Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
LordBlackwolf
Members-
Content Count
998 -
Joined
-
Last visited
Everything posted by LordBlackwolf
-
Looks like we may be getting one or more experimental updates before the release of 1.0. To arms gentlemen and ladies!
-
It's working as intended and grab a light source (flashlight, torch, etc.) and play the game as it's intended. if you're lucky, you may find night vision goggles (if they're in) and won't have to worry about the darkness. Edit: You can also play on community servers where it's always daytime.
-
Modding Support and Tools, Initial Release
LordBlackwolf replied to Tom_48_97's topic in Official Tools
Off Topic: Is there a patch for the stable branch or do we just switch over and start playing? -
Status Report - 6 November 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
The link for the forum post is not working as it appears to be improperly formatted. For anyone interested, the proper link is -
How would you know? Do you have some special software that tells you how many players are playing across all available servers?
-
Status Report - 9 October 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
Being able to carry a one handed weapon (knife, pistol, etc.) while holding a torch would allow players to be able to defend themselves at night if they run into anything that may try to kill them. -
Status Report - 25 September 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
There's generators, tents (both found and makeshift), walls, improvised wooden towers, wooden planters(?), Christmas lights, search lights, camo netting, and I believe there's a few more things but I don't recall what they are if there were. -
Status Report - 25 September 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
Don't worry, judging by the previously released image of their take on base building from their RTX live stream (image of it can be found below) the bases in DayZ will look nothing like other games. -
Status Report - 25 September 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
Just please don't have flying bases or be nearly invincible! I'd rather have a bunch of tents than to see wooden structures floating mysteriously in the air as if gravity didn't affect them and it shouldn't take hours on end to raid a base because of an endless amount of invincible walls keeping players out. -
Status Report - 25 September 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
i could be wrong but I believe one of the devs had previously mentioned it in one of their previous videos possibly live streams where they talked about upcoming features. -
Status Report - 25 September 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
There's 6 images that don't seem to load in Chrome and when viewed in FIrefox they don't load at all. The new animation for turning the flashlight on and off and also one showing movement with the flashlight showing the light from it being shown correctly are the only 2 that load for me. -
If you have questions about the Xbox version of DayZ please visit the link below before going to the PC forums and asking questions about servers or updates. https://twitter.com/DayZ
- 1 reply
-
- 1
-
-
M4 suppressor and heli crash sites
LordBlackwolf replied to Jerry Young's topic in New Player Discussion
M4 suppressors (West Suppressor(?) are currently broken in that they don't work properly when attached to an m4 as your shot will sound as if there's no suppressor attached even though there is one. You can however craft a improvised suppressor that'll work on both the m4 and akm. -
How to cook step by step guide
LordBlackwolf replied to Franky McFrank's topic in New Player Discussion
Those things can be added into the guide when they become available but this will come in handy for those struggling to survive. -
It's actually not that difficult to load magazines/clips as there's currently 2 ways you can load them. You can load them by putting the magazine/clip in your hands and putting the ammo for the magazine/clip in your quickslot bar and the press and hold the button for the quickslot location with the ammo in it and you'll start loading the magazine/clip in your hands or you can open the inventory screen and put a magazine/clip in your hands and then drag the ammo over the magazine/clip until it says combine (that is if it's the same as on PC) and then press and hold the button it tells you to and you'll load magazines/clips that way as well.
-
There will never be a permanent on-screen map that will tell you where you are, however there will be maps (once they're re-added) that can be found as loot as well as maps at the beginning of the nature trails.
-
Not every player will be that way, but one thing you'll learn in DayZ is to never trust anyone as even the person you trust the most could end up screwing you over. When interacting with other players always keep an eye out not only in front of you, but also behind you as well as you don't want someone trying to sneak up on you. As long as you remember that, I'm sure you'll find friendly enough players to group up with.
-
My thoughts and ideas for improvement
LordBlackwolf replied to Anyeurysm's topic in New Player Discussion
Even though a lot of the info out there is for PC, it still applies to the Xbox as well since the only difference is the controls (I could be wrong though) to do the things mentioned in the guides. Also, I know that there are things currently missing in both the Xbox and PC versions of the game, but by learning how to do things early even before the things that are missing are re-added to the game players can be prepared ahead of time so that when things are added to the game again there won't be any confusion about what to do. You mentioned that you knew 2 players who quit, my question is did you offer to help them out so that they would understand the game better? DayZ has never had tutorials in-game (to my knowledge) which although makes the game harder then most, it also makes it more fun learning things by doing research and also asking other players for help but if we held players hands with a tutorial, then it would take away from what makes DayZ such a fun game. -
If the Xbox version is like the PC version, you won't find m4 suppressors at the moment as they were reportedly broken as they're not suppressing the sound as they should therefore your shots would sound as if there was no suppressor attached.
-
Status Report - 28 August 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
The section about modding is about the PC version. I know there wasn't much about the PC version like their normally is but hopefully by the next one there will be more info. -
Status Report - 28 August 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
It's a good thing you don't determine what goes into status reports as it'd turn into pointless dribble. It is good that they include the progress they're making not only on bug fixes, but also new content, etc. as it allows us as players to know what to expect during the development of the game. I, for one, am glad that they include those items as it allows me to know what state the game is in vs a bunch of stuff that tells me nothing about any problems that have arisen, bugs that have been squashed, or how far they've progressed on content they're working on. -
Status Report - 28 August 2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
Wasn't jumping on the roof fixed? -
Does it crash without showing any error dialogs or does a dialog popup every time you have a crash? Having more info about the crashes would allow the community to assist you better.
-
Internal testing of the new content update 23/07/2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
Have you ever thought that they had planned on using the previous engine to build DayZ on but after realizing that they wouldn't be able to do everything that they had planned for the game, they realized that it would require a new engine to fully realize their goal? -
Internal testing of the new content update 23/07/2018
LordBlackwolf replied to Baty Alquawen's topic in News & Announcements
I fixed the part in your post where you only speak for yourself. If you actually think about it, they could've done what other studios have done and released the game in a broken and buggy/unplayable state and then released patches in an attempt to fix any problems that had arisen as many other studios have done but instead they're fixing them as they come along and letting their community know that they're having problems and are working on them. I still have faith in them as they've earned it by not doing as I previously mentioned.