BAMO4O
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Vehicles and physics! How would you like to see them integrated?
BAMO4O replied to omgwtfbbq (DayZ)'s topic in General Discussion
Forza handling too much of an ask? -
Why would you leave the North-east corner? Ever?
BAMO4O replied to maninthewall's topic in General Discussion
After 560 hours played I've finally understood why people call this a running simulator.. It took you over 500 his to realise this? -
http://m.youtube.com/watch?v=Fo3XCWE4gK0 No it's not probably a virus. It's a bug that appeared in update 45 I think. Have you had 1080 res in dayz before this? There is a file you have to delete dayz.cfg - someone here will correct me if that's the wrong file. Don't play with the drop down settings on the dayz main menu but change them in the configure> video> user interface. There's a you tube vid for exactly this problem.
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And let there be light! https://www.dropbox.com/s/3sxjfb77bd2aef8/FLARE.jpg Cool as this is there are serious rubberbanding issues.
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Thanks Kichilron!
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Apologies if this is a stupid question cannot find the correct method to upload a screenshot/photo (.jpg format)
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Pathfinders. Good group of guys. Search in server list.
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Sanity/rationale/crazy meter to encourage player interaction?
BAMO4O replied to BAMO4O's topic in Suggestions
Suppose it could be the variety of people. Too much of a good thing ya know...including the wife. I'm not sure I agree, the same people all the time would drive me demented - in real life of course - this probably doesn't transcend the video game world. -
Sanity/rationale/crazy meter to encourage player interaction?
BAMO4O replied to BAMO4O's topic in Suggestions
Unfortunately I haven't played Silent Hill :blush: . How is it similar? -
Sanity/rationale/crazy meter to encourage player interaction?
BAMO4O replied to BAMO4O's topic in Suggestions
Thanks. I envision a way where there could be a cost or benefit to adopting any of the playstyles. I know some form of character progression has been talked about but how difficult it would be to implement would be a question for designers/programmers I guess. -
So I was just watching a PsiSyndicate video about the new ARMA3 2017 MOD. I therefore make no claim to have thought this up, I also did a quick search and this may have been mentioned before now, apologies if so. Basically your game gets tougher (more scary) if you don't interact with other players - w.r.t. ARMA 3 MOD. How this is implemented in the ARMA3 MOD I don't know. However, I do believe a similar system may be used in DAYZ to reduce KOS/encourage more player interaction. Basically I think we should have an in/sanity meter - similar to blood/health/water/food etc. By interacting with players killing them, cuffing them, swapping items, chatting, running in a group (proximity) you affect your sanity either for the positive or negative. It is a zombie apocalypse after all! There would obviously have to be some minor benefit/deficit to game play as either/both bandit/hero play styles. Again I'd love to hear suggestions as to how this may be implemented. Maybe the idea is a turd, but it is supposed to be a survival game during a time of zombie apocalypse your mental state would clearly be affected. What do you lot think?
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Has anyone noticed that the devs have started to hide ammo and sewing kits under things like rotten apples etc? Is this new or have I been missing out all this time?
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Hunting Jacket(Lolnope) | AKM 75 drum-magazine | Campfire
BAMO4O replied to irishroy's topic in General Discussion
It also reads HOMO backwards. -
About 600 pounds (stg). I run an i3 and a HD7870. Works fine on med to high settings. I would go for an i5 or a Xeon processor if I was building again. Hope this helps!