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Everything posted by odin_lowe
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Was able to play for a few minutes this morning, and saw a fox for the second time, and this time I shot it to get a closer look. Really hoping the pelt will be usable to make either a small courrier bag, or even a vest or something. Also, came across a boar and didn't let my chance fly to craft my fav backpack. The UMP45 is a nice addition and I really like it, but it gets damaged very fast. This one was pristine when I found it, and after disposing of many infected, and firing about 100 rounds, it's now damaged.
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Wow!!! Fantastic shots!! The pink at night and last shot with the flares in Elektro are absolutely amazing!! Wish I could have been able to play yesterday....
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Prison island on stable 0.57 spawns all the TTsKO, Gorka, and police clothes, as well as the plate carrier vests.
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In 0.57 stable, at the newly enter-able guard houses, around tanks/BMP and the static crash sites mostly. In 0.58 Exp, barracks have military loot once more, but Camo/prison building don't spawn anything at all to temporarily remove the glitchers while we get a permanent fix. Also the crash sites a little less static, but neither do the heli crash sites or police cars are really dynamic right now, and both need some work still. Every military bases where there are tents have one of the tents full of the items usually spawning. (Myshkino tent city, Stary Sobor tents, NWAF tents.) Good luck! Edit: As of 0.58 stable, dynamic events are currently 100% working as intended. I've been crash site hunting and it's more reliable than ever, with the majority of the player base just server hopping the officer's tent...
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Hmm. Normally you just have to drag the cooking pot from your inventory to the fireplace it self, on the left of the screen. Always worked for me. Don't add the cooking pot in a campfire without a cooking stand/tripod though, as this will result in your pot getting ruined. But using the newly fireplaces in houses, you just have to add the pot to the fire, like Tatanko shoes in his screenshot. You need to remove it to check if the food inside it is cooked though, as right now it's bugged and you can't use the "check content" option anymore.
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You can simply "Cut a branch" from most trees out there, and stick whatever food you want to cook on it, take the stick in your hands and then "pose" it towards the fire, whether it's a camp fire out in the woods, or a lit fireplace inside a house.
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Great shots Dudester!! I'd say Tatanko's shots are probably the best I seen so far from DayZ, but that being said, yours look very good too!!
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Had a great night yesterday with fellow members Dudester, Tux, and BleedoutBill. (While talking for a while to Tatanko on TS.) It was a mix of V3S misadventure and fun at the same time. We first met up at the NWAF, Dudester, Tux and I, and proceeded to loot up a bit while being there. Dudester had just found an AUG with loaded mag at a crash site, and we were geared up pretty well. We decided to try and find a vehicle since Tux had already a glow plug and we were carrying car batteries too. This is when the misadventure started. Found a cargo V3S at "terminus" north of Lopatino. Came across a flipped cargo V3S at Vybor's northern entrance. Managed to avoid the loot piles a pass through Vybor, moving towards Stary Sobor, but the truck flipped near Veresnik military base. Suddenly, another player in another V3S came right by us, and simply drove off without never stopping. So we went back to Vybor, and found a flatbed V3S, which we used to flip the cargo V3S that we past we arriving at Vybor, right back on it's wheels. At that time all we wanted to do was to get North East towards where BleedoutBill had spawned and meet up, but, yet again the V3S had a terrible accident with desync and lag, and was flipped on it's side. Tux logged out to do real-life stuff, while Dudester and I continued making our way towards Bill, and finally met. Overall it was an awesome night. For about 3-4 hours of gameplay, I didn't experience any crashes or rubberbanding of any kind. We made a neat little camp with a pumpkin patch in Gorka. Really enjoying 0.58 so far, and if the loot piles could be removed and fixed, and persistence would work properly with items respawning when necessary, I'd say it,s the best patch so far. Some screenshots of the play session.
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^^ This. It's a pretty big indication if the player is "hostile" (even if he's speaking) or want to try and do something fucky*... ;) I totally understands you man.
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I had seen you in the server, and was hoping to maybe encounter you, as I was a fresh spawn in Svetlo. But apart from that hostile encounter with the hopper (Don't even know his name as he left before I had time to check... <_< ) I didn't encounter anyone else...
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You've been rather unlucky I have to say. I'D say I had 70% positive encounters on experimental. Meeting some survivors, doing a small party with them and hanging out for a nice play session. Encountering a survivor, having a small chat while exchanging some items and then going separate ways. Just some basic examples of some of my encounters in EXP, which seem to have been much less hostile than on stable, unless playing on a roleplay private server. I've been killed at least 20 times on experimental, but that doesn't count as much since I've been opting in with every single experimental iterations there ever was. "You give up the will to be nice to people when you get set up" Nope. Never give up. Never. B)
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AKM, AK74, MP5... Can't swap any handguard at all. Maybe due to the fact that we're supposed to have random attachments, including mags with some ammo in them, spawn with the weapons eventually. We'll have the chance to find, let's say, an AK101 with a wooden handguard, plastic stock, Kashtan scope and a mag with 12 rounds left in it. Let's hope we get this in the next exp build, or maybe 0.59.
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TIL that DayZ runs much smoother on Windows 10.
odin_lowe replied to Grimey Rick's topic in General Discussion
Thanks for sharing this!! BTW, hos was your experience with Windows 9? Was there even a Windows 9?!? :rolleyes: (I'm still on Win7 Ultimate x64... And still loves it! <_< ) -
Because there's player that want to kill you no matter where... Yesterday while chatting with dudester* who was playing with tux* I was jumped by a server hopper at the military base north of Severograd. I had spawned fresh at Svetlojarsk, and made my way to the base finding only a P1 with a mag, and no loose rounds, to defend myself. As we were maybe planning to meet up (it was pretty late for me in my timezone though...) I made it to the military base, and was checking the barrack, a guy spawned in the pine tree right next to the barrack. I ran inside and closed the door behind. He was gun glitching do to the fact that he was double carrying, and tried to get me through the windows. After a bit of panic I quickly searched the rooms and was lucky to find an AK74 with a mag and a suppressor. I quickly made it out of the barrack to try and surprise him with a "yolo" attack. It worked and at least I survived to live another day. Remember folks to get healthy, as I ate a lot of rounds but at least was still alive. My point is, of course there's less encounters of those kind on experimental, but there's always players that are in the for the PVP, and server hoppers are still a plague in public servers. Safe travels survivor.
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I just tested out, and boy it's awesome!! :lol: It's a one shot kill on any infected, and it's pretty powerful against players too. The rate of fire is very slow compared to the MP5, but the recoil is almost null, making it very efficient SMG. Overall I like it a lot!! Found a couple more mags too. Edit: After more testing, it's not a 1 shot kill on infected. You need to aim for the head... Tested it more yesterday and some even took 4 shots before falling.
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Found some! 3 mags. Got 2 UMP. (Saving one for a friend. ;) ) Very nice SMG in my opinion.
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Been in the same server since the patch went out. Nice to see 1PP is back. Found this little jewel. Just need to find a mag now. B) Pretty geared up for now. Also found a different camo pattern USMC pants. Was asking if anyone else had found some in the last 0.58 exp patch, but no one answered. So, here we go.
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I found a few pistol holsters, in various outhouses. No precise location really, but I've found at least 6 or 7. Only 1 worn, and the rest damaged though, and right now, no matter of 0.57 or 0.58 you can't seem to be able to fix vests in any way. I remember back in 0.55, you could fix to "pristine" condition the complete vest using the leather sewing kits. Well, everything repaired with either leather sewing kits, weapon cleaning/repair kits, or normal sewing kits was getting fixed to "pristine". Good times. B)
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You can easily find the plate carrier at the prison island, the pouches at the Myshkino tent city (experimental), or NWAF tents (experimental), guard houses (stable), where you find vests in general, and as for the pistol holsters, well, in outhouses. It may sound silly, but it's the truth. This is valid for both experimental 0.58 and stable 0.57.
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FT and I decided to check the school area in Cherno. No one could have predicted the series of events that followed after this.. [15:27]
odin_lowe replied to Tovervlag's topic in Gallery
Interesting encounters indeed!! -
I had this happen to me Sunday afternoon. I left the server and went back in the evening, and it was alright again. I could create fireplace kits and place them in house fireplaces. I finally managed to lit a fire in the fireplace of one of my favorite DayZ houses, and created one of my favorite screenshot at the same time. Happy night that was. B)
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Some random shots of the current 0.58 exp build. Enjoy.
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Sharing a few of my shots too. A bit late, granted. I hope everyone had a great 4th of July!
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Wasnu shared this little bit of information with us a few days ago. Seems relevant to what you're asking. http://forums.dayzgame.com/index.php?/topic/226511-exp-update-058/?p=2282455