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Mallette

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Everything posted by Mallette

  1. Mallette

    Experimental Update 0.63.149840

    About persistence / base building : One of the only new feature is not worth doing ... You should really delay 1.0. Most people won't mind waiting after the holidays for somethings this major.
  2. Mallette

    Experimental Update 0.63.149776

    "Server crashes can cause a persistence wipe." Surely this is a MUST FIX before stable release ?
  3. Mallette

    Exp Update 0.63.149741

    Hope everything works ! Would be fantastic to get this on stable for the weekend !
  4. Mallette

    Experimental Update 0.63.149525

    No mention of gun sounds or base persistence ? Come on ...
  5. Mallette

    Exp Update 0.63.147368

    Getting kicked after 5 sec. on every server , battleeye kick (client not responding) EDIT : Fixed it ! I restarted steam, checked integrity of files and now it works
  6. Mallette

    Mouse sensitivity

    I want my mouse sensitivity to be lower in-game without changing my DPI. I like the sensitivity of the mouse in the menu but not when playing at the lowest sensitivity setting. Is it possible ?
  7. Mallette

    Mouse sensitivity

    The one in the menu (raw DPI) is fine but the one in game (aiming, looking ,etc.) is too high but the sensitivity slider is at the lowest
  8. Mallette

    Exp Update 0.62.139507

    By default there is no "hold breath" key ?? Also in 0.61 i could set "zoom in" to "hold secondary mouse button" but in 0.62 it seems to be impossible to "hold" a key in key binding ... Anyone got the same thing ?
  9. Mallette

    Stable - 0.51 Discussion

    Find a jerrycan, fill it up at a gas station and refuel the truck. You have a gas meter in the truck (1st person), the one on the right.
  10. Mallette

    Experimental Branch: 0.49 Discussion

    Same here , I crashed twice so far (played for only 10min)
  11. Mallette

    Experimental Branch: 0.49 Discussion

    Lol, killed a guy for this http://steamcommunity.com/sharedfiles/filedetails/?id=312080151 Hit a guy with it and he told me his vision was blurry :D
  12. Mallette

    Experimental Branch: 0.49 Discussion

    Same , i keep eating beans (3 cans in a row) and im still hungry ...
  13. Mallette

    Stable - 0.48 Discussion

    Possible, but it would be stupid to have tents with only 3 days lifetime.
  14. Mallette

    Stable - 0.48 Discussion

    Yes they are , you just need to be on "persistance enabeld" server. My tents survived multiple restart.
  15. Mallette

    Stable - 0.48 Discussion

    OMG , this stupid game sometimes I had two tents , full of loot. they are both gone , in 20 min. Pretty sure they just disapear. It would take 6 guys to empty it that fast. (2 tents 6 backpack and 5 guns on the ground). It was set up 3 dayz ago. FML !!!
  16. Mallette

    Experimental Branch: 0.47 Discussion

    I left 3 guns somewhere with a backpack full , after restart the guns and bags are there but empty (no parts on gun , nothing in bag)
  17. Mallette

    Experimental Branch: 0.47 Discussion

    Ok it says in description "its magazine-fed" so i'm missing the mag. Can't chamber it
  18. Mallette

    Experimental Branch: 0.47 Discussion

    I found the CR 527 but the ammo wont go in (7.62x39)
  19. Mallette

    Experimental Branch: 0.47 Discussion

    http://www.dayztv.com/pic/dayz-0-47-ak-101-mag/ Can anyone confirm ?
  20. Mallette

    Experimental Branch: 0.47 Discussion

    Some UK exp. servers are up but I still cant download it. Should hit soon :)
  21. Mallette

    Experimental Branch: 0.46 Discussion

    MP5 fits inside my backpack. I can run around with Mosin and MP5. Thats really nice I just saw it has already been coverded
  22. Mallette

    Experimental Branch: 0.46 Discussion

    Back when 0.45 was on exp. we had a build where the only new stuff was the P1 (no akm, chopp tree etc etc) this was right after 0.44 was pushed to stable. So it was 0.45 but without all the new features but on exp. Maybe we are seeing something similar : its 0.46 but features are missing atm. I really hope this is it ...
  23. Mallette

    Experimental Branch: 0.46 Discussion

    http://www.dayztv.com/wp-content/uploads/2014/06/dayz-0-46-grenade-dayz-standalone.jpg Oooooh yeah !!!
  24. Mallette

    Experimental Branch: 0.45 Discussion

    @Hicks_206 Hey Brian, are you going to reset everyone's character on stable when you update? SuivreBrian Hicks‏@Hicks_206@BreaK_71 No, we wouldn't do that without notification - and there just is not enough time ;)
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