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Everything posted by MatchboxChick
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I've had a compass that didn't work so many times, basically I stopped using them because there are so many times it took me the wrong way. Now I just use the maps from my ipad and I don't ever have a problem.
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Was thinking the same thing. Can't find anymore sunglasses.
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Want 40+ FPS in big citys? Click here!
MatchboxChick replied to battlerhd's topic in General Discussion
I think I can put up with slight loss of FPS until the developers deal with it. But thanks for the video. I am sure people will find this valuable. -
I for one like the idea, is it needed? No. But do I like it, yes.
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So what if you could soft kill other players. We are always using pistols, rifles, bows, axes, force feeding after capturing etc but a way which wasn't as straight forward and didn't involve the other "friendly" even knowing. So an example. John and Jane discover eachother and form a new friendship, however John had found poison and by no mistake he wanted Jane's Rifle and gear. Jane says she is thirsty. John and Jane separate to find water. John finds a canteen in the piano house but uses his poison and leaves the canteen where he found it. John says he couldn't find anything and regroups with Jane. Jane asks if John searched the Piano house, John says no. Jane goes to the Piano house and finds the canteen which has been secretly sabotaged. Jane selects Drink All. Jane after 10 minutes feels sick. John: Are you ok? Jane: I don't know why but I think my character might be sick John: I'll get help *Jane's health declines and eventually dies*
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Oh I will make this work, I will test this out on a bambi and they'll drink whatever I give them because 'Bambi' (no food or drink)
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Of course not..
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But won't it say "drink gasoline" or something?? I can't afford to be made a fool if I am "helping" someone lol
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Can you explain, because this would be pretty neat.... not that I would betray my own friends but a fresh spawn maybe
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I love this idea. I hope if they choose to implement it that it is done right.
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So I have this idea which I would like to run past the community and hopefully down the roads if/when it passes the approval of the masses reaches the developers. So, I noticed that combat logging is a bit of an issue, but this idea isn't to really to combat that. I propose an idea of introducing sleeping bags. No, not as an item which we find. But as a feature which all players in-game would own permenantly and by using it, you activate an animation which should last no more then 7 or so seconds of your character setting up a spot to sleep in thier bag on the ground and as soon as they do their character logs off. On the same note, perhaps even making a sleeping bag an item and by using it as such and staying logged off for minimum fo 2 hours, your character is 10% healthier etc. Otherwise your character can use the sleeping animation where they will simply cuddle themselves and sleep and recieve no health benefits however remain the same as when they fell asleep. As it stands now, our characters go into this odd standing up, turning heads, random animations and then an abrupt disappearance of the character and I believe down the road during development, as an idea simple and also paints a finer picture of our characters living in this bleak world of discomfort, hardship and trying to carry on like a true survivor. I can't imagine it taking long to implement if this became a serious idea down the road though I am not a developer. What are your thoughts on it?
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the 2 hour thing I was talking about would only mean you recieve a 10% health bonus if you stayed offline, you don't have to wait 2 hours to play again. Only for the benefit. Also, I haven't seen or played Rust, so I didn't know they had already done this. Besides, sleeping to save a game or log out isn't exactly a fresh idea, GTA and many others have also done this. I guess seeing how DayZ is about survival, immersive oneself in the game by showing our character nodding off for the night and then waking up when we return to play shows how we carry on in our game.
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What is the nicest thing you have done in DayZ
MatchboxChick replied to LORDPrometheus's topic in General Discussion
A fresh spawn who I found in Krastonav, I created an improvised back pack and gave him directions to NWEF since he was headed in that direction. -
So walking in DayZ and don't ask me where, already forgot lol but came across this sign and thought where it was positioned on the map, *before a forest but in a field) seemed almost bizarre to me. So I snapped a pic and since was curious as to why the developers placed it there. Usually I see objects that are duplicated everywhere. However, this sign, nope. Only one I have ever seen. Can someone translate it to me please? http://cloud-4.steampowered.com/ugc/37482176442189244/B686D1EF07D357E9520CB1E8C1E4FCAB8121B661/
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First tell me how to find trucks =P
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ah lol thanks. What a troll.
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Here is something else I screenshotted. Can anyon explain this? Was walking around Polana and saw this on the map and so I walked there and nothing, aside from the outline of the man in the map. https://www.dropbox.com/s/fes8q6bnzuz7wbb/Photo%2024-01-2015%2010%2045%2034%20am.jpg?dl=0
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Hello all, Been playing DayZ for a good while now, since trucks were first implemented, I had no trouble finding them at their limited spawn location across the map. Since I believe they have been adding new spawn points for the truck, I have had 0 luck. I cannot find one single truck and I have literally searched for hours. I mean maybe across the few weeks I play, maybe 7 hours just searching for trucks. Searched well over a dozan locations, and searched them countless times. been going off this map - http://www.izurvive.com/chernarusplussatmap.html and also the standard MB map. Can someone please help me!!!!? Where do they most commonly spawn? Any help would be greatly appreciated! ~ Ash
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Tired running around for trucks >=[
MatchboxChick replied to MatchboxChick's topic in General Discussion
I think 5 spawn locations isn't working for me and hope they include more, I know trucks at the end of development won't be the only thing available. I guess, I find pleasure driving to locations faster rather than running across the fields as I have been for months. -
This makes perfect sense, but I don't remember seeing a pyramid on my travels through when I took that picture.Also, thank you for the hasty reply! EDIT: oh wait, they removed it since. Silly me!
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I don't care what people think of me, I think pooping ingame would be so funny, I would literally be in hysterics if I pooped on someone after they tried to kill me. Would never get old. I wouldn't make it a necessity, but a taunt on the F keys. Make it an F key gesture!
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Why did you remove the bipod for Mosin?
MatchboxChick replied to Halven (DayZ)'s topic in New Player Discussion
So, eventually the long scope might even be taken off? I just hope an offical sniper rifile is implemented before the mosin loses the long scope, otherwise I know a lot of people will be unhappy. -
Why did you remove the bipod for Mosin?
MatchboxChick replied to Halven (DayZ)'s topic in New Player Discussion
bump. Hoping for a official response from someone who works on development. Will implementation of a bipod (for the mosin) be coming and if so, when? If not, what reasons are behind the decision? -
Quick question, Bipod on Mosin update ever coming?