a ump mag as well.
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oddly I checked feeding stands but never found any I just check coastel deer stands and deer stands near the coast and sometimes get 1-4 most I ever had was 7 3 from dead players I wrecked in myshkino sniper hills. Currently in exp .59 I'm in lopitino with a ump 45 some NATO stuff a rak I couldn't find ammo for Any gun except sporter but still no sporter for the hunting scope. I plan one heading down to zelenogorsk to fix the sedan or hatchback since that's were they spawn.
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If you REALLLY want a hunting scope got to the coastal hunting stands I always find one there I have one right now I found in cherno.
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I like you ideas but only disagree with the leader zed and hunter zeds but that's it. Personly I'd like to see zeds eating dead players after they kill them and ruin there gear slowly depending on wear there eating from. I also think there should be zombies that look like they used to be players there not technicly players just people that survived the main virus sweep but survived some time longer and got geared or a little geared but then turned because there not immune gear varity should be random and these beings rare zeds. I also think there should be NATO zeds that have NATO clothing on them that spawn at helis or in airfields.
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lol I say there zombies and people say there not zombies and I say there not zombies and they are zombies ugh this is more annoying than this day I had on exp with this clan that shot everyone but I wrecked two and couldn't beat the third guy(it was a squad of three people in each coastal city) apparently that new gas mask is op. Mod zombies I kinda never understood they felt like zombies but at the same time didn't they like stopped in place and stood turned for a second then just kept running but that my opinion.
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I liked the old nights they were intence I remember I was in elelctro walking around looting and some guy just walks in front of me and trys to take shot with a blaze but its so dark I can't see he can't see he just knows I'm there good times.
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Zombies arent zombies there more of just rabid humans but way more intence. And if you like the zombies from the mod so much just play the mod there working on zombies intensly just so they can add them and they won't be clunky like in the old days and run threw stuff. Besides the zombies in my opinion need more sounds.
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Shotguns just piss me off. sometimes the pump action ones can be a one shot kill but sometimes its just a one shot ruin ever dam item in his inventory and me get pumped 60 rounds of lead my an m4. The double barrel fails me the least the pistol grip usually always fails one of the best kills I had was from an izh but the pump just I can shoot dam all rounds and just ruin all his gear and the guy walks out of the situation like you got hit with some pebbles. They need a buff or some changes so instead of ruining all the gear and seeing a shit load of blood coming out of the body it just kills them. Besides we've got a saiga 12 coming, slugs I heard are in the work again, and shot gun ammo is to dam rare I find more mosin and .308 winchester ammo than shotgun ammo.