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Detoeni (DayZ)

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About Detoeni (DayZ)

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    Woodland Warrior
  1. Detoeni (DayZ)

    Padlocks Rarity

    your going to hate me :) logged into the 1.8.6.1 official server the other night - found two in an hour. before that not seen them spawn since they were added to the dev build, that's about four months of looking... and you wrong about the spawn chance ;)
  2. Detoeni (DayZ)

    DayZ Mod 1.8.5

    should herbal tea destroy the water bottle when drunk?
  3. Detoeni (DayZ)

    DayZ Mod 1.8.5

    water from wells is only 100% safe if you use a tin can to drink straight from the well. water bottle has something like 30% chance of infecting if it has not been boiled.
  4. Detoeni (DayZ)

    DayZ Mod Development Branch - 725ecb9

    There is a tent where I said with pickaxe, hammers, metal sheets and the build manuals. Also a few other bits, food and water. There are rocks and pump near by + easy access to cherno for more axe. I got carried a way earlier and finished the base, but you welcome to add to it or smash bits off. With the changes to nails its much easier to get the base bits but keeping your self supplied is still no small undertaking. only gripe so far is the snapping point on the gates is about 18 inchs from the posts so you get a gap if you use it
  5. Detoeni (DayZ)

    DayZ Mod Development Branch - 725ecb9

    upgrading an m16a2 to m16a4 - I've seen aim sights for m14 but not m16, but I think I saw a cco that did not have a weapon listed(thought at the time it might have been for the cross bow). Is that what I need for the first m16 upgrade before adding the acog?
  6. Detoeni (DayZ)

    DayZ Mod Development Branch - 725ecb9

    On Kichilron's server I've start building a base on the hill overlooking cherno 062 124. There is a tent there with most of the bits needed to build or take down fences if folks want to have a play but you'll need your own axe. Could not find a padlock, only visited castles 4 times so far.... Disregard my comment about water bottles, found five after posting....
  7. Detoeni (DayZ)

    DayZ Mod Development Branch - 725ecb9

    Temperature – feels better, weather has been quite bad while I've been on the test server but not unmanageable. Only had to make a fire twice to boost my heat levels before sneaking into towns to loot (night and day but in heavy rain). So long as I am moving there has been no problem keeping my heat in the safe area. Being in a building quickly helps restore heat. Not had any problems finding matches, wood or heat packs. Loot in general is a lot better with most items a lot easier to find, although some bits seem quite rare still like water bottles – not seen one so far. Alice packs might be a touch too common atm. Not been able to match the attachments I have been finding to a gun they fit on yet. New position for chem light is great! Makes playing at night a lot easier.
  8. Detoeni (DayZ)

    Exp Update: 0.55.127129

    was on uk2 - 1pp late last night and saw this, but only in the few buildings near Cap Golova where i spawned in...
  9. Detoeni (DayZ)

    DayZ Mod Development Branch - 20a57cf

    anyone seen an matches spawn on the dev branch? I've not seen any yet.
  10. Detoeni (DayZ)

    Test Version - 1.8.3-1facc9e

    yep, seeing that one too.
  11. Detoeni (DayZ)

    Weekend Test Build. 1.8.3.100aa50

    I was and I did not know it was a server option, so no worries I was crouched jog, the Hele east site I went to spawned okay. I had been seeing this in earlier dev builds too with the chopper crash sites, a bit to often now to be random bug...
  12. Detoeni (DayZ)

    Weekend Test Build. 1.8.3.100aa50

    Only run across a few minor niggels so far, yell if you want any bugged. Animations between weapon slot 1 & 3 and back not playing. going to 2 from 1 or 3 still plays. Infected did not spawn at hele crash west and infected camp until after I had left and was 50m's away.
  13. If I remember right it is only eastern and western cultures that see zombies as being dead, for others it means a being not under their own control. I've been playing the mod since the early days and I remember the last time they set the infection free. I see R4ZOR49's added it back in the latest patch notes. I wish luck with your battles with the infected by I think your fighting the wrong threat.
  14. Detoeni (DayZ)

    DayZ Mod 1.8.3

    I'm trying to gather the bits to test the gate atm, is ItemPadlock an industrial spawn? - edit ahha! they spawn at castles, just need to find one now Do you want the quarry/leg break issue in github?
  15. Detoeni (DayZ)

    DayZ Mod 1.8.3

    Was nice to see a few more peps on the server today. Hydration – I was not aware that items carried had an effect on this, when i saw it the other day i had a jerry can on me. What I think I saw was I had drunk till the hud said I was full, but I think this is shown when thirst is less than 100 rather than when you are actual full. Today starting at grish with 0 hunger and thirst a ran the 4000 odd meters to gorka used about 300 water, drank to 0 thirst and picked up a jerry can then ran the 1000 meters to pol and used about 300 water again so all seems okay. Had an odd moment at the train near the quarry, z's managed to break my legs while I was looting the train. Now while testing dev builds on facoptere's server I had the z's break my legs twice within 6 meters of the same point....I was wondering if there is some iffy collisions around that point. If you think its worth a look lmk and i'll stick the location in a bug on github.
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