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Everything posted by THEGordonFreeman
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BI... toss the useless Battleye. Use this! https://anybrain.gg/ It detects ESP!!! And oh so much more. The Anti-Cheat DayZ needs.
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As was just asked, when do we get parity with the state of the game pre Enfusion? I'd narrow this question down to "What year do we get parity with the state of the game pre Enfusion?" The change to allow this game to be played on consoles was absolutely TERRIBLE. You can say, well, it extends the life of the game, blah, blah, blah. Look at the damn result. This game on console is an absolute mess. It was never meant to run on that hardware, and it plays terrible. I own DayZ on both XBOX and PS 5, and vanilla sucks compared to PC, just sucks. It is clear it was hamfisted to just barely work, thank you Tencent. And what it did to the game on the PC side sucks as well. Thanks to the new (console needed) Character Controller, the movement of the character is just stupid. The zeds are a minor nuisance and don't really MEAN anything, they are like rats scurrying around, and you swat them a few times with a broom and they die. All to make it not too hard for the casuals. In short, it's not just things/features, the game changed a lot AFTER the one month Beta and release and went in a direction nobody wanted or needed. And another thing, I have noticed how quickly official responses come to console players reporting issues in the forum, and less so on the PC side. I wonder why this is?
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All I or anyone else that bought into early access is to be given the game "sold" to us. They have yet to deliver that game. And just because this game is released does not mean it's complete. This game above all others is an example of how that happens. It may be ok for some that want a half finished game missing features that were stripped away and told they would return before release, that DID NOT HAPPEN, nor several years after it's release. Or features like vehicles that were working good until a design change was implemented with very little follow through, and they are still unstable as compared to before the change. Or how about the overall change to the game to cater to consoles and casuals. All of these things add up to a mess that most people would describe the game. It's a fun mess, but a mess no less. I want the game to be great and for the company to DO BETTER. I use the feedback tracker as well, but there are so many legitimate unanswered tickets it's shameful. Again, look at Hello Games, they are the standard by which I judge all other game companies including BI. They took a turd, and polished it into a Diamond. I expect BI to do the same.
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I wholeheartedly disagree. The history of this game is riddled with "The Company" giving false information, removing player wanted features/equipment/weapons, missing stated goals and deadlines, adding unneeded "stuff", and oh so much more over the last seven years. And your expectation is for those that bought the game, love the game, and want it's best to just be quiet and act like everything is roses? "The Company" put itself into this position and we are expected to not call out "The Companies" problems and demand better? I've been around the block a time or two and anytime I hear someone wanting to shut down criticism that is DESERVED and warranted. That is someone sitting behind rose colored glasses and really needs to take stock in what is being said here. Seriously.
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So why not just the kill the forums and be done with it? That's your ultimate goal anyway.
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Little did we know that the "I UNDERSTAND" button was nothing more than a meme. 4+ years Alpha, 1 month Beta, then release. I cannot name any other game in history that has done that. Hell, I cannot think of ANY software publisher that has ever done that. And this is the debacle we continue to swim in.
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Oh great, they released another "not very well thought out" mechanic!
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I like how they said "here's the plan for 2023.... oh sorry, we can't divulge most of these plans, but be prepared for more hats and zombies that do stuff, we can't tell you what that stuff is, but you best be prepared!" You can always count on BI to be on point with messaging.
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I've been running DayZ servers since you could ONLY get them through 3rd party services and I can tell you as I was an early adopter of expansion that it is truly an overbloated mod. I stopped using it years ago for the bettrer. Most servers don't really need half of the features expansions offers and while you can just turn most of them off, THEY STILL USE SOME SERVER RESOURCES. Turning any mod off is not good enough, you must remove it from being loaded... PERIOD. You can't really do that with Expansion. Expansion really is the worst thing you can run on a server UNLESS you have a12th Generation CPU with a bunch of memory and don't care that you will have to limit the number of players to around 40 or 50. I run an 11th Gen with 32 GB of memory and I wouldn't even think about running expansion. If you are VERY careful in your mod selection and do all the research necessary, YOU can do exactly what you want without having the ill effects expansion brings. But the number one problem with expansion is not resources, it's how often it causes problems with other mods. Expansion is notorious for other mods not working, whether they be weapon or otherwise. Expansion can and will often interfere with other mods. I've seen server owners and admins try for weeks to get the expansion team and other mod creators together to fix issues to no avail. 9 times out of 10 Expansion team will tell you, that the other mod author needs to fix their stuff because the expansion team doesn't want to make changes. There are many great mod authors that refuse to make changes to their mods to cave to the demands of the Expansion team for reasons I won't get into here but the bottom line is I would stay away from Expansion at all costs. It's much better to roll your own and research and be very cautious about the mods you use. And always, ALWAYS, ALWAYS use a test server with all the mods you have. Do not just willy, nilly throw it up on a production server. That's asking for trouble. my .02 I'm sure there will be server admins that disagree with me and that is fine, and I'm sure the Expansion team would not care for my opinion. At this stage in the game, IDGAF, and it's time for the community to stop accepting the status quo from ham-fisted poor quality and over bloated mods that hurt performance jsut to get a nifty widget for players that maybe only a handful actually care about.
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banned for Croshair x
THEGordonFreeman replied to steam-76561198858028693's topic in Troubleshooting
don't cheat. Simple. -
YES! AND MORE COW BELL AS WELL!!!
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Haters? No, we've been around long enough to know that bans come in waves, and it is more than lilely that he got banned FOR SOMETHING HE DID OFF STREAM OR ON ANOTHER DAY. Why do you care, he is streaming DayZ again on a new account? Oh, and BTW, BI and Battleye both now know he has a new account and playing DayZ again. Just remember, cheaters will cheat again, they always do. He'll get another game ban soon.
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OK, of all the suggestions, ^^^^^^^^THIS^^^^^^^^ is probably the best one I have heard. It might need new animations done, but is something that I believe would be doable in a decent amount of time and I am PISSED I did not think of this myself!
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As I recall, wasn't the marketing.... DayZ... it's YOUR story.
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WOW! Some of this tracks with what we know is true. WOW! Every DayZ player should watch this. But on the other hand, this guy is claiming that there are many, many mods on the workshop that undo the exploit fix that BI did, and it gives these exploiters access to your computer..... that is a BOLD and ALARMING claim, but I'd like to see proof of that.
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Is this the whole Exploit story?
THEGordonFreeman replied to THEGordonFreeman's topic in General Discussion
Arkensor responded in the comments for the video... This video needs a lot of corrections: 1. Mods have no system access that could harm anyone. The only info that could he collected clientside that is not already known to the server is the users windows user name. But those are of no value to anyone. The only other thing mods can do us write files into the profile directory (meant for logs etc) which unless a user goes there to manually execute a trolling batch file would not do anything on its own. There is no danger. None of you who play modded dayz need to fear anything. Whatever you were told here is made up. 2. You accuse InclementDab to have malicious intend because he is on some kind of payroll. Too bad IT WAS ME who made those decisions - and I am not affiliated or close to ANY dayz server. I coordinated the feedback gathering and testing group with Dedmen. All admins of the modders discord including me pinged servers who sufferd from the issue AND we had some first hand trusted contact with. This was meant to keep out the hackers from sniffing on our fix discussion. I have contacted multiple servers but they did not was not partake and just wait for the fix to arrive or they were not affected. Yes Dab when asked also made suggestions who else we could ask but ultimately the selection was not under his sole control. Then it was also ME who banned MDC because he leaked the internal build to everyone. Dab was not even around when this happened. He was not banned to delay anything but because he broke our trust. We have done all that effort to make sure useful feedback reaches the correct people asap - which did succeed. Dedmen was tasked to look into the collected information because he's a skilled programmer who also had prior exposure to the existence or a similar bug in A3. It was the feedback provided though this effort that ended up finding the issue. The delay between finding the issue and the fix arriving on all platforms is just the usual production interval issues. There was a lot of communication needed at BI to fast lane the fix. You can all thank Dedmen for his commitment on fixing this. Also he and the other BI developers were in sole control when the fix comes out. Nobody, not even Dab or me could have made them not release it. 3. I understand the frustration of server owners and the consequent creation of the petition, but it was indeed a waste of time pretty much. The issue was known for months of not years before it. Could never be properly reproduced and without a special executable server logs would not provide any useful info. At the time of the petition creation the issue was however already investigated with new info that could finally narrow it down to unauthorised network messages. So even if the petition was not made, the issue would have been fixed and probably also in the same timeframe it ended up taking. Servers collaboration with cheaters is probably the only correct thing in this video. That is a real issue that most likely still exists - but any exploit that BI can fix they do fix. You just need to give them some proper into to work with and not just cry fix pls. They have even less info about an issue than the server owner, as they otherwise can only make guesses from the outside. As I expected his claim about accessing computers with compromised mods is bogus. But I disagree about the petition, it was meant to pressure as we all know BI doesn't exactly fix things in any kind of reasonable time, and when whole communities are being set on fire by a stupid exploit that should have never existed (7 years development and one month Beta, anybody?) Bottom line, this should not have happened. -
Is this the whole Exploit story?
THEGordonFreeman replied to THEGordonFreeman's topic in General Discussion
@ImpulZ Can you or someone from BI confirm or deny any of this? Direct access to a computer from a mod sounds like a crazy claim. But, the next question is if the exploit is fixed, can it be undone in a mod? -
HOLY $#!+ That is comment of the effing year. Truer words have rarely been spoken around here.
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I watched the video. It was boring, the quick editing and all that is for the 12 year olds short attention span children. It does appear he was killed by hackers, but regardless, he got banned because he was cheating, maybe not right at that moment, because bans happens in waves most of the time, but he cheated at some point and got banned. I'm letting BI and Battleye know he is using a new account and playing again. Maybe they can catch his IP and ban him again. I was wondering with all of the quick editing, if he wasn't cutting out when he was cheating.... but I do wish they would get the chinese cheaters, but hey, play on a reputable community server and you won't have those problems.
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About the problem of the flood of game cheating.
THEGordonFreeman replied to 10060myed's topic in Suggestions
This man is not wrong. After 9 years, ban waves, and all kinds of crap, nothing has really stopped it. Active server admins on community servers have been constantly fighting the battle to keep their servers clean. ESP cheats are the worst cheats for this type of game and they are literally everywhere and damn near not detectable unless you are taking time to watch players remotely. -
Game realy needs it. 5 digit combination lock. Why?
THEGordonFreeman replied to Recon-f8b4d42f03a1373e's topic in Suggestions
Indeed. The vanilla game could use a codelock. I know on every server I admin, the codelock mod is essential, even use it for a bit of storage as well. But I also have a specific raidsaw that can be found very rarely on our servers that you can use to cut a lock. It's all about balance. -
Ugh! Microtransactions would really be the last straw.
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Talk to Steam, no help here. And the guy has less than 2000 followers dude, the views on his videos are under 1000... please.... And if this is not him, put a link to his twitch channel then. https://www.twitch.tv/zestypolvo
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https://www.twitch.tv/zestypolvo