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cartire

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About cartire

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    Helicopter Hunter

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  1. cartire

    Question about Heli Crash sites

    Found 4 of the new Hueys today in a 3 1/2 hour run (1 server restart in between). Glad they are smoking again, but the smoke pillar doesnt go as high as previous and dissipates in a larger cone. You have to be a lot closer to see it from far away then you did with the original smoking blackhawks. Loot was Meh at all of them. Found parts for M4's, no M4's. Some magazines and 1 ammo case. Otherwise, was disappointed in the lack of items. I may have been second or third to visit 2 of them (maybe). But I know for a fact I was the first to 2 of them after the server restart and the loot was just as poor. No M4's. No nades. No Combat Knifes.
  2. And thusly, why I said I was for them making players and zombies invisible without true LOS. Which has been done in games before. Its not an impossible thing to implement. You can make it so people can look around corners in 3rd person but see no one, just to come around a corner and have someone in their face. This would solve the biggest complaint people have with 3rd person, while simultaneously allowing you to have better vision of your surroundings like you do in real life.
  3. Theres nothing realistic about 1st person mode. Its called peripheral vision, which is realistic. Its something that can only be achieved utilizing a 3rd person view when using a 2D screen. FOV can only scale it so far. With that said, Im all for zombies and people being invisible when you dont have true LOS on them so that 3rd person cant be exploited around corners and walls. I dont remember what game did this, but it has been done before. Otherwise, I greatly appreciate 3rd person view as it allows us to utilize a realistic feature we already possess, peripheral vision. Detrimental to our survival in real life. You would think people playing a survival game would appreciate that.
  4. cartire

    1st person dying breed

    Thank you for saying this. I understand the complaints about 3PP when it comes to looking around walls. But after that, 3pp is far superiour in a more realistic way. Yes, I just said that. No its not realistic because you have a view above your head. But it is more realistic because it opens up something that FPS cant seem to do, even with huge FOV, and that is Peripheral vision. Something that is almost a must in a survival game. A huge open world, and you have nothing but tunnel vision with 1pp. Its beyond annoying. 3PP allows you to have a view to your sides that you always have in real life even if your are unaware of it. Ive seen someone post in here a game that made it so you couldnt see people without direct LOS even though you could see the areas they were at with 3PP. Thats all this games needs to do. If they figure out how to do that, everyone should be happy.
  5. cartire

    September Rant Topic.

    Got it. So no improvements or content. That sounds even worse. You are a bad Alpha defender.
  6. cartire

    September Rant Topic.

    Hmm, by their own definition, they have skipped Alpha and are already into Beta without actually doing anything in Alpha. Through its long lived Alpha, the development seems to be improving nothing at all. However, they do continue to add content. New guns, clothes, craftables. Bug fixes and featyre development? Hmm, nope. Lots of new shiny towns though, tons of content. No actual feature development.
  7. I know there is another thread, but I would like more people to see this question since the other thread has been around for a bit. I understand they didnt stream any presentations from DayZ, but 67,000 people went to PAX. Did no one that frequents these forums go? I find it hard to believe that we dont have any insight into what the new build showed off or what the devs spoke about. Why the major secrecy?
  8. cartire

    >80 slot servers

    You have to remember, while there are hackers, the majority of people that complain about them, never actually encountered a hacker. They got killed by someone they assume was hacking to justify other shit going down. Desync, lag issues, poor aiming. Just being bad and assuming they arent. But they wont tell you that. And youll never get them to admit to the possibility. If DayZ had as many hackers as this forums believes there are, 80% of the playing population would be hacking as we speak.
  9. cartire

    People's thoughts on hip firing?

    Yea, im still confused. ADS is more accurate and easier to control when firing farther away. The closer you get, the harder it is because you cant adjust quickly on a close moving target. But thats kinda par for the course. Hip fire is better in CQC because a quick moving target is close and you need a wider range of movement as they move around.
  10. cartire

    People's thoughts on hip firing?

    If you are close to someone, and you have an auto, hip fire should be the preferred method. If you are further away, then ADS. Wait, Im confused. Whats the questions again?
  11. cartire

    Four Flavors of DayZ

    yah, no. If you share the same hive, get over yourself. The server can make any rules it wants, doesnt mean crap if its on the main hive. RP servers, great. Im RPing as a guy who doesnt trust you and will shoot you anyway. RP does not equal "loot at your free will without concern." Once everyone gets their own servers that they can whitelist, do whatever you want. But until then, Im not buying the "Dont KOS us, we are friendly and jsut want to explore" Explore on an empty server if you are concerned about KOS. Meet people on a dating site like match.com if you are in dire need of companionship. This is an apocalyptic game, not Hello Kitty Island Adventure. If you are not prepared to be shot at, this is not the game for you. Honestly, who is playing this game not wanting conflict with other humans? Everyone realizes that there is zero difficulty in this game without the threat of KOS, correct? I mean zero difficulty. Nothing in this game is difficult, or even worth anyones time without the threat of KOS. And I know for a fact that the majority of you "I hate KOS, I want to be friendly" people are just trying to find a few guys so YOU can turn around and start looking for conflict. Youre not carrying around the Mosin because you want to hang it above the mantel. You are carrying it because you know you will have to used it against other humans at some point.
  12. cartire

    Four Flavors of DayZ

    Huh?!. What did I just read? That is not comparable in the slightest. By no means. Playing your own way in a sandbox game is one thing. Even getting upset that you encounter someone who playing differently then you is fine, all though stupid. But, everyone playing within the rules (IE, no hacking) is playing correctly regardless of style. Hacking is not a one up on each step like you seem to be saying here. Very bad comparison. No, just.... no.
  13. cartire

    When to kill?

    Yea, but we dont need a medic. Me and him are just fine. We have all we need to survive both substance and medically. So thats not nessacary, therefor, not worth the risk. Ive given items to a new guy, sure, but Im not going to help him find something, nope. Great on you man. But its already a tedious task searching for loot for me and my friend. Im not spending hours looking for you too. Dont need more then 2 to properly search anywhere. In fact, the more you have, the more of a footprint you leave behind you as well as the more people who can be noticed from a far. So, I am happy for you that this is the way you like to play. But in my view, its more risk with little reward. Of course, this viewpoint can all change once/if the game ever improves. But for now, this is by far the safest way to play. Everyone (who you dont know) is a threat. Which, numbers wise, is a fact. For every great guy like you running around helping the helpless, there are 10 others on that server looking to kill me. Im not taking the chance you are one of them.
  14. cartire

    The camo building is stupid

    ProTip: If someone is camping it. Leave. Then you dont have to worry about engaging them when they are fortified. Luckily, Cherarus is pretty big, so there are other places you can head too.
  15. cartire

    When to kill?

    But can we agree that if you dont have a proper defensive position on someone, you are putting your life on the line for the perceived ideology of achieving something more. Right now, I would say you have a 70% chance of being killed in an encounter that you are trying to defuse without violence. And I think I might be underselling it. We have all had a few stories, but lets be honest. If we look at the stats of kills on a server (which of course we cant) you would see that people are being killed far more then they find peace. So what exactly am I trying to achieve with that 30% chance of survival? Like I said, sing campfire songs? If thats the reward for letting you live, Ill be just happier shooting you. You state about having ANY chance at something else. What else are you looking for? Maybe thats what you should enlighten me on. What exactly do these peaceful encounters net you? I have no use for trade. I dont need another friend. And until some sort of party/faction war starts up, more people are just slowing us down with zero extra benifit to our gameplay. Not to mention, I still have to consider you a threat playing a long con. Now, Ive already mentioned, that this is for the CURRENT state of the game. If the game adds in variables that truly do test your survival skills outside of human interaction, then great. That will defiantly be something Ill get into. But chances are extremely high it wont ever amount to that. Any ai and environmental variables will be able to be figured out because they are all patterns. And eventually, it will be repetitive and tedious. The only thing that will stay dynamic is player interaction.
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