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Your DayZ Team
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Everything posted by THEGordonFreeman
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That has been a thing for a long time. We combat that by putting up one or two strategic street lamps in early tier 1 and 2 towns and increased the number of flash lights and glow sticks in those areas as well. Solved that problem.
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So what would you change to nights to make them less flawed and inspiring?
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But @Parazight! The casuals don't have attention spans longer than that. That's why they are on their phones constantly swiping up on Tic Tok, they are conditioned for this type of gameplay. it's important, that's what DayZ is all about now. Don't say anything to the contrary or the mean ol mods here may take offense.
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But that's not what he is talking about. The big problem is when you first log in on console, many times you can see through walls for several seconds because the server is lagged to shit, most of the official console servers are absolute garbage spec wise and over provisioned. I bet quite a few of them use spinning disks rather than SSD's, but they are pretty much garbage and so the game takes forever to load everything in and you can watch people moving around and call out their locations to your buddies simply by logging out and logging back in. The other is you can either lay or stand a certain way against a wall and push your weapon through and kill someone on the other side of the wall. This was fixed on PC. example:
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Why don't use real values in weapon ballistics?
THEGordonFreeman replied to Kathosky's topic in General Discussion
I could not agree more, you can substitute any exec from the company when I say BI, and yes, Spanel especially. -
Why don't use real values in weapon ballistics?
THEGordonFreeman replied to Kathosky's topic in General Discussion
Not to derail this thread, but it is true that the direction of this game, the direction players (meaning PC Players) wanted and were in lock step with the original development team on, suddenly change when the console money grab occurred to a more watered down direction, because DayZ has always been a long play game.... not a casual play game. But there was no way BI could hope for success on Console without making serious changes, not only in game mechanics but in the direction of the game itself to get the casuals on board. Many people have argued with me about this, and I stress, go back and read the old posts, they are still on this forum in black and white and you can CLEARLY see the transition and how the hardcore community built around the game lambasted BI for this 180. Of all the mistakes this development has made over the last 9 years, console inclusion was the WORST! The game has suffered, the gameplay has suffered. DayZ has and always will be an "almost" great game. It will never truly live up to it's potential. That is a cold, hard fact. -
All great questions..... And one I will add... when will the server exploit be fixed that has caused MUCH harm to community servers where ANYONE with a third grade education can connect to the server and write junk to the database? Many community servers are being held hostage by scripting asshats because there is a mind boggling simple tool out there free in the wild that lets them takeover and shut down servers because there is no database security in place. And like Parazight asked... when will the cars be fixed? (a question that has been out there for 4 years now?)
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Gunbashing is unbeatable in melee
THEGordonFreeman replied to Pyongo Bongo's topic in General Discussion
There is no way to balance base building and raiding in Vanilla..... NONE! It takes a while to build a base, and doesn't take much in the way of explosives to enter one. Concrete and metal building should have made it to vanilla to counter explosives, but oh well, BI! Always leaving it up to modders to do the real work. I work really hard to make base raiding challenging on my servers. But I have to mod the shit out of it to make it fair. -
Gunbashing is unbeatable in melee
THEGordonFreeman replied to Pyongo Bongo's topic in General Discussion
You won today... @Riddick_2K That has got to be the single best description of DayZ I have seen in a long time. Beans bro... beans. -
OK... so the new physics engine is in place. There are a crap ton of community servers that are possibly going to suffer worse now with this engine switch. Vehicles and security exploits have been my main problem with DayZ, and while supposedly making vehicles try to run better with an engine switch, it better not be a final step. We need some optimizations done on the server exe.
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BI, this does NOT inspire confidence
THEGordonFreeman replied to THEGordonFreeman's topic in General Discussion
Yep, a bunch of children were making cars fly.... BI's response, screw the script kiddies, we will make our own cars fly! -
BI, this does NOT inspire confidence
THEGordonFreeman replied to THEGordonFreeman's topic in General Discussion
I really shouldn't drink and post. -
BI, this does NOT inspire confidence
THEGordonFreeman replied to THEGordonFreeman's topic in General Discussion
Yeah, I screwed that up. I will fix it. -
BI, this does NOT inspire confidence
THEGordonFreeman replied to THEGordonFreeman's topic in General Discussion
It's anew vehicle physics engine dude. -
If you get a Battleeye ban which I believe RUST uses, you get banned in EVERY Battleye game. Talk to them, nothing can be done here. Don't cheat, and don't let cheater friends use your account.
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On PC, we went through that phase for YEARS. You console guys are back in time probably circa 2016-2018 era. So, from the future, all I gotta say is good luck, it's a bumpy ride.
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BI, this does NOT inspire confidence
THEGordonFreeman replied to THEGordonFreeman's topic in General Discussion
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That's some seriously wackamole logic you got there. I'd laugh at you if I didn't think you were serious. Stay off your XBOX or PC or whatever it is you are playing and take some time to relax. you obviously need a break from gaming.
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I made this suggestion to BI a long time ago, and I guess it's worth repeating here even though I'm certain they don't give a shit. Why not just encrypt client traffic and be done with it. Yes, there is overhead, yes it means people have to have decent machinery. But assuming SERVER EXPLOITS GET FIXED, it means making cheats will become EXTREMELY difficult. And what's more, since BI owns the encryption, they can change it at any time. Technically, it should be easier to figure out how people are cheating, and stop it in a small window of time.
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There are community servers that are vanilla and have active admins to address cheating.
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I stopped harping on this topic a long time ago. ESP is the worst cheat for a game like DayZ. Until that is fixed, everything else is pretty pointless. If they removed ESP, I'd say about 90% or better of cheating would be eliminated. It would be primarily exploits only. The problem is, THEY CAN'T get rid of ESP likely because of the way the game is coded and designed.
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8 vs approx 60,000 currently on PC and however many on console, I think BI likes it's odds. Seriously, wipes happen dude, get over yourself.
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I understand what you are saying @Parazight Personally, I don't understand why they don't just focus on delivering relevant game information through their blog/twitter/facebook whatever, but do actual discussion and Q&A through DISCORD! That is the trend, and a damn good one if you ask me. Discord now has the ability host FORUM DISCUSSIONS within the same platform, and it works, really damn well. I, too, am over the standalone forum discussion format. A great portion of their target audience uses Discord, and it's a great way to communicate directly with players.
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CFTools by Gamelabs
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You were banned by Battleye. Go talk to them, no one can help you here.