Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

odin_lowe

Members
  • Content Count

    2864
  • Joined

  • Last visited

Everything posted by odin_lowe

  1. odin_lowe

    Lighting Fires in Fireplaces inside homes.

    Honestly I really think this is going to be possible in the future. Think of the refrigerator "container" that we're supposed to have, that was talked about long ago by Dean. I don't think the idea was scrapped, and it will be part of the persistence mechanic, along with barricades, tents, and fireplaces. We'll see, but this is a fantastic idea I always liked. And even tried on many occasion to "fit" the fireplace kit we have in the ones some houses have. But it never worked. :thumbsup:
  2. odin_lowe

    Do items become ruined in hands?

    Yep. I had this happened to me once, had a magnum stored in my jacket and had it in my hands when I entered a firefight, shot 3 rounds, got shot at, hit to the chest, ruined jacket, ruined magnum, click, click, click, trying to fire the 3 rounds left but to no avail... Although, when I read your question, I thought of the second instance of having a weapon in hands. I think, and just because it never happened to me, (so it might but false) that if you have no room on you or you're double carrying, that the weapon in your hands can't get damaged. On a few occasions I somehow survived, or killed players, that everything ended up being ruined except for the item in hands, or the double carried gun. Please correct me if I'm wrong.
  3. odin_lowe

    Any info on the 24 hour cycle bug?

    I'm playing on the SepticFalcon private hive and it has an "x" next to the time stamp, and I can confirm that the accelerated time works. Feels like a constant timelapse, which I'm not particularly a fan of. I love "real-time" time passing servers. It's just a matter of opinion really. How come some service provider gives you the ability to select the time of day at which the server gets reset when it restart and other provider don't ? Is it also part of the price tag?
  4. WIP stands for "work in progress". As for sqf/fsm I have no clue...
  5. odin_lowe

    Detachable Gun Holster bugged?

    Hmm. I currently have one and had no problem with it. I swapped a couple of pistols in it, took out and put them back in and didn't have any problems. Although I had bugs with the pouches attached to the vest: If i swapped items inside the vest, the item that had to be switched to make place for the one being moved would disappear. Somehow it sounds a bit similar to what you say so it might be the vest, gun holster and pouches that are bugged.
  6. We know that, at least I know it's only placeholder/WIP. but the information gathered from the community, while we are testing the game is precious. We don't really have any official words on various stats and mechanics of the game, so what the scientific community of WOBO is very welcome in my opinion. Might not be final, but is currently real. It really helps to understand how things work, instead of just getting "it's a WIP, deal with it...." <_< Ex: We have access to an early version of the "medical" system. Painkillers don't work. We shared this information, so players having sway with their firearms could fix their problem by using either morphine or splints, and not painkillers as it was in the mod. Without us sharing this, a lot of mistakes could have been made. I understand it if it was false information, but the "bone condition" is currently proven and is in fact "in" the game. When this gets "fixed" the information shared should just be that this was a thing of the past. P.S.: No one said it was final or finished at this phase, only that this was a real thing and people should know about it. Just like not logging back into a server that just restarted to avoid risking loosing our character and spawning as a fresh spawn, or not getting close to a V3S' door when it's getting opened by another player as you will die.
  7. odin_lowe

    [DZC EVENT] Red vs Blue LIVE on 4/18 @ 4PM EST

    Pretty cool! :thumbsup: It's kinda sad it's at the same time as Tatanko's event... :( It reminds me of the Yellow vs Pink we used to do with a group of mine. Have fun fellas! Wish you a good time! B)
  8. odin_lowe

    Post Your Gear So Far

    Double Skulls. Only carrying suppressed pistols yet again. Private 1pp server. Public 1pp hive. Still carrying an M4, low on ammo, and just got my tan M65 jacket ruined. On the hunt for another one. Been alive for a long time, but got hit about 30-35 times total with this survivors, so I'm nearing the inevitable kill hit that breaks my spine... Better this than a wipe I guess. :lol:
  9. odin_lowe

    DayZ Cinematic: Hope

    Fantastic video! Very atmospheric. :thumbsup: Gorgeous footage!
  10. odin_lowe

    Looking for crossbow bolts

    Out-houses/toilets and small brown/beige sheds with a square window and a door. Found some in houses too, but less often.
  11. odin_lowe

    Killing fresh spawns ?

    Yep, totally understand that. But my kind of action isn't to kill fresh spawns. Although I understand it might be something some people might enjoy....
  12. odin_lowe

    Killing fresh spawns ?

    There's no reason to stay on the coast and kill fresh spawns. Unless you're a cannibal... I often read comments about fresh spawns being dangerous and people killing them are right. Why are you on the coast, fully geared, to begin with? So that if you die you can respawn closely and get back to your gear? :rolleyes: Some people are genuinely "bad", and enjoy when others have a hard time, struggle or are hurt. Sad, but true.
  13. odin_lowe

    Blood regeneration in 0.55

    Exactly what Calibre said. Sometimes if you don't get hit, even though bright green energized and hydrated, you don't get the healing or healthy status. Once you get hit, no need for big damage or anything, it re-appears. It will be fixed eventually, as every hit will bring you closer to death. Breaking your spine even if you are in healthy status will kill you in 1 hit. Aggathor from WOBO explains it very well. Enjoy.
  14. odin_lowe

    Long Range Scope and Mosin Ammo

    Out-houses, cars/trucks and UAZ are your best bet right now. Came across everything you're looking for at these.
  15. odin_lowe

    Improvised Bow Broken in 0.55?

    This pisses me off the most right now. Everything else I don't mind/can cope with it. :lol:
  16. odin_lowe

    .55 Base

    Looking great! :thumbsup: Just need to recruit some more farmers and some delivery guys and you got yourself the first apocalypse delivery service of fresh fruits and vegetables! Might wanna set up at various food stands around the map and trade! :lol: Very nice base. B)
  17. I've died numerous times going to the shipwreck, but learned how to deal with it, and now I often stop there to gear up when I spawn near it. Never died in that particular area of the boat though, as I had read about it and avoided that part.
  18. I found some netting on a UAZ.
  19. odin_lowe

    Ever tried being friendly ? Video

    :thumbsup: Great job! B)
  20. odin_lowe

    Who Dares, Wins... A Story of Escape

    Brilliant! :thumbsup:
  21. odin_lowe

    Post Your Gear So Far

    You know you can use the pouches like a protective case, med kit or ammo box. Takes 8 slots, can carry 10 items. Takes lots of spaces, granted, but you can just use "view content" to access what's inside.
  22. odin_lowe

    AK101 Magazines spawn on 0.55

    The current loot system isn't finished, and only temporary. The devs said that tagging every item to the locations they want takes time as the heat tables for loot system will be very different than what it was. Instead of being building based, it'll be "area" based, with specific items spawning in certain areas. Right now only the crash sites seem to spawn their correct loot, and even them sometimes don't respawn anything, or items spawn far from the crash site itself. There's still this problem with crash sites being visible, but the items themselves are in another location. Anyway, as far as I know AK101 mags will rarely spawn at Mi-8 crash sites, but currently we can't find them at static spawns like the AK74 and AKM mags.
  23. odin_lowe

    Red or Blue Berries

    Red pill, or blue pill... ;) Down the rabbit hole!! B) (Red berry bushes only gives red berries, same applies to the blue ones.))
  24. odin_lowe

    Lets post some screen shots (Standalone)

    First thing that came in mind. :lol: For screenshots now. Really like the pistol holster for the plate carrier vest. Of course the suppressor sticks out, but it still looks pretty cool imo. Properly disposing of the infected. Taking a break before getting on the move again.
  25. odin_lowe

    45 ACP rounds far less common post .55?

    The only place I found loose rounds or ammo box for .45 acp is in out-house and UAZ. Rare like crazy.
×