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buuky

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Everything posted by buuky

  1. buuky

    Experimental Update 1.08

    I'm also curious..
  2. buuky

    Experimental Update 1.07

    Does anyone know the current persistence timers for backpacks? Is the wiki entry that lists 6 hours correct? Because I am very certain that during my 1.07 experimental adventures my stashes lasted at least 24 hours so I am a bit confused now.
  3. buuky

    Stable Update 1.07

    When I connect to a server directly through the launcher, will it spawn me with my custom character selection or a random player character when I join a server I have not previously played on?
  4. buuky

    Experimental Update 1.07

    I experienced a bug with the hand slot: I killed a rooster with a screwdriver, then took a knife into my hands and was unable to cut it up. After picking up a soda can later and unable to drink from it I relogged. Upon logging back in the screwdriver was back in my hands. I have experienced a similar issue in 1.06 already. Picking up items from the ground or from containers by dragging or double-clicking it worked very well however. Huge improvement compared to 1.06. My game also crashed to desktop without an error message when I picked up a ump mag that had spawned on the ground.
  5. buuky

    Stable Update 1.04.152050

    That was quick adressing that main menu bug, thanks! Will give it a test burn.
  6. buuky

    Stable Update 1.04

    Seriously, the "server hopping fix" is a joke - I have played a few hours last night on an official public 1pp server, geared up, moved inland..then today as I want to continue, I notice the server I played on last night is almost empty so I switch to a high pop one thinking with 24 hours passed since the logoff I will probably not teleport to..oh wait.. back at the coast..... That really baffles me, if the fix is not working correctly then don't release it yet - unless you want to kill the public official servers altogether.. Sure I can play on community servers, but the few vanilla 1pp ones available always have quite the ridiculous queue.. so public official should be always an option. Changing to a different server after 24 hours ism not server hopping - that's why I play public sometimes, to be able to always move to a high pop server or even to one that has pingwise a middle ground for me and people I play with over in other parts of the world.. Don't kill public official with stupid decisions like that. On top of that I am being plagued by some most irritating main menu bugs: black screen upon launch with AA enabled, main menu screen or server browser still showing after I joined the server making it impossible to play, connect button in server browser not working after leaving the server queue until restart of the game.. It's like the game is actively hindering me to play unless I use the 3rd party launcher or connect to the server via start parameters.. And I am not even talking about the crashes or TrackIR either twitching or locking-up every 2 mins.. *sigh.. I am honestly quite annoyed.
  7. buuky

    Exp Update 0.62.140401

    Just looking at that feedback tracker thread I agree.. me included.. I wasn't going to log in today but oh well..here we go. :)
  8. buuky

    Exp Update 0.62.139977

    Could you also let us know what happened to Rogovo in 0.62? It seems to have been reverted to its pre-0.61 layout. I actually have not checked it out personally but I have seen several reports on that. The last one here: https://www.reddit.com/r/dayz/comments/6hedby/rogovo_has_been_changed_back_to_pre_61_update/. Thank you.
  9. buuky

    0.61 and TrackIR

    Check here: https://feedback.bistudio.com/T124990 It's been reported to the feedback tracker since 0.62 hit experimental. They are on it. No ETA.
  10. buuky

    TRACK IR not working...

    Fix is scheduled. Please subscribe here for an update when it's resolved: https://feedback.bistudio.com/T124990
  11. buuky

    Stable Update 0.62.139835

    Has anyone managed to get Track IR running on 0.62? I posted about it on the Experimental forum thread and found someone else asking about it on reddit. It would be great to know if this is something we can expect on 0.62 or if this has to wait until post 0.63. Bug reports https://feedback.bistudio.com/T125048 & https://feedback.bistudio.com/T125340
  12. buuky

    Exp Update 0.62.139507

    I am having the same issue. Added a report last night after logging off: https://feedback.bistudio.com/T125048
  13. buuky

    Exp Update 0.61.136067

    That would make sense indeed.
  14. buuky

    Exp Update 0.61.136067

    I can confirm the issue with the Altar radio station building that odin_lowe reported earlier. I played on DE-02. My character status never got stuck and was updating just fine. I got cold a few times due to the rain, then put on a rain coat, gloves, hat and gas mask and started running to warm up and the temperature indicator in the debug windows reflected all ups and downs properly. Rather interesting to see it all broken down. I also noticed the character modifier 'packed' and I wonder if that is an indication of me being a hoarder carrying a lot of junk through the country side (2 rifles, full high cap vest and hunting backpack). So I wonder if that modifier already heats me up faster as I run around with that heavy luggage? The random choppiness was also still occurring for me, my cross hair would start twitching from time to time and the steam overlay fps indicator started dropping below 20 fps for me. Curiously it was most prominent in the area around Green Mountain between Polkovo and Pogorevka as I was heading NE. The night before on the previous build I experienced the same choppiness and frame drops in the same area coming from the opposite direction. Also when I turned around and looked in the direction I was coming from it seemed to stop. Strange and rather vague, it might be coincidence - I am not sure.
  15. buuky

    Impossible To Have Fun Anymore

    Yes, right up until the Central Loot Economy gets eventually adjusted in a way that canned food spawns become very rare. And then you might actually consider using your ten rounds to hunt some deer instead of other players unless you play as a cannibal ;)
  16. buuky

    Exp Update 0.61.135961

    1. I am actually projecting into the future here. 2. In 0.61 I found cans in clothing more commonly as well but usually not after i reached the more central areas of the map when travelling NW.
  17. buuky

    Exp Update 0.61.135961

    I am actually quite happy they slowed the metabolism down this patch (they did, didn't they?). Coupled with low food spawns it gives you more time to actually gather equipment to eventually hunt or fish successfully -combined with slower movement speed at some point in the future and it the long term pressure to open up a food source for yourself is still there without the feeling that you are playing The Sims where you character dies of starvation because he had to use the bathroom while hungry ;)
  18. buuky

    Exp Update 0.61.135961

    I had a similar experience in Gorka last night..I was about to leave town with a few infected on my tail..Upon passing the last house I heard the howling and immediately ducked into the house closing all doors then waited watching the infected circling the house waiting for the pack to show up. They took their time with their approach and tension was high. Eventually the pack started to attack the infected outside...I think I counted four of them. I was still unarmed so i waited until wolves and infected started their dance then made my move towards the exit legging it like a madman towards Altar. Two wolves chased me for a while but got distracted by one infected who was also following.. I watched the wolves kill the infected in the field once I was far enough to be safe. It was great how this situation played out.. I might not even have been in that much danger but I felt incredibly lucky to have made it out of their alive since it felt like a close call. At first all your concerns are being clever with looting and dodging infected while looking for ammo and food.. but the moment you hear the wolves howl all of that goes right out the window. I'm rather stoked about that addition to the PvE part of the game.
  19. buuky

    Exp Update 0.61.135961

    Does anyone else notice that sometimes the movement jitter is also affecting TrackIR input? For me sometimes (presumably when the server is under heavier load) my TrackIR freelook starts twitching around. It's rather noticeable as the crosshair is twitching up and down or left and right continuously for some time like an old gif animation.
  20. buuky

    Post Your Gear So Far

    Those matching camo outfits always tend to look like pyjamas.. ;)
  21. buuky

    Lets post some screen shots (Standalone)

    You mean as in every chimney in Cherno? ;)
  22. buuky

    Lets post some screen shots (Standalone)

    In that little patch of forest NNW of Guglovo.. should be at 083 078 I believe? Made my first camp fire there too..right below the radio mast..pretty cosy spot, I agree.
  23. buuky

    AKM questions/bugs/stats

    I would be really interested to see a screenshot of that RIS handguard for the AK.. does anyone have one available? I also have found my (one and only) drum mag in one of the regular barracks..
  24. buuky

    Sneaky server update! (confirmed)

    Since yesterday I would assume. For some reason not all servers are updated.. try one of the Multiplay Gameservers..it worked on these for me.
  25. buuky

    Sneaky server update! (confirmed)

    I can confirm that it's true. Was on a stable hardcore server last night looting Balota tent village. My buddy opened this thread on reddit after. The char on picture no.3 is me picking up my 2nd pristine LRS. http://www.reddit.com/r/dayz/comments/22djrq/psa_the_balota_tent_village_seems_to_be_spawning/ We couldn't believe it..it felt like Christmas.. lots of other buildings and sheds are spawning loot again now too..cars etc.
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