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Everything posted by q.S Sachiel
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Most don't adopt early access testing models. Recent PC sales have been excessively mysterious about information release, with Demos a thing of the '90s, industry citing that releasing a demo of your product can actually HINDER sales (because people realize it's not for them/game is bad/or deflation of hype, you decide) and others restricting reviews until day of/after release, or drip-feeding the community trailers to ramp up the communities thirst. DayZ did a risky move, but it did pay off, so it would seem. many do however adopt pre-release purchase models which on occasion are used as a cash injection to 'get them over the line' as well as swell early profits, or race competitors/substitutes to market. As far as the 'best interests at heart' argument for complaining about development, i'll weigh in and say that plenty of people do this on the street against democracy, and while sometimes they have great ideals, from what I see they're out screaming for their hip pocket, and could care less about the rest once they get what they want. While complaining does arguably 'keep the team in check' they could easily just buckle to pressure, being jaded by the community and produce your worst fears - fold up, slap some pretty wall paper on it and call it a house. They've said that they are focusing more on the back-end stuff before front end as they're firstly building from scratch, and secondly would like to have core functionality first. This approach comes at a cost of 'aesthetics' more or less back to the house (even though there's a correct way to build a house mostly because of what Hell's High said above, also because the house will buckle under it's weight if you do it wrong..) they're putting in the foundations and not starting with the brick facade. also, more as a anti-proof to my last post RE information release, i'll stress this time that there is a whole announcement/dev-info outlet at the top of the Forum page proper. http://forums.dayzgame.com/index.php?/topic/209229-status-report-week-of-25-august-14/ get excited.
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Multiplying your dev team and associated costs by such a factor sure sounds like a good way to piss away your hard thieved money don't you think? Maybe it's just some Cossack money washing scheme for funneling arms through the Crimea. You'd have thought Dean would just be having Bunga Bunga parties up Mt. Everest with a haul like that if he really wanted to do a 'The Producers' imitation, Berlusconi stylin.
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It was an off-beat sarcastic remark designed not for the likes of you. You did quite well to counter the point though. now i need more virgins to reset the troll trap :( edit on topic. Rouse the Mongols. Wall of text to follow.
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Should Rocket go sooner rather than later?
q.S Sachiel replied to banjo (DayZ)'s topic in General Discussion
I've heard of these 100k mountain trips. Care to elaborate? -
I've logged out in the upper ladder/elevator well in the high-density apartment blocks (NW cherno/N Balota) only to be spawned into the invisible wall basement. You may have been killed by anti hop/bug thing, but more likely you were killed by collision while stuck in invisible dungeon, or there was a server-side crash or some other miscellaneous bug aka alpher. If you ever do find yourself stuck in the invisible dungeon, you can usually get out by targeting a specific corner of the building and trying to vault over it. I've done this myself, and there are some picture/video instructions around should you feel the need to browse youtube/these forums. I've also heard rumored that you can get out by rolling/crouching/standing etc near the entrances and you come to clip out.
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I say we just reject everyone's keys until release / Open Beta and rebadge it as a pre-order program. beacuse it seems that being able to experience the development first hand is too much for people to handle. *waits patiently for a rational and well thought out retort to second line*
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yesssss. much longer video pls :) @melfist, if it takes til 2016/2017 then by that time current PC hardware should have dropped in price by at least half... Current HW is more than enough to run the game, and unless the renderer includes some massive changes or optimisation falls far short, i don't see the FPS getting much worse on current Hardware. I also don't see DayZ as being a HW benchmark system, at least not in the same vein that games like Crytek developed games are.
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Given the shear volume of reviews and other information such as forums and substitute products with the same reviews and info, simply having a product advertised and available (front page or bottom) is no real problem either. It's just more accessable to purchase.
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Well entitled to your opinion as you are, plenty of people out there will take your money without batting an eyelid, many with intentions far worse than what i believe BI holds. So complain all you will, but if you're dissatisfied I'd focus on learning from that experience, going forward. I'll be the first to say that I'm just as fallable. But that's why i don't support SEGA, Gearbox software or Blizzard Entertainment/Activision any more :) That said, stick around and see, then we can comment on the doomsayers and fanboys with some level of authority. Captain Hindsight is a great leader. I would follow him into battle walking backwards any day.
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Your thoughts on the newest implementations
q.S Sachiel replied to Bonappetit's topic in General Discussion
wind chill factor can bring surfaces to lower temperatures than ambient, so being outside should be colder to some degree, i feel that if you're in an environment where hypo-theremia is possible, then hyper-thermia should be impossible, unless they're going for 'can't warm/cool too fast without going into shock' thing... From what i've heard, there can be both indications seen within a play-session which doesn't make sense to me. But then i find it interesting to see that people in Italy die from heatstroke (usually elderly) when it's only 28C, when i live in a country with averages of 30+C albeit with 50%+ humidity.. I'm quite excited to see where it goes. I think it should stop lots of rooftop and woodland's edge snipers like the Western Hills of Berry, but if they do release things like heat-packs and thermal clothing then they may be able to come prepared and negate these effects. For the average survivalist this will be great, but i'm yet to see how this will affect pvp aspects of the game. I'm sure there's quite some tweaking to be done too. -
Well, speaking for yourself, maybe. Most countries/colonies of the Commonwealth adopt the phrase "Caveat Emptor" which is Latin for 'Let the buyer beware' which is an admission of government that the seller is in a position of greater information/power than the buyer, and that it is the buyer's objective to research before they surrender their money/goods/payment the product, lest they get burned. You're somewhat correct in that Alpha allows for developers some leeway to put in less effort, but ultimately you still haven't (strictly) purchased 'the product', and it sounds like you're intelligent enough to know what 'early access' means, so i won't explain it further than what is in this thread. It is everyone's obligation to know what they are buying, and if your expectation falls short of that then too bad. You are essentially an investor that receives no monetary return and the only gain you receive is the final product, in whatever state it may be. As with investment, there is risk involved. If you did not manage that risk too bad. Plenty of people lose money on the sharemarket, but you don't see people screaming in their respective trading houses about how they made a poor decision. They fade out of obscurity. Unless they're a US banker. TBH a more useful analogy would be testing pharmaceuticals. Most modern countries enforce rigorous tests prior to human testing for safety purposes. That said, certain life-threatening afflictions sometimes give rise to 'early access/trials' of potentially lethal treatments, but the cost is outweighed by potential gain. Although it may be the cancer that gets you in the end, you're taking quite a gamble on your remaining minutes/hours/days to try to grab a few more slices of life. Unlucky for some, DayZ early testing "Alpha early access" is not lethal, so they slap a disclaimer on it, take your money, and thank you for your support of their future product.
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So where have all the Mosins gone?
q.S Sachiel replied to Mad Scientist's topic in General Discussion
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Lol look through the recent threads on similar topics. There are some verbatim posts across three threads. Some people are either just trolls, upping post count for luls, or have a vested interest in slagging DayZ lolol.
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What's the current hacking status like in DayZ:SA?
q.S Sachiel replied to RadikulRAM's topic in General Discussion
The end is nigh. repent all ye sinners -
Now THAT is an interesting topic! :beans: Dean has said (well i heard it said :3) that he intends to allow for mod-support to the game. With things like the Steambox coming out (and i'm not sure if PSN / xbone network?) have a similar thing to steam community sharing mods and such, then that would probably kill off paid for DLC, and most games push this by disallowing modders into their game to support their DLC products. If PSN and Xbone have these avenues of media sharing then it would be unfair to charge them for it, but PC gets it through steam community/email etc... So i'd like to know where they go with this too. TBH it's this 'consolification' that I'm most worried about. Control scheme and mechanics I have faith they won't be watered down (because it's generally more effort to do this once you already have it in there) and looking at Bohemia's track record of dense control-schemes and simulations. But please please please no hats :(. They could always still get around this by releasing cosmetic packs, or map expansions (which I do not endorse!) for paid DLC or something, as most mod-resources would probably be server/shard side (if client side then ESP would be useless, just make glowing skins and such), wheras if it was Bohemia created it would exist across all hives/shards and players would have a real 'benefit' from the purchase, without the modding community competing directly with the DLC packages. Enough of this subversive talk, don't want to be giving people ideas you know.
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Throw a forum mod in as the villain/stalker killer and Dean Hall's corpse somewhere, being eaten by a swarm of 12yo zed's.
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So where have all the Mosins gone?
q.S Sachiel replied to Mad Scientist's topic in General Discussion
this is bad... very bad -
Your thoughts on the newest implementations
q.S Sachiel replied to Bonappetit's topic in General Discussion
phew. Wasn't sure about some of the reports i was hearing. Not sure why you'd get hyper and hypo for the most part, I'd have thought it would be one or the other. Hopefully if it's unforgiving like i'd expect Europe / Eastern EU to be, then we can get some better clothing and heatpacks to stick into your jowels for a quick fix. -
also include some KoS and hacker fan service as a what-the moment if you cant figure it out ;) like 1 tile of a flying tank, or clothes being ripped off your body by ghosts, but it was all just a dream...
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http://forums.dayzgame.com/index.php?/topic/209848-dear-rocket-i-came-here-to-rant/page-2 duplicate post from narnia thread? I smell a rat.
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Eugen on new Engine Modules: "growth hurdles are mostly gone"
q.S Sachiel replied to WhiteZero's topic in General Discussion
Noice. sounds like the team is growing to speed now since the last major employment? Snowball effect is always good, hopefully we're 'over the hump' now :) I'd still put a base-release time no earlier than Q3 2015 personally. -
Don't really get close enough most of the time to see their beady little eyes And when you do they're covered head to toe in clothes helmets glasses masks and bandannas. I'm more interested in what's in their hands and back :)
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Two Dissimilar Questions - 1.0 Weapon List and Gradual Item Decay
q.S Sachiel replied to Katana67's topic in General Discussion
VHS2 with VOG9 mmmm -
Bro they're most likely just spammers. Look at them, they're all under 10 posts and half without avatars. Either that or they're too young for the ESRB rating and haven't learned how to source their own information from the internet yet.
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O hey. I see your post count is nice and low. Seeing as there's a Dean bashing thread, an a stickied "this game is shit wtfbbq plz giev me money back thread" at top of this forum section i'm going to come right out of the closet and say that you're trolling here. Back to Narnia with you! http://forums.dayzgame.com/index.php?/topic/6794-i-give-up-this-game-is-bull-i-want-my-money-back/