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Everything posted by q.S Sachiel
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Tanks in DayZ? I still think you could do it with no weapons, and even more if you can hop on it ala halo while shooting your gun in the air screaming 'PVP WILL NEVER DIE!', all the while spitting teh occasional round down the manhole and maybe a grenade or two for good measure... and here's the hard counter:
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As interesting as the data is, if this is a statement about users/owners then you're better off expanding your statistical scope to the sales volume/peak volume of other possibly more popular games. Interesting though to see less than 50k peak.
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The Psychology of Understanding Alpha
q.S Sachiel replied to Weyland Yutani (DayZ)'s topic in General Discussion
The difference between this and a finished game that someone doesn't enjoy is that this game is still being developed, and people may perceive a potential to minimise their distaste by exerting some kind of pressure to come about a change in the development and form of the game. The screaming 1pp crowd is a shining example of how this strategy can be effective. I see no difference between someone complaining about lack of zombies, lack of things to do, immersion, difficulty above or below expectation, 1pp/3pp camera or a litany of other complaints or emotive suggestions... This is a community of people who bought into a work in progress that is still in progress, and being the internet people will of course try to shut down the other's argument with varying degrees of justification/legitimacy, but criticism and feedback are basically what this forum is here for, that and consumer-developer communication. And i know you're not saying 'if you don't like it get lost' like people on many other forums are quite so quick to do, *COUGH E: D COUGH* although this forum is still quite quick to say 'ALPHER' 'This game is not for you' or 'come back in 3 years', but imo it's important people can air their grievances here about the game. IF the devs decide it worthy or otherwise, dictates whethere anything changes, but without the stimulus the change will not be brought about. -
shouldn't it be more 3-500m effective? I thought the AK was quite a good little rifle, even without selective fire.
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Animals wander and were chased by zombies too. From what i can tell, there are no zombies in 0.58, hence no fleeing herds of cattle. Chickens used to spawn around coops (large square, triangular roofed structures on stilts and ramp). I have the best luck finding animals towards the centre / away from coast map areas, but as far as the behavior of their spawning routine, i'm unsure.
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lol. was he using rockshot?.. if not then you are obviously a hacker. or a wizard.
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have they introduced a selective fire feature yet? This is the kind of love that assault rifles need.
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I made a fireplace at night, then everything goes black?
q.S Sachiel replied to Mark88's topic in General Discussion
Yep, same thing happens for going into shade/buildings and out into full sun, looking at the sun etc... it's modelling adjustment to light, as said above, but it's much of an inconvenience given screen glare and i don't much get this IRL but a neat feature i suppose. -
looking for something different to do? help combat server hoppers
q.S Sachiel replied to billyangstadt's topic in General Discussion
How do you know they're loggers if they don't log out.... lol. -
ah yeah, kinda OT but as to my last point: now need to put magazines / weapons in hand to eject cartriges afaik.
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Certain objects also require being in hands before the appropriate contextual cue is given for an action... I can't think of an example at the moment, but pretty sure it's accurate. Medkits still 4-slots.. silly.
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Ok, so all that seems to happen in this patch...
q.S Sachiel replied to Shiva_O's topic in General Discussion
im up in the novo tower. Literally nothing but a bajillion beige fireman's pants lol... It took me quite a while on the night-time post launch to find any food and water. But then i found a bore and a few tac-bacons and i'm happy as a button - for now... -
The Psychology of Understanding Alpha
q.S Sachiel replied to Weyland Yutani (DayZ)'s topic in General Discussion
FrustrAtion =\= failure to accept alpha. Imo perceived product direction is more important than current build performance but hicks and his team still seem to have an eye on the acceptance of current build, as evidenced in the .58 moving forward video/PowerPoint recently released. This is probably to do with trying to provide minimum standard of function and performance throughout the development cycle. Also I think that early access models contain as much risk, if not more, probability for buyers remorse than pre-order, where the information is generally there or available for research, or reviews are to appear shortly after release as compared to longer periods of uncertainty in EA due to work in progress. -
Nothing like a nice cold slab to keep your corpses fresh...
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Supressing voice-chat outside of Dayz (Skype, Mumble, TS3, etc.)
q.S Sachiel replied to S3V3N's topic in General Discussion
And how would you propose organising this merry get together with your friends i wonder? And just to stoke the flames - as i do love to play the devil's advocate - you'd have better luck getting BE to check the computer for all 3p chat and voip systems and then kick from server if found running... but then we play through steam, so.. -
Supressing voice-chat outside of Dayz (Skype, Mumble, TS3, etc.)
q.S Sachiel replied to S3V3N's topic in General Discussion
At least their built in zoom system (fov exploit) was nerfed! hi FOV and flinch are game mechanics wip... not 3p chat... -
Supressing voice-chat outside of Dayz (Skype, Mumble, TS3, etc.)
q.S Sachiel replied to S3V3N's topic in General Discussion
just use your imagination and assume that they have an earpiece and microphone set plugged in to their face in game. Presto, you're fighting soldiers of fortune. GOOD LUCK! -
Would you support global chat being a sever option?
q.S Sachiel replied to Shiva_O's topic in General Discussion
Scuse me sir, where is Mankirk's wife? -
i don't see the point in making them impossible to get into given the materials being available...(at this time). Sure you should need to bang on the wall / door for awhile with your sledge / block splitter and yeah it should make noise etc, maybe even degrade your equipment rapidly or completely once the job is done, but ultimately unless you're close enough to hear it being done to a shack, the owner will have no defense but for concealment. making it difficult to get into is the most unrealistic part, given that most people could smash anything halfway to gammorah before sunset, given a sledge. Getting the items out undamaged may also be a consideration.
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Yeah these numbers don't really mean much unless you give the calculations / background. I mean i can make assumptions based on how the thread has progressed, but you know what doing that makes you and me... Also a little put off by orlok's statement, given i thought this was a sandbox. Implement features sure, but guiding player experiences? I thought all play styles were encouraged and valid in dayz...
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IMO this isn't an exploit, as it's a legitimate use of the product. Also, i doubt it would really be all that much of a problem on a regular basis as the donkey would still need to get there before you (which isn't too difficult i suppose as they could just log out and chances are you didn't kill them near the hut, which they know the location of, not you). But ultimately you fail to gain something you never had, the donkey user is still working within what i'd consider a fair use of the game they purchased, and BI wouldn't give a stuff because they get an extra sale... I understand the concept just fail to see the problem.
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welllll... not so much... the price is probably stopping things like this from happening, but look at CS:GO, it's less expensive than CS:S / 1.6 (which is ludicrous given it's popularity relative to the others') so anyone caught hacking etc has an easy in, especially given that it sometimes drops as low as $8USD. But buying another account just to be a donkey, at this point in time, probably yes: a bit of a stretch. Not that BI cares either way lol..
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... supporter edition?...
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so when do we get to pour out jerry cans and light them ala GTA5. Yesss yessss cower inside your shack made of sticks. muahahahhaHAHAHAHAHAhhahahaha *cough cough cough* *i feel sick*
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Hmm. is the probability influenced by texture i wonder?