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q.S Sachiel

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Everything posted by q.S Sachiel

  1. q.S Sachiel

    Questions about tents.

    were they shirts? maybe someone's used them for rags and stuff. were they camo clothing? the ammo disappearing too would suggest that someone took it, but could be a bug.
  2. q.S Sachiel

    I think it's time.

    2017 is the peak-tinned-food year?
  3. q.S Sachiel

    They nerfed characters.

    in Gommunist Rassia, cold wears you. APPEASE ME!
  4. Failure is the best teacher.
  5. I saw this issue back in 0.45. I forget the server strings, but they were all from a similar host as they shared a large part of the title, with some identifier number tagged on the end. Never associated it to what you say, but interesting... There was usually 3-4 players and i could never get in.
  6. q.S Sachiel

    Do you ever feel sorry?

    wunderbar zum typpen, weniger fehlen. When i was first learning to snipe, I felt a pang of guilt for the poor souls I was using as target practice over at Balota ATC. I had no intention of looting them, and found myself rather good at killing them at the time. Usually in groups of 2-3, I'd usually fail to kill the last guy but occasionally winged him with my bullet. If they came back i put them out of their misery.
  7. q.S Sachiel

    The Wipe is upon us

    I. Am. Deeeathhhhhh. "honey, there's a man at the door. Says his name's 'mr death'." Players start steaming out of existence and leaving their clothes behind, one by one. All this phat loot for me to *searing pain*. If they did a selective wipe of duped gear and shit, this is how i'd expect it to happen. Quite literally the holy go to heaven and the heathens are left behind to play with their hacked and duped items. That's just about where reality diverges from scripture, because all those who were 'saved' are just teleported to a different place so that they can kill eachother over and over. I guess Vikings invaded russia, so a Valhalla heaven isn't too out of place ;) I am afraid I'm a heathen I am dead.
  8. q.S Sachiel

    Should Rocket go sooner rather than later?

    I thought the map was 25kmx25km = 625km^2. population density per km^2 for the following max populations is 625km^2/40p=15.625km^2/pp root value ~3.95km 625km^2/60p=10.4167km^2/pp 625km^2/100p=6.25km^2/pp the real values will be less, because part of the map is covered in water, all this in context of the map being a series of hubs with open land in-between as a transition between hubs anyway. It's a power function decay, so you're getting diminishing losses in area per added player, and there's a practical limit to however many players a server can hold (especially at the current state of play). that's a lot of empty space, even at 100p. I think you're exaggerating your prediction slightly. While there may be an increase in lower population servers, not everyone can/will run at high pop, and i'd expect player base to increase as we approach production. But I feel the debate has become confused, because we're jumping between area of map, and increasing server size's effect on populated servers... these are separate issues. Increasing max pop should really only increase interaction, and if loot scarcity becomes an issue they could always change some values. The only real 'experience hinderance' would be, as i think you're hinting at, a greater divide in populated and under-populated servers, and again - i feel this is mostly a non-issue, as if the experience is hindered, people will distribute themselves across servers anyway, if it is not then some servers will close and the total population will still continue to play, albeit on a smaller number of servers. All this assuming the player base does not expand over time. Like i said above, and without putting words in Lady's mouth, not only is the scale large, but so is the detail. This is not some UT2k4 onslaught map where there's tonnes of space, but play is channeled through a specific set of avenues. Just about every point is as valid as the next, and though you'll see players congregating in hubs for loot and PvP, as posters like Katana have shown in previous threads through traces of player movements, the distribution and movements of players is random (meaning they're just as likely to be in point A than B across the whole map, at any point in time). This comes from the room and incentive to explore based on the detail at any given point in space. Are you talking about some kind of iD tech megatexture, or something else?
  9. q.S Sachiel

    The Wipe is upon us

    You're talking about the fabled server wipe? Look to the sky. The moon will turn red and the four horsemen will appear. This is a product-wide wipe that's being rumored. If and when it happens, we should expect to be fore-warned in a more specific manner. If we aren't (and i doubt this to be the case) you will respawn anew just like the many other times you have without cause or reason or explanation due to server/code bugs, and life will go on. If the latter occurs, it will be inescapable, so knowing the date is really rather irrelevant, unless you're banking on being online the moment the servers go live again, assuming you plan to keep playing into the future.
  10. q.S Sachiel

    What's the current hacking status like in DayZ:SA?

    Yeah you'd think the ISPs are accessory to theft and also facilitating transfer of IP. This isn't exactly piracy as such, but you'd think the ISPs would be the first ones targeted here. I do wonder what BI/BE are doing in the investigation department of these sites though.
  11. q.S Sachiel

    Walking makes you healthy?

    yes, he says that you need to have no status indicators (read not hungry and not thirsty) to regain blood at 1/sec. Elevated regeneration rates come from High energised and low hydration. Health regenerates when blood is full and you are at the high energy+low hydration level (again according to his info). I have had a friend not get the healthy indicator despite consuming more than enough food and liquid, and had not sustained any damage, and i've also had the healthy indicator depite being hungry and thirsty (he mentions the indicators can be bugged). Anyway, we're talking semantics here, and the video seems sufficient in explaining the situation. Again, I don't pay it that much attention, as if i'm grey, i just eat and drink until it goes away, and i don't pay much attention to healthy, just ensuring that my status is positive and adjust when i've got the food. These nuances and behaviours/mechanics will hopefully be more robust, or have processes that are more dependant on them going forward, such as with the health/medical system that I anticipate.
  12. q.S Sachiel

    One weird trick to avoid upcoming character wipe

    Firstly, all that duped shit in the game is being drawn and tracked by the game, which takes up energy/resources. Removing it should decrease load from server to some degree. Second, it's been said several times too many that Battle Eye is the tip of the spear when it comes to hacker control. From what I understand, the majority of hacks are a result of stolen source code of the product most of us now enjoy. While some would question the steps BI took to secure their product, would you call someone incompetent because their house was broken into, goods were taken from their shopfront, or because they were assaulted on the street?
  13. q.S Sachiel

    Walking makes you healthy?

    subtle omissions and inaccuracies in both to be pedantic, but the Merino vid is most accurate (assuming things haven't changed since production)
  14. q.S Sachiel

    Will I be able to take suicide in DayZ?

    This might put people offside. Hopefully they're not going for negative attention advertising on this one, (assuming that the bottom vid is 'official' and not a fan-made mimic. I personally don't see any real need for it, given that it's so easy to kill yourself anyway, or more accurately, to be killed. Dont' want to sound like a granny here, but I think it's unnecessary, and may hurt sales.
  15. q.S Sachiel

    One weird trick to avoid upcoming character wipe

    bleh, what with all the people saying they're hardcore survivor anti KoS love the feel of DayZ and the struggle is half the fun etc, you'd think that the chance to level the playing field and have a pure-competitive moment in DayZ would be like a drought-breaker. Everyone on the server being at the exact same level as you, and it's a flat out race to the best stuff on the server, which is going to be waiting there just for you (or whoever gets there first). Everyone will be starting from spawn-points so Berry will be quiet for the first 15 minutes and you don't need to worry about being sniped from Svetlo rocks the moment you log in... Sounds like the most fun some people will have had in a while. Don't know what all the fuss is about really. PS Fire and Brimstone, Mountains melting rivers exploding rarble rarble rarble!
  16. q.S Sachiel

    Dayz Debacle

    Phew, here i was thinking i'd made a poor purchase ;3 but yeah, you're basically an investor with no material return other than the product when they finish it :)
  17. q.S Sachiel

    Crashing.

    Hi, it does sound like overheating could be one explanation, and it's probably to do with your recent change, although you may have also interfered with other parts during your exchange of parts. Your GPU card may also have been connected incorrectly/poorly or your PSU may not be supplying adequate power, and the card fails under elevated loads. You may have a better reception from the Troubleshooting section of the forums: http://forums.dayzgame.com/index.php?/forum/126-troubleshooting/ Just copy pasta your OP into a new thread there, or maybe PM a mod to have this shifted over. Read the sticky "Read this BEFORE posting" just to make sure you give the right information for people to help you more efficiently. I'd reccomend listing your critical system components: GPU (type & driver version & whether or not xfire/SLI)/CPU/RAM (amount&speed)/ PSU (make & wattage)/OS and possibly even MOBO. Good luck!
  18. q.S Sachiel

    Dayz Debacle

    Well we bought an early access, which I believe means we get the game for free upon release, having already 'pre-purchased' it. This isn't a paid-for tech demo, but it is in early development.
  19. q.S Sachiel

    Walking makes you healthy?

    Can't confirm, but it does feel like running depletes hydration at faster rate, but not sure if walking pushes rate to positive for any of the values.
  20. q.S Sachiel

    Walking makes you healthy?

    It seems still slightly wrong - Merino says full blood + hi-energized (4000 energy-quant. value hidden from player, qual value = bright green)+ lo-hydrated(1500-quant. value hidden from player, qual value=dark green) = healing, moves to healthy at full heatlh. Blood regenerates at 1/sec if you are at neutral (no hunger/thirst indicators present in inventory) and at 3/sec if you have hi-energized + low hydrated. link again: http://forums.dayzgame.com/index.php?/topic/159251-merinos-in-depth-video-guides-feb-11th-updated-to-034115106-new-status-indicators-rebalancing-of-hunger-thirst-stomach-blood-and-health-reg/
  21. q.S Sachiel

    Walking makes you healthy?

    Cheers. Still a bit confused on the scheme, but found this one for future reference. Haven't looked through yet but may summarise laters. http://forums.dayzgame.com/index.php?/topic/159251-merinos-in-depth-video-guides-feb-11th-updated-to-034115106-new-status-indicators-rebalancing-of-hunger-thirst-stomach-blood-and-health-reg/ TBH i don't pay it all that much attention, as i strive to be 'healthy' in game and hydrated/energised and minimise negative effects, then just ignore it for hte most part until i see a status has dropped off when i next check inventory, or when my character starts whining for attention. If only camping made you constipated, and made you intermittently fart and cough at your expulsions. I feel lethargic my stomache feels cramped my bowels are clogged you have soiled yourself.
  22. q.S Sachiel

    Dayz Debacle

    Confuscious say man who leaves for voyage with empty stomache, returns with empty heart. Maybe you've been able to get through life with nothing but the help of your father's name behind you. Everyone else needs some kind of material foundation to create things from. Positive feedback psychology etc.... yup. Purchased a pre-release product with the expectation that it would live up to my expectations. If it doesn't then i lost 30$ for something i've spent more hours playing than half of the 80$ titles on the market. And on the plus side, at least it's not a SEGA product....
  23. q.S Sachiel

    Walking makes you healthy?

    I believe that Healthy gives you a slight advantage to restoring stamina (no stamina system involved, but think it brings you out of puff faster) and also gives you resistance to unconscious/blows and speeds recovery out of unconsciousness. Watched some vid's a little bit back on Youtube, think it was Frankie to words of this effect. Also, if you have less than full blood, you will not regain blood (HP) until you are 'healing'. Once your blood is at full you become 'healthy'. So from what I understand, 'Healthy' means that you are at peak strength. Also, beans for making me laugh. Title got a rise out of me and had my head spinning with visions of some lad skipping down the road to Berry, singing his songs, getting fit... then the sky fell on his head. EDIT: information probably incorrect, see below link to Merino's Health Guide for information more correct at time of production.
  24. First go up above Balota hill. do you remember your scout training? rub em on your soft bits!
  25. q.S Sachiel

    POLL: What if DayZ was made by a different company?

    Mimic products for the most part that are rushing to market to steal market share. They've got to differentiate their product somehow, but like you said, a hodgepodge of ideas that expect to make more money by riding off the backs of the craze/niche 'idea' than actual substance from what I see in the vids/etc.. Isometric RPG isn't anything new, (as dayz/survival shooters are a little more modern) but i'd liken it to torchlight/diablo3 (despite some Blizzard employees making TL, and the glaringly obvious art/environment relationship between the two). One was a cashgrab despite having it's merits.
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