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Everything posted by Xbow
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I am forced to agree. But with that agreement I want ways to repair my gear. A file to bring edged weapons back from the grave, a canvas repair kit (We called them Tent sewing kits in the Corps) to fix packs, vests and web gear. Things don't stay new forever hence there should be less pristine clothing and Heavy Nylon canvas gear around. You should be happy to find a damaged assault vest knowing that you can get it up to worn with your Heavy Sewing Kit. And it would make some sense to allow the player to reinforce his clothing around the knees and elbows with Duct Tape. And require folks to wash their asses and clothing unless they don't mind ass-rash and lice. We really need to get away from the adolescents that like to play dress-up in pristine military clothing. Your clothing should degrade from Pristine to Worn without the application of External force rather quickly. The Look Have some beans :beans:
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Do you believe people who shoot on sight are terrible at DayZ?
Xbow replied to GriefSlicer (DayZ)'s topic in General Discussion
I obey the commandment, "shoot unto others before they shoot unto you." I'm sorry but +90% of your encounters with strangers will be violent so if I detect other players and they have not seen me I might withdraw and evade or Kill them on sight. I don't want their gear and actually I hose them down thoroughly enough to ruin most of their crap. I have been killed too many times in my formative months while trying to interact peacefully to be any other way. -
I go for the pimp look (The only Guns I like are the .357 and the Markov. For Melee the Fire Axe and Machete) Cowboy Hat Designer Sun Glasses Red Wool Jacket Chest Holster Red Shorts Red Kids pack Black Gloves Wellies Actually I like the Gorka jacket, Gorka trousers, High cap Vest, Balaclava, Kevlar Helmet, Designer shades, black gloves, black boots. Hunting Back Pack(lots of pockets)
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gibonez said, "The elevation adjustments on the pu scope are not universal however. They go up to 1300m and have to have follow some kind of ballistic trajectory. I assumed this was 7.62x54r" Good Assumption. PU scope's internal correction system (elevation and deflection turrets) is more primitive than most but also extremely resistant to rough handling. As for how the turrets are graduated I know the windage drum is calibrated in Mils and the elevation drum in 100m increments as you said. So the elevation drum is tuned to a single loading of the 7.62 x 54r cartridge. But that has nothing to with the type of reticle it has. Since no range data is etched into the reticle it is non-ballistic. However the elevation drum would be useless or less useful for its intended purpose of quick elevation adjustment on a rifle that fires something other than the 7.62 x 54r. However the scope would work for other calibers but would not have full function as far as the elevation drum is concerned. As you know putting a PU scope on a Mosin Nagant is not a Plug and Play operation. You may have to do some grinding or shimming. The Devs could work that angle to prevent proliferation of Mosin Nagant sniper rifles as without shimming or grinding you could end up with a sight picture like this: Sighting In A Mosin Nagant Sniper Rifle. (IMHO what a pain in the ass! I have a Mosin Nagan M44 carbine but I had a commercial side mount scope base installed and use a 4x Weaver Classic K-Series scope http://www.mosinnagant.net/sniper%20section/mosin-nagant-sighting.asp You simply must have a Can of Beans :beans:
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I agree. The in game M1891/30 Mosin Nagant is not even the same animal that Russian snipers used, so your estimate of an accuracy of 4 to 5moa sounds about right for those production line hogs. The Red Army pulled perfect specimens of the Model 1891/30 from the production lines and handed those over to gunsmiths to be modified as sniper rifles. The Gunsmiths: 1) reconfigured the bolt handle to make room for a telescopic sight (the PU mostly), 2) Mounted the scopes 3) Lightened the trigger to about 5.5lbs, 4) Replaced the stocks with one made of superior wood that was sealed against water absorption, 5) mated the stock to the rifle action in a precise way to prevent chucking, bounce and harmonic imbalance. 6) Trued and polished the actions and bolt. In the end the Russians produced a rifle that had an average accuracy of 1.5MOA to 2 MOA. Not to shabby when 600 yards was considered to be a long but doable shot. That's about a 9" to 12" group at that range. The Mosin-Nagant 1891/30 sniper rifles remained in Soviet use until replaced by the Dragunov SVD in 1963. However, the notion that the PU scope would be off if it were to be mounted to something other than a Mosin Nagant in 7.62 x 54r is incorrect. IT is incorrect because the PU scope has a non ballistic reticle that is not matched to any particular cartridge. Any adjustments must be made by the shooter that must use his intimate knowledge of the bullets trajectory to score hits beyond the rifles battle-sight range. But I agree the PSO-1's ballistic data is tuned ONLY to the 7.62 x 54r not the 7.62 x 39, the 5.56 x 45, or the 5.45 x 39. Yes it would be all fucked up. With a 350 yard Zero A Mosin Nagant has a battle sight range of 450 yards (meaning that if the shooter aims at the breast bone and the target is between zero and 450yds distant he will hit the target somewhere between the head and groin. To compensate for wind and range beyond 450 yards the shooter must hold Left, Right ,or Hold over. To get a hit at 800 with a PU scope and Mosin combination the shooter would have to hold over from the breast bone 170 inches or 2 and 1/3 full body forms (target height) and to compensate for a 10mph Left to Right Wind Hold left from the breast bone 2 and 3/4 body forms (shoulder spans). That's some good Kentucky windage or SWAGing (Scientific Wild Ass Guessing). Yeah Mr. gibonez I agree, sniping at long range should be a bit tougher than it is. But about all the Devs can do is require the shooter to use match grade ammunition, and solve the range and wind problems. Because those problems must be solved in the shooters head we would be exposed to a great deal less idiot bragging about head-shots at 1000 yards with the super snipers trusty old Mosin. A weapon that offers some interesting possibilities at ranges between Zero and 500 yards would be the CZ 527 with a simple fixed 4x scope, with a DualX reticle, wide field of view, and internal elevation adjustment (assume an exposed elevation turret) in increments of 50 yards out to 400 yards. The shooter would have to make the correct range adjustment and the correct wind call and adjustment. And the Blaze could also be graced with a similar scope. Note: For the CZ527 you could use a zero of 200 yards and that would give you a battle-sight range of 300yards. To get a hit at 500 you would have to index 400yards and hold over the targets breast bone by about 58 inches or 80% of a full standing body form. Should they introduce some modern high tech sniper rifles like Remington tactical model 700s with 1/2 MOA accuracy...fuck no. Should the introduce the SVD? Yes but in small numbers.
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Its something we need in the game I think. Match Ammo is required for accuracy. Standard stuff has a random error of about 2 Minutes of angle, a damn good rifle has about 1 minute of angle accuracy so if the shooter is perfect, the range is perfect, and the wind adjustment is perfect and you are shooting standard stuff that will give a best case random error of 3 three minutes of angel or: a 3" group at 100, a 6" group at 200, a 9" group at 300, a 12" group at 400 a 15" group at 500 a 18" group at 600 a 21" group at 700 a 24" group at 800 a 27" group at 900 and a 30" group at 1000 with match ammo with a 1/2 minute accuracy you get exactly 1/2 the group size 1.5" at 100 out to 15" at 1000. And I think that they should have a match bolt, match firing pin, match trigger and a precision precision bedding kit that the would be sniper would need to find and apply, and a worn scope should be less accurate than a pristine scope. Just some thoughts
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That's my point exactly bro. These guys want a rifle with ZERO dispersion, they want a Zero wobble zone, they want it easy. And how much would they cry if they instituted a Cold Shot anomaly? Like I said if they are going to enjoy the safety of killing at long distance they should earn it. They should search for rare match ammo that comes in low count boxes and must be pristine for those +600-700yard shots, maintain their weapon with a kit often. Have some beans :beans:
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Not at all exorade. Having only been killed by a sniper just once a long time ago I don't know how I could be bitter. Now I know that is just my good luck that I have only been greased once by a sniper but I have been shot at by plenty by worms. I simply don't admire bottom feeders that habitually shoot other players for sport. But with that said I have done the same thing the worms do..many times (kinda makes me a worm) but I can't say I'm proud of it. But seriously if we are going to have weapons that have <1min accuracy then we should up the stakes and require those that desire to be insulated by range to work for it. Sniping isn't really as easy as lining up the sights and pulling the trigger. Example: At 900 yards a 170 grain slug from a Mosin that left the muzzle at 2700fps where: a 10mph left to right crosswind exists, Zero range is 300 yards Altitude = Sea Level. the slug does this; •964 fps velocity remaining •351 foot pounds of energy remaining (appx the power of a 9mm pistol) •Bullet drop at 900 is -385 inches or (32 feet)......corrective action, add 12 mils of elevation •Horizontal displacement due to wind is 145 inches to the right (12 feet).....corrective action, aim left 4.5 mils Even a gentle 5mph wind at 900 moves that bullet 6 feet from the POA. The shooters trigger pull, spot weld, follow through, and grip can not be evaluated by the program so we are left with just range estimation, the application of that range data, and wind aim off data. To reduce the shot to just a correct range setting makes it too easy for someone with a tac driver as it is unrealistic. And then there is ammunition quality, what we have in the game is standard military ball ammunition (Crap) so to actually get the accuracy needed to reach out to 800 to 1000 consistently Match ammunition is the key. So yes its too easy the way it is now. They can develop a real ballistics program or they can take a shortcut and just expand the dispersion area a bit as they have done.
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A wannabe sniper that pops individuals for no purpose just because he can get away with it clean and without risk is nothing more than a cowardly worm. Snipers are important in a team situation where you have a sniper covering the movement of the team from a good position and zaps the opposition so that his team can do some power looting, eliminate bandits or take over the area. Those have a purpose has a purpose and that's just Jim dandy. The other kind, the worms can get bent. I killed a worm-sniper by chance a few weeks ago. I didn't know the Idiot was on top of the tower and climbed the ladder to find a moron with tunnel vision in a prone position packing a Mosin with a long range scope in full military gear. He was searching for some poor sap to shoot for shits-and-giggles. I was hard to believe that the stupid bitch never saw me approach the building never heard me climb the ladders. I watched him for a second and said "you're in trouble" and then pumped some .45 slugs into him. You could never do that to a good sniper..that was a worm with his head up his arse....the predominant type that calls himself a sniper. There is a war on snipers? Horse shyte, they should make sniping (500m and UP) tougher than it is and include variable wind drift into the equation.
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I haven't seen a shotgun or a hacksaw in awhile even before the wipe. Now that they have the shotgun shooting a pattern and doing significant damage it would be nice to have a sawed off scatter gun and some snap loaders as a backup weapon indoor play.
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"The Great Wipe - Stable 09-2014, post RIP messages here
Xbow replied to nl's topic in General Discussion
I just need to replace my SKS & PU scope with an AKM and a PSO-1 and some 75 round drums (easy enough). But for the inconvenience of having to re-equip I simply must register my anger by killing twenty other players. I've bagged three since the wipe. Too bad I can't go native and skin and quarter other players (new spawns) to get some of that good long pork. -
Yeah but I noticed that you have no better explanation do you sport :lol:
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I don't know, I've watched Zeds forom a long way away just standing near a building or for hoppers squatting in a field and they do nothing but I have seen the situation you describe as well.
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Stout fellow! I agree 100%. Take a trip through the black forest, its spooky when you see Zombies coming out of the shadows at you...chair Jumping fun :thumbsup:
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if you fall into the zone of vision of a 1st generation zombie that zombie can see you from 100 meters away. however a second generation zombie can you at 600 meters. But you do not know where that zombie spawned exactly. The chances are it spawned in dead space after the demise of its parent within the 600 yard range. Zombie Vision starts at 6min 15sec
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M4A1 Can i be added back to Genral Military?
Xbow replied to WuBzAtYoUrDoOrStEpZ's topic in General Discussion
Things are just Jim dandy the way they are. In the past two weeks I have found numerous Helicopter Crashes and recovered 3 M4A1's . Since I use an AKM w PSO-1 scope I take the M4s and the magazines I find and ditch them where they wont be found by the end of the server cycle..gone. 7.62 x 39 magazines and drums are plentiful and 20rnd boxes of ammo are all over the place life is a bed of roses. The Devs should change nothing except spawn some wrecked Hummers with some random NATO gear in them. I hated it at first but assuring the Eastern block and Soviet weapons are the most common makes sense. There should be 1 M4 for ever 20 AKs or less. -
How does everyone here break up the DayZ monotony?
Xbow replied to karlkurtz32's topic in General Discussion
Live in Terminus? No certainly not. I don't care for tin pot dictators that think they are in charge and want to hunker down and hide from the world behind the fantasy of a safe haven that will eventually be surrounded and invaded. I live near Evans City PA just about a mile from the cemetery where Barbra's brother got his head cracked open by a Zed and just a stones throw from a famous white two story farm house with a very secure basement. On weekends we get together and scout the suburban areas of Pittsburgh looting stores and malls and gunning down those deluded survivors that would possess that which is ours! We are planning a trip to Florida to raid an old military base that's situated on a remote island in the Florida keys. Rumor has it that extensive research was done at that base and that a great many things about zombification and the nature of Zombies are archived there. And RAM-bo4250 if you watch this 1962 film you will see that a great many gags you have seen in zombie films over the years originated here in a story about ambulatory carnivorous plants that spray poison gas and eat people. Pretty tacky but its still a historical document of the slow moving terror :P . https://www.youtube.com/watch?v=FLP0-lowEPA -
How does everyone here break up the DayZ monotony?
Xbow replied to karlkurtz32's topic in General Discussion
I can't dispute the veracity of your statement :thumbsup: have some beans :beans: -
How does everyone here break up the DayZ monotony?
Xbow replied to karlkurtz32's topic in General Discussion
The beauty of DayZ is that it can be as exciting or as serene as you desire. When you don't feel the need to PvP or PvZ you can spend your time hunting and cooking to lay in a supply of Deer & Hog steaks. On another session you can see if you can ZAP a few members of a group that are out Power Looting or seeking PvP. And on another occasion you can venture to the Black Forest and drill Zombies until their re-spawns are coming out of the woodwork in the forest. Or you can go for a combination PvP and PvZ session in a city or large town and kill everything that moves. And you can spend a session practicing your long range marksmanship skills on Zombies that are wandering around a town from +500meters and watch them re-spawn and kill those as well while remembering that re-spawns can see you if you are <600 meters away. Harvesting Zombies at any range is fun but it would be even more fun if you could take zombie ears as trophies. There are no quests so an open world survival horror game is what you make out of it. I have high hopes that the aggressive man shredding Bears that will be introduced will provide some good sport. Tell me it wouldn't be fun to observe a brown bear slaughtering Zombies through your binoculars. -
How does everyone here break up the DayZ monotony?
Xbow replied to karlkurtz32's topic in General Discussion
I am never bored, I go after kills of Zombies and other players most of which have their heads up their asses and always try to KoS you. Before I turned to waxing other players on sight I Tried to interact peacefully now they can interact with my bullets. -
AKS-74U confirmed... could this mean...? no...
Xbow replied to Chaingunfighter's topic in General Discussion
They are going to add the SVD and that has the potential of being a god gun as well. But to me the weapons that are available now are satisfactory for the purposes of the game. By the by I have a semiautomatic Hk-91 and the same claw mount and 3 to 9 front focal plane mill dot scope and it is quite a bad ass weapon. The ability to fire full auto is just a nice to have feature primarily for suppression. In my view fast aimed shots are the ticket. However I would like to see an end to adding more and more military hardware to the game and focus on adding high quality civilian bolt actions and some semi automatic civilian weapon such as the .30-06.(or .308 win) Remington model 742 with 10 round magazines. -
AKS-74U confirmed... could this mean...? no...
Xbow replied to Chaingunfighter's topic in General Discussion
I agree in RL the Aug its a fine weapon and would make a fine addition to the game. But if it came to a choice I suppose I would rather have a 7.62mm NATO HK G3 Sniper Rifle with a claw mount scope. Its hard to beat a full power assault rifle that doubles quite nicely as a sniper rifle. -
I had the same experience except I didn't find any sticks. I rolled around looking for sticks until a pair of Zeds located me and beat me into the next world :(
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Mine is a tale of sweet revenge. I had a pretty good kit but was in need of an optical sight for my SKS and anything else I could grab so I headed over to the Old military NEAF when it was a shooting gallery. I made it to a brick Bar/Inn south of the NWAF to check it out. When I came out a guy in near full military gear and a fucking cowboy hat with a Mosin was standing there at about 100 feet. He shot and killed me as I exited the building. I Wasn't being careful so that's my bad. I re-spawned near the factory on the coast and hauled ass back to the NEAF thinking that I might be able to salvage something from my corpse if I could make it in time. On the way I picked up a crowbar, a kids pack, some rags, some sodas, a shotgun and 6 rounds of buckshot. I found my corpse outside of the the brick building but it was too late I couldn't access its inventory. When I got to the NEAF I saw a dude in military gear and a cowboy had heading to the Jail Barracks, he didn't see me and I couldn't believe my good luck! I went inside after him and sidestepped to the base of the stairwell quietly and waited. In a short time Mr Cowboy hat started down the stairs into two shotgun blasts to the head. He did a face plant and I said, "payback is a motherfucker shit head" then I used the crowbar on him just for the joy of it. I recovered a good bit of gear scattered the rest and then departed with his green cargo pants, his damaged TTsKo jacket, his ammo and Mosin + PU scope combination and as good a kit as I had originally. I was grateful (overjoyed) for his stupidity (just as he was of mine earlier) and of course the fortuitous nature of our second encounter :) After that I added cowboy hat wearing jerks to Clown mask wearing assholes to make up my KoS list
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Xbow replied to SmashT's topic in General Discussion
That is exactly what happened just before I started this thread. Fuck! I don't know how many shirts jackets and vests dead Zombies have destroyed.